Player Matchup

Ah Puch
Ah Puch
Goldenshot93
Ah Puch
Level 29
God Stats
5W - 1L
1,754 SR
Queue Stats
157W - 143L
1,521 Elo+
Solo
Mulan
Mulan
Gopnik3000
Mulan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,417 Elo+
Party 1
Yemoja
Yemoja
Lolifant
Yemoja
Level 6
God Stats
14W - 21L
1,313 SR
Queue Stats
45W - 53L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
Milee3d
Baron Samedi
Level 8
God Stats
5W - 6L
1,427 SR
Queue Stats
8W - 13L
1,429 Elo+
Solo
Zeus
Zeus
Nekolo
Zeus
Level 22
God Stats
3W - 9L
1,500 SR
Queue Stats
10W - 19L
1,417 Elo+
Party 1
Team Averages
Level 21
1,499 SR
1,417 Elo+

VS

Team Averages
Level 16
1,565 SR
1,489 Elo+
Fenrir
Fenrir
Aeg0rst
Fenrir
Level 4
God Stats
4W - 2L
1,462 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Baburtukmanq
Ne Zha
Level 6
God Stats
4W - 1L
1,681 SR
Queue Stats
118W - 90L
1,553 Elo+
Solo
Ullr
Ullr
MACACINCURDEPORC
Ullr
Level 28
God Stats
34W - 20L
1,622 SR
Queue Stats
69W - 46L
1,551 Elo+
Solo
The Morrigan
The Morrigan
WeasleyCZE
The Morrigan
Level 27
God Stats
1W - 1L
1,558 SR
Queue Stats
5W - 5L
1,341 Elo+
Solo
Nox
Nox
XERE0X
Nox
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Goldenshot93
Ah Puch
20
7 / 6 / 10
14,984
999
30,359
20,714
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
20
4 / 7 / 11
14,309
954
16,889
27,915
32,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Lolifant
Yemoja
19
1 / 3 / 10
12,553
837
7,116
18,794
24,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Milee3d
Baron Samedi
19
5 / 11 / 4
13,442
896
10,075
23,017
11,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Nekolo
Zeus
20
1 / 10 / 10
12,628
842
13,792
24,047
8,007
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aeg0rst
Fenrir
20
5 / 5 / 11
13,619
908
8,742
16,055
12,175
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
20
9 / 1 / 19
16,314
1,088
26,545
24,569
32,104
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 1 / 17
17,030
1,135
40,392
19,471
8,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
WeasleyCZE
The Morrigan
20
7 / 3 / 14
14,508
967
23,865
10,351
7,436
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
XERE0X
Nox
20
2 / 8 / 19
13,148
877
8,823
15,388
6,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
117
18
Kills
37
37
Deaths
18
45
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aeg0rst
Fenrir
5
5
11
2.1
W
Ne Zha
9
1
19
18.5
L
Ah Puch
Goldenshot93
Ah Puch
7
6
10
2
L
Mulan
4
7
11
1.36
L
Yemoja
Lolifant
Yemoja
1
3
10
2
W
14
1
17
22.5
L
Baron Samedi
Milee3d
Baron Samedi
5
11
4
0.64
L
Zeus
Nekolo
Zeus
1
10
10
0.6
W
The Morrigan
WeasleyCZE
The Morrigan
7
3
14
4.67
W
Nox
XERE0X
Nox
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,231
Damage
108,367
114,487
Taken
85,834
83,835
Mitigated
66,281
14,288
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aeg0rst
Fenrir
8,742
1,470
0
319
16,055
12,175
0
11,047
5,008
0
17,312
W
Ne Zha
26,545
6,778
0
5,543
24,569
32,104
0
15,248
9,321
305
61,009
L
Ah Puch
Goldenshot93
Ah Puch
30,359
2,322
0
825
20,714
7,739
0
4,073
16,641
62,856
0
L
Mulan
16,889
2,863
0
501
27,915
32,685
0
8,742
19,173
0
47,198
L
Yemoja
Lolifant
Yemoja
7,116
1,732
7,068
1,217
18,794
24,196
0
6,130
12,664
24,284
0
W
40,392
17,075
0
4,809
19,471
8,349
0
14,400
5,071
0
75,118
L
Baron Samedi
Milee3d
Baron Samedi
10,075
800
1,745
2,443
23,017
11,208
0
8,401
14,616
40,169
0
L
Zeus
Nekolo
Zeus
13,792
3,410
0
489
24,047
8,007
0
5,647
18,400
34,159
0
W
The Morrigan
WeasleyCZE
The Morrigan
23,865
3,099
214
2,687
10,351
7,436
0
7,883
2,403
45,589
0
W
Nox
XERE0X
Nox
8,823
1,612
0
471
15,388
6,217
0
12,764
2,624
23,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,916
Gold Earned
74,619
259
Minions Killed
289
6
Camps Cleared
6
1,204,896
Distance Traveled
1,356,734
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,619
908
24
2
0
283,287
0
W
Ne Zha
16,314
1,088
50
3
1
338,803
0
L
Ah Puch
14,984
999
76
5
0
270,439
0
L
Mulan
14,309
954
65
4
2
271,018
0
L
Yemoja
12,553
837
24
2
0
238,385
0
W
Ullr
17,030
1,135
94
6
2
279,451
0
L
Baron Samedi
13,442
896
69
5
4
197,921
3
L
Zeus
12,628
842
25
2
0
227,133
1
W
The Morrigan
14,508
967
74
5
2
254,928
0
W
Nox
13,148
877
47
3
1
200,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role