Player Matchup

Chronos
Chronos
CNC_Bird
Chronos
Level 99
God Stats
9W - 8L
1,582 SR
Queue Stats
213W - 177L
1,525 Elo+
Party 1
Poseidon
Poseidon
CNC_PHANTOM
Poseidon
Level 120
God Stats
15W - 14L
1,647 SR
Queue Stats
444W - 373L
1,571 Elo+
Party 1
Fenrir
Fenrir
FaithWalker615
Fenrir
Level 71
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 150L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
Forsaken_Senpai
Sun Wukong
Level 107
God Stats
16W - 10L
1,681 SR
Queue Stats
126W - 91L
1,589 Elo+
Party 1
Tyr
Tyr
KuncleBun
Tyr
Level 89
God Stats
9W - 7L
1,574 SR
Queue Stats
294W - 237L
1,559 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,557 Elo+

VS

Team Averages
Level 104
1,566 SR
1,567 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AndroidDucky
The Morrigan
Level 104
God Stats
1W - 2L
1,319 SR
Queue Stats
193W - 154L
1,594 Elo+
Party 2
Serqet
Serqet
Blahfizz13
Serqet
Level 63
God Stats
24W - 13L
1,803 SR
Queue Stats
168W - 131L
1,588 Elo+
Party 2
Ao Kuang
Ao Kuang
WeeklyDock937
Ao Kuang
Level 126
God Stats
4W - 2L
1,536 SR
Queue Stats
68W - 49L
1,591 Elo+
Party 2
Chang'e
Chang'e
Ydgra
Chang'e
Level 67
God Stats
9W - 7L
1,670 SR
Queue Stats
89W - 70L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CNC_Bird
Chronos
14
1 / 5 / 0
8,198
482
7,328
11,634
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
CNC_PHANTOM
Poseidon
14
5 / 4 / 5
8,856
521
10,799
12,299
4,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 6
8,493
500
9,660
18,403
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Forsaken_Senpai
Sun Wukong
14
0 / 1 / 1
8,017
472
8,350
13,130
12,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 2
8,568
504
6,894
14,579
8,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 5 / 6
8,691
511
8,031
11,775
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
AndroidDucky
The Morrigan
16
1 / 1 / 3
9,341
549
12,488
11,511
6,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Blahfizz13
Serqet
13
1 / 4 / 7
8,165
480
4,455
14,465
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
WeeklyDock937
Ao Kuang
16
10 / 1 / 4
10,068
592
14,228
14,927
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Ydgra
Chang'e
14
4 / 2 / 5
8,647
509
8,697
9,872
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
13
Kills
17
17
Deaths
13
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
5
6
0.8
W
The Morrigan
AndroidDucky
The Morrigan
1
1
3
2.5
W
Serqet
Blahfizz13
Serqet
1
4
7
1.13
L
Chronos
CNC_Bird
Chronos
1
5
0
0.2
L
Poseidon
CNC_PHANTOM
Poseidon
5
4
5
1.88
L
3
4
6
1.5
L
Sun Wukong
Forsaken_Senpai
Sun Wukong
0
1
1
0.5
L
4
3
2
1.67
W
Ao Kuang
WeeklyDock937
Ao Kuang
10
1
4
12
W
Chang'e
Ydgra
Chang'e
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,031
Damage
47,899
70,045
Taken
62,550
42,569
Mitigated
30,977
22,140
Healing
27,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,031
3,581
0
3,475
11,775
5,554
1,104
2,667
9,108
0
66,193
W
The Morrigan
AndroidDucky
The Morrigan
12,488
1,973
0
6,535
11,511
6,078
192
1,497
9,324
69,927
2,736
W
Serqet
Blahfizz13
Serqet
4,455
656
0
1,799
14,465
10,493
0
5,736
8,633
0
21,625
L
Chronos
CNC_Bird
Chronos
7,328
2,527
0
2,701
11,634
4,828
204
8,518
3,001
59,565
0
L
Poseidon
CNC_PHANTOM
Poseidon
10,799
3,296
768
5,244
12,299
4,647
140
7,075
5,148
62,156
0
L
9,660
2,685
0
6,192
18,403
12,106
146
5,636
12,767
0
33,412
L
Sun Wukong
Forsaken_Senpai
Sun Wukong
8,350
1,398
440
4,589
13,130
12,395
681
6,324
6,806
0
59,744
L
6,894
1,532
0
2,206
14,579
8,593
0
5,422
8,929
0
50,810
W
Ao Kuang
WeeklyDock937
Ao Kuang
14,228
3,163
96
8,258
14,927
5,473
0
5,526
9,305
42,982
0
W
Chang'e
Ydgra
Chang'e
8,697
307
3,120
4,247
9,872
3,379
576
3,099
6,636
43,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,132
Gold Earned
44,912
454
Minions Killed
438
0
Camps Cleared
0
1,647,076
Distance Traveled
1,598,169
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,691
511
116
7
0
293,092
7
W
The Morrigan
9,341
549
139
8
0
292,259
0
W
Serqet
8,165
480
33
2
0
329,100
1
L
Chronos
8,198
482
102
6
0
318,964
0
L
Poseidon
8,856
521
118
7
0
305,366
0
L
Fenrir
8,493
500
40
2
0
341,716
3
L
Sun Wukong
8,017
472
115
7
0
320,875
6
L
Tyr
8,568
504
79
5
0
360,155
6
W
Ao Kuang
10,068
592
66
4
0
333,178
3
W
Chang'e
8,647
509
84
5
0
350,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role