Player Matchup

Discordia
Discordia
BigBoiBrye
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 35L
1,865 Elo+
Party 2
Rama
Rama
Daemon215
Rama
Level 28
God Stats
7W - 17L
1,427 SR
Queue Stats
156W - 148L
1,531 Elo+
Solo
Thanatos
Thanatos
JirAlmighty
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,800 Elo+
Party 2
Hel
Hel
Kiszuujie
Hel
Level 26
God Stats
1W - 0L
1,775 SR
Queue Stats
5W - 5L
1,571 Elo+
Solo
Bellona
Bellona
isksksko
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,639 Elo+

VS

Team Averages
Level 17
1,571 SR
1,571 Elo+
Neith
Neith
BOYS_R_US_91
Neith
Level 13
God Stats
15W - 22L
1,713 SR
Queue Stats
59W - 58L
1,724 Elo+
Party 1
King Arthur
King Arthur
OneWingAngel89
King Arthur
Level 8
God Stats
19W - 23L
1,472 SR
Queue Stats
50W - 48L
1,720 Elo+
Party 1
Persephone
Persephone
SoldierZ
Persephone
Level 29
God Stats
3W - 2L
1,759 SR
Queue Stats
52W - 42L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBroncz
Tsukuyomi
Level 7
God Stats
2W - 8L
1,409 SR
Queue Stats
3W - 8L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Vincent阳光
Nu Wa
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigBoiBrye
Discordia
20
11 / 1 / 11
15,000
652
17,911
18,470
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
9 / 1 / 2
13,995
608
14,065
17,132
5,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
JirAlmighty
Thanatos
20
19 / 1 / 9
15,977
695
23,395
21,827
8,635
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 3 / 9
10,855
472
6,545
10,413
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
isksksko
Bellona
18
0 / 5 / 6
12,137
528
2,421
17,696
13,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,452
411
5,893
16,923
4,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
OneWingAngel89
King Arthur
16
4 / 7 / 2
11,197
487
12,094
20,242
15,871
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
SoldierZ
Persephone
16
1 / 11 / 5
10,390
452
9,292
14,143
2,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
TheBroncz
Tsukuyomi
12
1 / 10 / 3
9,089
395
6,531
15,454
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 5 / 3
10,477
456
13,553
12,970
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
40
Kills
11
11
Deaths
40
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Discordia
BigBoiBrye
Discordia
11
1
11
16.5
W
Rama
9
1
2
10
W
Thanatos
JirAlmighty
Thanatos
19
1
9
23.5
W
1
3
9
1.83
L
King Arthur
OneWingAngel89
King Arthur
4
7
2
0.71
L
Persephone
SoldierZ
Persephone
1
11
5
0.32
L
Tsukuyomi
TheBroncz
Tsukuyomi
1
10
3
0.25
L
3
5
3
0.9
W
Bellona
isksksko
Bellona
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,337
Damage
47,363
85,538
Taken
79,732
38,425
Mitigated
30,549
56,530
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,893
1,208
0
3,651
16,923
4,806
0
4,885
11,892
0
53,360
W
Discordia
BigBoiBrye
Discordia
17,911
1,603
485
8,928
18,470
6,875
2,245
4,639
13,831
118,741
0
W
Rama
14,065
9,693
0
5,154
17,132
5,811
3,612
6,869
10,263
0
125,399
W
Thanatos
JirAlmighty
Thanatos
23,395
6,003
0
20,618
21,827
8,635
4,382
5,264
16,563
0
127,145
W
6,545
908
10,237
5,154
10,413
3,360
180
3,382
7,031
44,076
0
L
King Arthur
OneWingAngel89
King Arthur
12,094
1,519
0
2,827
20,242
15,871
0
5,587
14,494
0
65,968
L
Persephone
SoldierZ
Persephone
9,292
406
0
461
14,143
2,550
86
5,775
7,928
55,389
0
L
Tsukuyomi
TheBroncz
Tsukuyomi
6,531
1,620
0
3,288
15,454
3,597
0
4,924
10,350
0
41,506
L
13,553
2,515
329
1,826
12,970
3,725
0
2,400
10,542
51,091
0
W
Bellona
isksksko
Bellona
2,421
1,267
0
5,954
17,696
13,744
556
3,287
14,409
4,228
74,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,964
Gold Earned
50,605
721
Minions Killed
458
0
Camps Cleared
0
2,303,705
Distance Traveled
1,892,280
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,452
411
86
4
0
398,914
3
W
Discordia
15,000
652
168
7
0
456,429
3
W
Rama
13,995
608
189
8
0
398,815
5
W
Thanatos
15,977
695
147
6
0
535,661
4
W
Hel
10,855
472
79
3
0
449,149
2
L
King Arthur
11,197
487
121
5
0
416,868
1
L
Persephone
10,390
452
97
4
0
422,812
7
L
Tsukuyomi
9,089
395
75
3
0
290,897
1
L
Nu Wa
10,477
456
79
3
0
362,789
4
W
Bellona
12,137
528
138
6
0
463,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role