Player Matchup

Artio
Artio
CNC_Bird
Artio
Level 99
God Stats
13W - 6L
1,756 SR
Queue Stats
213W - 177L
1,514 Elo+
Party 1
Pele
Pele
CNC_PHANTOM
Pele
Level 120
God Stats
4W - 6L
1,490 SR
Queue Stats
444W - 373L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
FlaccidGorilla
Hun Batz
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 64L
1,804 Elo+
Solo
Kukulkan
Kukulkan
Forsaken_Senpai
Kukulkan
Level 107
God Stats
9W - 5L
1,519 SR
Queue Stats
126W - 91L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
KuncleBun
Baron Samedi
Level 89
God Stats
15W - 6L
1,762 SR
Queue Stats
294W - 237L
1,549 Elo+
Party 1
Team Averages
Level 90
1,605 SR
1,602 Elo+

VS

Team Averages
Level 101
1,556 SR
1,517 Elo+
Erlang Shen
Erlang Shen
Deboswing
Erlang Shen
Level 42
God Stats
2W - 2L
1,592 SR
Queue Stats
254W - 248L
1,494 Elo+
Solo
Susano
Susano
InFernoWolf67
Susano
Level 128
God Stats
5W - 7L
1,601 SR
Queue Stats
36W - 36L
1,523 Elo+
Party 2
Skadi
Skadi
MSHADY42
Skadi
Level 73
God Stats
15W - 11L
1,634 SR
Queue Stats
52W - 57L
1,502 Elo+
Party 2
Ymir
Ymir
YOURECHEEKS
Ymir
Level 123
God Stats
0W - 2L
1,309 SR
Queue Stats
89W - 89L
1,528 Elo+
Party 2
Merlin
Merlin
iFinnick
Merlin
Level 139
God Stats
1W - 2L
1,642 SR
Queue Stats
123W - 123L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CNC_Bird
Artio
12
9 / 2 / 9
8,056
620
8,888
12,848
13,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 3
7,834
603
4,516
7,650
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
15
3 / 2 / 1
8,496
654
6,061
8,971
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
13
5 / 4 / 5
7,878
606
9,411
8,107
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
KuncleBun
Baron Samedi
11
2 / 5 / 10
6,905
531
8,458
12,089
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deboswing
Erlang Shen
11
2 / 5 / 6
7,283
560
7,335
10,244
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 2
6,927
533
6,846
8,993
2,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
MSHADY42
Skadi
11
5 / 6 / 1
7,450
573
7,934
9,496
2,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 2
6,509
501
3,954
10,618
5,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
iFinnick
Merlin
10
3 / 6 / 0
6,645
511
7,386
10,071
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
23
Kills
14
14
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
CNC_Bird
Artio
9
2
9
6.75
W
4
1
3
5.5
L
Erlang Shen
Deboswing
Erlang Shen
2
5
6
1
W
Hun Batz
3
2
1
1.75
W
Kukulkan
5
4
5
1.88
L
3
1
2
4
W
Baron Samedi
KuncleBun
Baron Samedi
2
5
10
1.4
L
Skadi
MSHADY42
Skadi
5
6
1
0.92
L
1
5
2
0.4
L
Merlin
iFinnick
Merlin
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
33,455
49,665
Taken
49,422
28,369
Mitigated
18,643
21,642
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CNC_Bird
Artio
8,888
1,544
1,643
6,365
12,848
13,820
125
3,121
9,549
29,270
0
W
4,516
991
0
1,524
7,650
3,111
982
1,250
6,265
0
45,104
L
Erlang Shen
Deboswing
Erlang Shen
7,335
3,281
0
2,399
10,244
4,355
159
4,391
5,809
0
31,985
W
Hun Batz
6,061
1,327
0
4,053
8,971
3,860
0
840
8,119
0
68,229
W
Kukulkan
9,411
450
0
2,129
8,107
3,035
0
2,058
5,859
42,083
0
L
6,846
1,821
0
3,125
8,993
2,957
0
3,010
5,939
0
32,789
W
Baron Samedi
KuncleBun
Baron Samedi
8,458
1,065
957
4,971
12,089
4,543
354
3,464
8,533
29,554
0
L
Skadi
MSHADY42
Skadi
7,934
4,600
0
1,263
9,496
2,996
410
6,270
3,041
0
34,233
L
3,954
2,043
374
1,779
10,618
5,254
64
7,276
3,078
30,671
0
L
Merlin
iFinnick
Merlin
7,386
273
0
637
10,071
3,081
0
5,222
4,798
31,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
34,814
384
Minions Killed
294
0
Camps Cleared
0
1,315,377
Distance Traveled
1,268,064
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,056
620
35
3
0
280,395
1
W
Pele
7,834
603
91
7
0
271,658
1
L
Erlang Shen
7,283
560
54
4
0
253,864
3
W
Hun Batz
8,496
654
126
10
0
259,150
2
W
Kukulkan
7,878
606
76
6
0
265,903
5
L
Susano
6,927
533
61
5
0
285,867
6
W
Baron Samedi
6,905
531
56
4
0
238,271
1
L
Skadi
7,450
573
60
5
0
241,503
0
L
Ymir
6,509
501
60
5
0
236,152
3
L
Merlin
6,645
511
59
5
0
250,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role