Player Matchup

Ra
Ra
LSUfreak9000
Ra
Level 16
God Stats
24W - 32L
1,051 SR
Queue Stats
36W - 54L
1,063 Elo+
Party 2
Hachiman
Hachiman
PT Xistense
Hachiman
Level 15
God Stats
19W - 26L
1,043 SR
Queue Stats
22W - 40L
791 Elo+
Party 2
Gilgamesh
Gilgamesh
Rising Insanity
Gilgamesh
Level 62
God Stats
41W - 38L
1,472 SR
Queue Stats
320W - 382L
1,381 Elo+
Party 2
Team Averages
Level 31
1,189 SR
1,078 Elo+

VS

Team Averages
Level 39
1,380 SR
1,186 Elo+
Ravana
Ravana
CreepinReaper405
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 36L
1,015 Elo+
Party 1
Anhur
Anhur
Mercys Flare
Anhur
Level 67
God Stats
38W - 59L
1,347 SR
Queue Stats
342W - 393L
1,400 Elo+
Solo
Discordia
Discordia
MistyLinn94
Discordia
Level 26
God Stats
22W - 49L
1,292 SR
Queue Stats
65W - 132L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
8,733
672
3,130
6,258
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
PT Xistense
Hachiman
13
3 / 2 / 8
9,333
718
6,157
7,505
2,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Rising Insanity
Gilgamesh
14
10 / 4 / 3
10,509
808
14,124
13,130
7,123
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
7,893
607
3,540
12,110
5,328
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 2 / 0
10,084
776
8,187
7,857
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MistyLinn94
Discordia
12
1 / 4 / 5
8,652
666
8,091
8,329
2,566
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
9
9
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
2
3
9
2.17
L
8
2
0
4
L
Discordia
MistyLinn94
Discordia
1
4
5
0.88
W
Hachiman
PT Xistense
Hachiman
3
2
8
3.5
W
Gilgamesh
Rising Insanity
Gilgamesh
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
19,818
26,893
Taken
28,296
12,297
Mitigated
11,312
6,443
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,540
925
0
1,207
12,110
5,328
363
1,054
10,949
0
13,936
W
3,130
260
874
837
6,258
2,861
119
1,691
4,567
21,273
0
L
8,187
3,786
0
1,852
7,857
3,418
638
583
7,182
0
26,679
L
Discordia
MistyLinn94
Discordia
8,091
170
0
320
8,329
2,566
78
1,296
6,907
35,828
0
W
Hachiman
PT Xistense
Hachiman
6,157
4,203
0
1,942
7,505
2,313
575
4,026
3,479
0
30,808
W
Gilgamesh
Rising Insanity
Gilgamesh
14,124
3,704
133
2,657
13,130
7,123
360
2,790
10,340
0
29,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
26,629
139
Minions Killed
138
6
Camps Cleared
3
731,306
Distance Traveled
692,469
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,893
607
25
2
0
228,211
2
W
Ra
8,733
672
61
5
2
239,713
0
L
Anhur
10,084
776
48
4
1
225,634
3
L
Discordia
8,652
666
65
5
2
238,624
1
W
Hachiman
9,333
718
50
4
0
243,033
1
W
Gilgamesh
10,509
808
28
2
4
248,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role