Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FaqAnoyingland
Chaac
Level 122
God Stats
4W - 2L
1,434 SR
Queue Stats
58W - 56L
1,455 Elo+
Party 1
Neith
Neith
Littleb1gguy
Neith
Level 8
God Stats
7W - 3L
1,590 SR
Queue Stats
13W - 11L
1,615 Elo+
Party 2
Discordia
Discordia
WrathCh1ld
Discordia
Level 58
God Stats
7W - 8L
1,585 SR
Queue Stats
135W - 136L
1,485 Elo+
Party 2
Cerberus
Cerberus
huevit0cocido
Cerberus
Level 27
God Stats
10W - 8L
1,434 SR
Queue Stats
24W - 22L
1,395 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,490 Elo+

VS

Team Averages
Level 69
1,567 SR
1,437 Elo+
Pele
Pele
HyperPisz
Pele
Level 104
God Stats
11W - 10L
1,703 SR
Queue Stats
189W - 216L
1,535 Elo+
Party 3
Apollo
Apollo
KJ Chepaski
Apollo
Level 27
God Stats
22W - 28L
1,483 SR
Queue Stats
53W - 62L
1,466 Elo+
Party 3
Zeus
Zeus
NinjaMaster280
Zeus
Level 140
God Stats
44W - 21L
1,655 SR
Queue Stats
328W - 316L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
Oofy11
Gilgamesh
Level 47
God Stats
3W - 2L
1,653 SR
Queue Stats
42W - 71L
1,245 Elo+
Solo
Guan Yu
Guan Yu
SPACE1230
Guan Yu
Level 29
God Stats
1W - 1L
1,340 SR
Queue Stats
14W - 21L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
7 / 1 / 4
6,861
624
8,964
8,245
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 5
7,213
656
5,930
6,198
4,428
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 1
6,399
582
4,650
4,416
1,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
WrathCh1ld
Discordia
11
2 / 0 / 4
6,464
588
2,943
3,537
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
huevit0cocido
Cerberus
9
1 / 1 / 3
5,901
536
1,077
6,748
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 1 / 0
5,112
465
1,867
6,978
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
9
1 / 3 / 0
5,803
528
3,484
5,360
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
5,715
520
4,250
7,373
2,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Oofy11
Gilgamesh
6
0 / 3 / 1
4,617
420
3,041
9,315
3,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
SPACE1230
Guan Yu
10
0 / 3 / 0
5,436
494
608
6,530
3,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
4
9
W
2
0
5
4.5
L
Pele
0
1
0
0
L
Apollo
1
3
0
0.33
W
2
0
1
2.5
L
1
4
0
0.25
L
Gilgamesh
Oofy11
Gilgamesh
0
3
1
0.17
L
Guan Yu
SPACE1230
Guan Yu
0
3
0
0
W
Discordia
WrathCh1ld
Discordia
2
0
4
4
W
Cerberus
huevit0cocido
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
13,250
29,144
Taken
35,556
15,252
Mitigated
12,941
8,808
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,964
4,637
0
1,822
8,245
5,249
0
2,038
6,207
0
26,524
W
5,930
1,303
0
1,563
6,198
4,428
0
413
5,785
2,208
42,142
L
Pele
1,867
1,196
0
1,465
6,978
1,949
0
486
6,456
0
32,226
L
Apollo
3,484
2,593
0
329
5,360
1,332
0
288
5,072
0
28,677
W
4,650
2,544
0
1,865
4,416
1,291
1,288
0
4,416
0
36,238
L
4,250
404
0
774
7,373
2,902
0
2,010
5,205
30,221
0
L
Gilgamesh
Oofy11
Gilgamesh
3,041
1,078
0
32
9,315
3,015
0
1,525
7,722
0
13,254
L
Guan Yu
SPACE1230
Guan Yu
608
197
0
2,560
6,530
3,743
0
0
6,530
0
22,742
W
Discordia
WrathCh1ld
Discordia
2,943
351
0
1,250
3,537
970
0
1,799
1,738
32,251
0
W
Cerberus
huevit0cocido
Cerberus
1,077
165
0
2,308
6,748
3,314
488
0
6,748
8,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
26,683
306
Minions Killed
273
0
Camps Cleared
0
1,129,220
Distance Traveled
1,033,414
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,861
624
42
4
0
261,480
1
W
Chaac
7,213
656
88
8
0
217,510
6
L
Pele
5,112
465
58
5
0
236,007
4
L
Apollo
5,803
528
70
6
0
207,060
0
W
Neith
6,399
582
89
8
0
210,500
4
L
Zeus
5,715
520
63
6
0
199,390
1
L
Gilgamesh
4,617
420
25
2
0
172,006
2
L
Guan Yu
5,436
494
57
5
0
218,951
0
W
Discordia
6,464
588
72
7
0
221,847
0
W
Cerberus
5,901
536
15
1
0
217,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role