Player Matchup

Artemis
Artemis
Bad Ghoull
Artemis
Level 21
God Stats
6W - 8L
1,704 SR
Queue Stats
57W - 40L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
LargeJigglybear
Sun Wukong
Level 20
God Stats
37W - 29L
1,462 SR
Queue Stats
45W - 47L
1,385 Elo+
Party 1
Hades
Hades
Makfour25
Hades
Level 18
God Stats
22W - 22L
1,451 SR
Queue Stats
57W - 72L
1,345 Elo+
Party 1
Jormungandr
Jormungandr
Narwhaleman2
Jormungandr
Level 15
God Stats
4W - 6L
1,638 SR
Queue Stats
37W - 41L
1,400 Elo+
Party 1
Ah Puch
Ah Puch
WaTTsEMG7
Ah Puch
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,758 Elo+
Party 1
Team Averages
Level 19
1,551 SR
1,494 Elo+

VS

Team Averages
Level 18
1,418 SR
1,401 Elo+
Fenrir
Fenrir
GoliathanXXIII
Fenrir
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 52L
1,478 Elo+
Solo
Scylla
Scylla
Gucci Burrito
Scylla
Level 16
God Stats
21W - 26L
1,415 SR
Queue Stats
21W - 30L
1,330 Elo+
Party 2
Jing Wei
Jing Wei
HellBlazerBG
Jing Wei
Level 12
God Stats
3W - 5L
1,547 SR
Queue Stats
34W - 50L
1,276 Elo+
Solo
Sobek
Sobek
NicolBolasED
Sobek
Level 29
God Stats
4W - 5L
1,196 SR
Queue Stats
158W - 124L
1,597 Elo+
Solo
Bellona
Bellona
Young Accident
Bellona
Level 16
God Stats
24W - 30L
1,434 SR
Queue Stats
46W - 65L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bad Ghoull
Artemis
20
12 / 9 / 11
15,691
1,046
34,600
22,047
7,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
LargeJigglybear
Sun Wukong
20
8 / 7 / 12
15,133
1,009
20,403
27,156
32,313
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Makfour25
Hades
20
4 / 9 / 12
14,587
972
17,374
30,087
14,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Narwhaleman2
Jormungandr
20
1 / 5 / 20
13,902
927
14,534
20,366
22,423
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
WaTTsEMG7
Ah Puch
20
7 / 4 / 17
15,797
1,053
33,905
15,555
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 11 / 12
17,927
1,195
28,773
32,419
25,922
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 5 / 14
14,447
963
27,994
19,555
9,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
HellBlazerBG
Jing Wei
20
3 / 8 / 19
14,008
934
12,255
21,499
9,996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 22
15,710
1,047
22,717
33,984
62,026
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 5 / 11
13,980
932
14,581
24,972
16,441
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
112
32
Kills
34
34
Deaths
32
72
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bad Ghoull
Artemis
12
9
11
1.94
L
17
11
12
2.09
L
6
5
14
2.6
L
Jing Wei
HellBlazerBG
Jing Wei
3
8
19
1.56
W
Sun Wukong
LargeJigglybear
Sun Wukong
8
7
12
2
W
Hades
Makfour25
Hades
4
9
12
1.11
W
Jormungandr
Narwhaleman2
Jormungandr
1
5
20
2.2
L
2
3
22
4.33
W
Ah Puch
WaTTsEMG7
Ah Puch
7
4
17
3.88
L
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,816
Damage
106,320
115,211
Taken
132,429
81,641
Mitigated
123,517
15,316
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bad Ghoull
Artemis
34,600
22,267
0
1,530
22,047
7,586
0
9,281
12,766
0
48,820
L
28,773
7,183
0
1,517
32,419
25,922
0
15,708
16,711
0
47,722
L
27,994
2,641
0
1,023
19,555
9,132
0
10,631
8,924
42,779
0
L
Jing Wei
HellBlazerBG
Jing Wei
12,255
10,276
0
2,168
21,499
9,996
0
12,883
8,616
0
26,145
W
Sun Wukong
LargeJigglybear
Sun Wukong
20,403
2,564
0
1,676
27,156
32,313
0
13,839
13,317
3,172
33,880
W
Hades
Makfour25
Hades
17,374
1,573
125
5,685
30,087
14,189
0
14,194
15,893
57,306
0
W
Jormungandr
Narwhaleman2
Jormungandr
14,534
3,723
0
0
20,366
22,423
0
8,529
11,837
30,430
0
L
22,717
1,393
212
4,768
33,984
62,026
0
14,669
19,315
67,265
0
W
Ah Puch
WaTTsEMG7
Ah Puch
33,905
904
0
6,300
15,555
5,130
0
4,868
9,816
71,974
0
L
14,581
3,397
0
207
24,972
16,441
0
13,481
11,491
0
32,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,110
Gold Earned
76,072
279
Minions Killed
250
3
Camps Cleared
4
1,274,997
Distance Traveled
1,473,653
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,691
1,046
24
2
1
234,946
0
L
Fenrir
17,927
1,195
39
3
1
309,998
0
L
Scylla
14,447
963
38
3
1
277,342
0
L
Jing Wei
14,008
934
36
2
0
284,277
0
W
Sun Wukong
15,133
1,009
23
2
0
284,389
0
W
Hades
14,587
972
104
7
0
229,655
0
W
Jormungandr
13,902
927
32
2
0
248,442
0
L
Sobek
15,710
1,047
98
7
0
311,863
0
W
Ah Puch
15,797
1,053
96
6
2
277,565
0
L
Bellona
13,980
932
39
3
2
290,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role