Player Matchup

Ymir
Ymir
BRUXO_DV
Ymir
Level 23
God Stats
2W - 4L
1,427 SR
Queue Stats
59W - 69L
1,242 Elo+
Solo
Apollo
Apollo
DiscipleShark
Apollo
Level 23
God Stats
5W - 11L
1,465 SR
Queue Stats
10W - 19L
1,265 Elo+
Solo
Guan Yu
Guan Yu
KingDhever
Guan Yu
Level 29
God Stats
0W - 1L
1,226 SR
Queue Stats
53W - 61L
1,645 Elo+
Solo
Da Ji
Da Ji
Omegasaur321
Da Ji
Level 15
God Stats
1W - 1L
1,411 SR
Queue Stats
3W - 3L
1,368 Elo+
Solo
Persephone
Persephone
PurifiedLeo
Persephone
Level 23
God Stats
37W - 55L
1,296 SR
Queue Stats
64W - 89L
1,172 Elo+
Solo
Team Averages
Level 23
1,365 SR
1,338 Elo+

VS

Team Averages
Level 20
1,435 SR
1,381 Elo+
Achilles
Achilles
 
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bentley_835
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 30L
1,114 Elo+
Solo
Olorun
Olorun
Devilsad2229
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,692 Elo+
Solo
The Morrigan
The Morrigan
LTU DACT
The Morrigan
Level 27
God Stats
20W - 14L
1,217 SR
Queue Stats
116W - 110L
1,202 Elo+
Solo
Fenrir
Fenrir
XxGoldLampxX
Fenrir
Level 26
God Stats
12W - 13L
1,458 SR
Queue Stats
110W - 112L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 10 / 11
8,038
383
6,941
16,788
6,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 9 / 5
8,387
399
4,555
13,944
4,830
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
KingDhever
Guan Yu
14
8 / 4 / 4
9,974
475
10,579
18,692
12,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 7 / 5
10,893
519
19,902
19,003
10,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
PurifiedLeo
Persephone
12
1 / 8 / 5
9,181
437
10,831
12,818
6,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
8 / 2 / 18
10,594
504
11,194
15,598
20,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Bentley_835
Izanami
1
0 / 0 / 0
4,052
193
0
0
0
Olorun
18
11 / 4 / 10
11,313
539
21,654
21,965
9,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
LTU DACT
The Morrigan
12
5 / 10 / 12
8,916
425
7,090
10,782
2,664
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
16
14 / 6 / 6
10,936
521
14,617
18,379
7,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
22
Kills
38
38
Deaths
22
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
2
18
8.5
L
Ymir
0
10
11
0.55
W
Izanami
Bentley_835
Izanami
0
0
0
0
W
Olorun
11
4
10
4
L
2
9
5
0.5
L
Guan Yu
KingDhever
Guan Yu
8
4
4
2.5
W
The Morrigan
LTU DACT
The Morrigan
5
10
12
1.1
L
11
7
5
1.93
L
Persephone
PurifiedLeo
Persephone
1
8
5
0.44
W
Fenrir
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,808
Damage
54,555
81,245
Taken
66,724
39,884
Mitigated
40,002
13,044
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,194
2,702
0
2,575
15,598
20,711
217
6,629
8,969
0
31,248
L
Ymir
6,941
435
0
0
16,788
6,261
0
5,302
11,131
34,608
0
W
Izanami
Bentley_835
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
21,654
13,053
1,247
13,410
21,965
9,468
2,119
5,728
16,237
90,255
0
L
4,555
1,833
0
3,004
13,944
4,830
1,024
4,638
9,215
0
38,103
L
Guan Yu
KingDhever
Guan Yu
10,579
3,504
682
3,258
18,692
12,436
863
6,686
11,508
0
49,085
W
The Morrigan
LTU DACT
The Morrigan
7,090
1,883
155
647
10,782
2,664
0
2,034
8,641
20,718
0
L
19,902
5,954
0
4,042
19,003
10,008
266
5,722
12,985
0
42,600
L
Persephone
PurifiedLeo
Persephone
10,831
254
0
2,058
12,818
6,349
81
6,392
6,031
53,778
0
W
Fenrir
14,617
4,013
0
4,685
18,379
7,159
585
3,381
14,998
0
55,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,473
Gold Earned
45,811
303
Minions Killed
291
0
Camps Cleared
0
1,746,457
Distance Traveled
1,393,940
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,594
504
38
2
0
344,401
4
L
Ymir
8,038
383
50
2
0
310,366
0
W
Izanami
4,052
193
0
0
0
0
0
W
Olorun
11,313
539
144
7
0
310,151
0
L
Apollo
8,387
399
49
2
0
316,455
5
L
Guan Yu
9,974
475
88
4
0
398,079
1
W
The Morrigan
8,916
425
28
1
0
359,882
3
L
Da Ji
10,893
519
53
3
0
361,001
1
L
Persephone
9,181
437
63
3
0
360,556
0
W
Fenrir
10,936
521
81
4
0
379,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role