Player Matchup

Ymir
Ymir
 
Ymir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Divinekid
Charybdis
Level 14
God Stats
18W - 18L
1,451 SR
Queue Stats
43W - 35L
1,321 Elo+
Party 1
Olorun
Olorun
Junitoblaze89
Olorun
Level 11
God Stats
4W - 7L
1,320 SR
Queue Stats
10W - 21L
1,262 Elo+
Party 1
Neith
Neith
Mr-Tokyo4
Neith
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
12W - 15L
1,173 Elo+
Solo
Izanami
Izanami
Sof-Fun
Izanami
Level 26
God Stats
65W - 60L
1,414 SR
Queue Stats
91W - 93L
1,311 Elo+
Party 1
Team Averages
Level 13
1,391 SR
1,313 Elo+

VS

Team Averages
Level 36
1,455 SR
1,311 Elo+
Thanatos
Thanatos
Hellborne_Reaper
Thanatos
Level 113
God Stats
17W - 13L
1,514 SR
Queue Stats
154W - 190L
1,309 Elo+
Party 2
Neith
Neith
SenpaiSuccubus
Neith
Level 6
God Stats
34W - 43L
1,236 SR
Queue Stats
42W - 62L
1,245 Elo+
Party 2
Nemesis
Nemesis
Slayerki5504
Nemesis
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
153W - 158L
1,337 Elo+
Solo
Vamana
Vamana
WilyThread53618
Vamana
Level 16
God Stats
1W - 0L
1,401 SR
Queue Stats
11W - 8L
991 Elo+
Solo
Aphrodite
Aphrodite
dAddyDuBB
Aphrodite
Level 26
God Stats
3W - 8L
1,623 SR
Queue Stats
109W - 90L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 9 / 6
9,037
361
5,714
26,459
22,688
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Divinekid
Charybdis
15
6 / 6 / 0
11,106
444
10,686
16,354
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 15 / 3
8,218
329
11,379
17,387
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Mr-Tokyo4
Neith
15
2 / 14 / 2
10,148
406
16,173
24,159
7,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Sof-Fun
Izanami
14
4 / 12 / 4
9,839
394
14,822
26,557
7,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 2 / 15
14,720
589
23,081
21,460
9,623
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 6 / 26
12,763
511
25,591
28,546
10,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Slayerki5504
Nemesis
17
0 / 5 / 3
11,103
444
3,066
14,468
6,549
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 3 / 4
11,856
474
2,225
18,191
11,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
dAddyDuBB
Aphrodite
20
20 / 1 / 17
15,392
616
42,476
33,310
16,418
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
14
Kills
56
56
Deaths
17
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
9
6
0.56
L
Charybdis
Divinekid
Charybdis
6
6
0
1
W
25
2
15
16.25
L
0
15
3
0.1
L
Neith
Mr-Tokyo4
Neith
2
14
2
0.21
W
8
6
26
3.5
W
Nemesis
Slayerki5504
Nemesis
0
5
3
0.3
L
Izanami
Sof-Fun
Izanami
4
12
4
0.5
W
3
3
4
1.67
W
Aphrodite
dAddyDuBB
Aphrodite
20
1
17
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,774
Damage
96,439
110,916
Taken
115,975
47,460
Mitigated
54,606
11,992
Healing
74,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,714
669
0
365
26,459
22,688
0
10,246
15,761
26,370
0
L
Charybdis
Divinekid
Charybdis
10,686
8,392
0
250
16,354
4,119
0
5,861
10,249
0
45,815
W
23,081
5,843
0
17,793
21,460
9,623
1,825
3,201
18,259
0
78,183
L
11,379
7,216
360
2,369
17,387
5,846
532
4,812
12,398
31,158
6,178
L
Neith
Mr-Tokyo4
Neith
16,173
8,285
298
3,561
24,159
7,287
640
9,816
14,083
0
61,662
W
25,591
10,595
316
10,714
28,546
10,756
1,267
6,821
21,725
0
68,534
W
Nemesis
Slayerki5504
Nemesis
3,066
285
116
2,268
14,468
6,549
1,598
1,236
13,232
0
55,538
L
Izanami
Sof-Fun
Izanami
14,822
7,107
0
4,789
26,557
7,520
547
10,288
15,949
0
56,270
W
2,225
1,032
0
3,715
18,191
11,260
3,311
114
18,077
0
79,634
W
Aphrodite
dAddyDuBB
Aphrodite
42,476
3,323
12,048
27,375
33,310
16,418
1,503
3,834
29,476
136,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
65,834
363
Minions Killed
568
0
Camps Cleared
0
1,869,713
Distance Traveled
2,271,404
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,037
361
41
2
0
423,580
1
L
Charybdis
11,106
444
71
3
0
434,138
0
W
Thanatos
14,720
589
78
3
0
516,862
0
L
Olorun
8,218
329
57
2
0
358,296
0
L
Neith
10,148
406
102
4
0
274,995
1
W
Neith
12,763
511
70
3
0
434,513
3
W
Nemesis
11,103
444
97
4
0
416,804
5
L
Izanami
9,839
394
92
4
0
378,704
5
W
Vamana
11,856
474
111
4
0
394,549
0
W
Aphrodite
15,392
616
212
8
0
508,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role