Player Matchup

Odin
Odin
BigCircleBob
Odin
Level 141
God Stats
1W - 1L
1,786 SR
Queue Stats
53W - 47L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
MaltNiquor
Sun Wukong
Level 118
God Stats
1W - 6L
1,271 SR
Queue Stats
60W - 56L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
Swooth
Gilgamesh
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 48L
1,552 Elo+
Party 2
Erlang Shen
Erlang Shen
WingZeroCustom
Erlang Shen
Level 126
God Stats
1W - 2L
1,482 SR
Queue Stats
40W - 38L
1,543 Elo+
Party 2
Team Averages
Level 123
1,510 SR
1,535 Elo+

VS

Team Averages
Level 128
1,547 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Enzitee
Charybdis
Level 148
God Stats
6W - 4L
1,596 SR
Queue Stats
9W - 10L
1,616 Elo+
Solo
Xing Tian
Xing Tian
Zangetsutheblade
Xing Tian
Level 61
God Stats
11W - 8L
1,593 SR
Queue Stats
37W - 37L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,146
715
2,481
11,616
10,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
MaltNiquor
Sun Wukong
13
2 / 3 / 0
7,168
717
5,260
9,690
4,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Swooth
Gilgamesh
12
0 / 2 / 0
6,891
689
2,716
11,222
5,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
WingZeroCustom
Erlang Shen
11
0 / 5 / 2
6,646
665
3,869
9,938
7,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 1 / 7
8,890
889
13,019
5,993
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
14
2 / 1 / 8
8,610
861
7,664
9,328
7,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Enzitee
Charybdis
15
7 / 0 / 2
9,342
934
9,472
2,573
940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
14
1 / 0 / 10
8,599
860
5,128
8,320
10,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
13
13
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
7
6.5
W
Gilgamesh
 
Gilgamesh
2
1
8
6
L
0
3
0
0
W
Charybdis
Enzitee
Charybdis
7
0
2
8
L
Sun Wukong
MaltNiquor
Sun Wukong
2
3
0
0.67
L
Gilgamesh
Swooth
Gilgamesh
0
2
0
0
L
Erlang Shen
WingZeroCustom
Erlang Shen
0
5
2
0.2
W
Xing Tian
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,326
Damage
35,283
42,466
Taken
26,214
27,745
Mitigated
22,129
6,243
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,019
988
0
1,539
5,993
2,589
834
286
5,707
30,206
0
W
Gilgamesh
 
Gilgamesh
7,664
1,317
0
3,131
9,328
7,750
219
0
9,328
7,077
16,441
L
2,481
102
0
530
11,616
10,044
0
4,269
7,229
0
15,133
W
Charybdis
Enzitee
Charybdis
9,472
5,168
0
715
2,573
940
3,010
131
2,442
0
38,593
L
Sun Wukong
MaltNiquor
Sun Wukong
5,260
566
0
1,326
9,690
4,872
0
4,460
5,074
0
20,452
L
Gilgamesh
Swooth
Gilgamesh
2,716
206
0
3,215
11,222
5,089
171
6,621
4,397
0
17,740
L
Erlang Shen
WingZeroCustom
Erlang Shen
3,869
1,870
0
1,172
9,938
7,740
0
4,583
5,096
0
11,699
W
Xing Tian
5,128
169
0
774
8,320
10,850
130
104
7,928
18,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
35,441
127
Minions Killed
168
6
Camps Cleared
8
745,489
Distance Traveled
830,270
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,890
889
47
5
3
203,931
1
W
Gilgamesh
8,610
861
38
4
2
208,805
3
L
Odin
7,146
715
33
3
0
182,696
3
W
Charybdis
9,342
934
65
7
3
205,871
2
L
Sun Wukong
7,168
717
46
5
2
196,344
1
L
Gilgamesh
6,891
689
29
3
3
204,261
1
L
Erlang Shen
6,646
665
19
2
1
162,188
1
W
Xing Tian
8,599
860
18
2
0
211,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role