Player Matchup

Jing Wei
Jing Wei
CelestialSnow
Jing Wei
Level 24
God Stats
0W - 3L
1,324 SR
Queue Stats
24W - 24L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Ionxs
Sun Wukong
Level 14
God Stats
1W - 4L
1,446 SR
Queue Stats
9W - 11L
1,587 Elo+
Party 2
Raijin
Raijin
Taxfu
Raijin
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 40L
1,511 Elo+
Party 2
Ra
Ra
WtfCollective
Ra
Level 24
God Stats
0W - 3L
1,340 SR
Queue Stats
14W - 22L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
samoht33
Ratatoskr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 208L
1,510 Elo+
Solo
Team Averages
Level 23
1,422 SR
1,519 Elo+

VS

Team Averages
Level 12
1,555 SR
1,559 Elo+
Bellona
Bellona
ChungChung42
Bellona
Level 14
God Stats
4W - 1L
1,777 SR
Queue Stats
12W - 7L
1,622 Elo+
Party 1
Geb
Geb
MoonTerm
Geb
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,542 Elo+
Party 3
Guan Yu
Guan Yu
SadMorta
Guan Yu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,601 Elo+
Party 3
Ra
Ra
SleepyLui
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,467 Elo+
Party 3
Rama
Rama
SorryiSuk
Rama
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
83W - 67L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CelestialSnow
Jing Wei
14
2 / 9 / 2
8,593
505
8,805
15,481
4,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Ionxs
Sun Wukong
12
1 / 2 / 1
7,222
425
5,069
12,892
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Taxfu
Raijin
12
3 / 5 / 4
7,905
465
9,522
9,493
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 3
8,067
475
7,732
11,505
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
samoht33
Ratatoskr
13
4 / 4 / 4
8,513
501
5,813
10,008
3,882
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChungChung42
Bellona
16
8 / 1 / 5
10,038
590
11,115
12,408
12,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 11
8,836
520
4,752
11,946
10,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
SadMorta
Guan Yu
14
3 / 1 / 4
9,006
530
6,088
9,415
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 2
8,025
472
5,305
9,635
3,393
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
18
11 / 3 / 4
10,916
642
14,312
13,572
4,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
12
Kills
26
27
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CelestialSnow
Jing Wei
2
9
2
0.33
W
Bellona
ChungChung42
Bellona
8
1
5
10.5
L
Sun Wukong
Ionxs
Sun Wukong
1
2
1
0.75
W
2
0
11
7.5
W
Guan Yu
SadMorta
Guan Yu
3
1
4
5
W
2
7
2
0.43
W
Rama
11
3
4
4.33
L
Raijin
Taxfu
Raijin
3
5
4
1
L
2
7
3
0.5
L
Ratatoskr
samoht33
Ratatoskr
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,941
Damage
41,572
59,379
Taken
56,976
23,778
Mitigated
39,731
10,365
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CelestialSnow
Jing Wei
8,805
6,662
0
2,780
15,481
4,848
0
1,692
13,789
0
57,210
W
Bellona
ChungChung42
Bellona
11,115
4,654
0
2,773
12,408
12,454
307
3,509
8,701
0
67,393
L
Sun Wukong
Ionxs
Sun Wukong
5,069
1,122
0
2,098
12,892
4,790
0
2,266
10,626
0
35,428
W
4,752
935
0
3,483
11,946
10,172
135
4,490
7,376
24,452
0
W
Guan Yu
SadMorta
Guan Yu
6,088
791
1,120
3,790
9,415
8,882
472
1,879
7,380
0
37,932
W
5,305
694
1,404
1,386
9,635
3,393
303
4,106
5,227
36,736
0
W
Rama
14,312
10,248
0
4,904
13,572
4,830
3,136
2,414
11,038
0
88,107
L
Raijin
Taxfu
Raijin
9,522
624
0
1,073
9,493
3,116
165
1,650
7,843
34,790
0
L
7,732
1,834
612
2,515
11,505
7,142
0
2,813
8,692
32,166
0
L
Ratatoskr
samoht33
Ratatoskr
5,813
283
0
1,287
10,008
3,882
666
1,869
8,139
0
36,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,300
Gold Earned
46,821
335
Minions Killed
428
0
Camps Cleared
0
1,592,311
Distance Traveled
1,648,809
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,593
505
101
6
0
278,620
2
W
Bellona
10,038
590
117
7
0
354,894
0
L
Sun Wukong
7,222
425
69
4
0
359,217
1
W
Geb
8,836
520
29
2
0
341,815
8
W
Guan Yu
9,006
530
69
4
0
372,922
2
W
Ra
8,025
472
60
4
0
275,050
2
W
Rama
10,916
642
153
9
0
304,128
0
L
Raijin
7,905
465
59
3
0
286,952
2
L
Ra
8,067
475
43
3
0
322,817
0
L
Ratatoskr
8,513
501
63
4
0
344,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role