Player Matchup

Mercury
Mercury
EMTWoofer
Mercury
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 114L
1,735 Elo+
Party 1
Eset
Eset
FourseamJ
Eset
Level 126
God Stats
3W - 0L
1,393 SR
Queue Stats
133W - 85L
1,787 Elo+
Party 1
Erlang Shen
Erlang Shen
OversizedChungus
Erlang Shen
Level 108
God Stats
3W - 1L
1,626 SR
Queue Stats
186W - 125L
1,736 Elo+
Party 1
Team Averages
Level 121
1,506 SR
1,753 Elo+

VS

Team Averages
Level 128
1,693 SR
1,670 Elo+
Heimdallr
Heimdallr
ChazFire
Heimdallr
Level 149
God Stats
6W - 4L
1,779 SR
Queue Stats
651W - 293L
1,805 Elo+
Party 2
Chaac
Chaac
GhostyBIZ
Chaac
Level 107
God Stats
7W - 9L
1,574 SR
Queue Stats
22W - 33L
1,471 Elo+
Solo
Sol
Sol
Slayrz
Sol
Level 128
God Stats
73W - 44L
1,725 SR
Queue Stats
682W - 447L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EMTWoofer
Mercury
9
4 / 0 / 4
5,017
1,003
1,528
2,802
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
8
4 / 1 / 4
4,726
945
3,772
3,309
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
OversizedChungus
Erlang Shen
8
0 / 1 / 8
4,218
844
3,147
3,873
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChazFire
Heimdallr
6
0 / 3 / 2
3,915
783
2,519
4,417
1,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
GhostyBIZ
Chaac
5
0 / 2 / 1
3,450
690
378
2,230
984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Slayrz
Sol
7
2 / 3 / 0
4,344
869
3,810
3,798
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChazFire
Heimdallr
0
3
2
0.33
W
Mercury
EMTWoofer
Mercury
4
0
4
6
W
Eset
4
1
4
6
L
Chaac
GhostyBIZ
Chaac
0
2
1
0.25
W
Erlang Shen
OversizedChungus
Erlang Shen
0
1
8
4
L
Sol
Slayrz
Sol
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,447
Damage
6,707
9,984
Taken
10,445
4,141
Mitigated
3,659
2,465
Healing
2,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChazFire
Heimdallr
2,519
1,731
0
950
4,417
1,417
0
1,473
2,944
0
7,581
W
Mercury
EMTWoofer
Mercury
1,528
832
0
500
2,802
826
109
800
2,002
0
8,628
W
Eset
3,772
427
123
1,121
3,309
1,335
0
530
2,702
10,453
0
L
Chaac
GhostyBIZ
Chaac
378
118
0
372
2,230
984
0
686
1,544
0
2,393
W
Erlang Shen
OversizedChungus
Erlang Shen
3,147
1,354
0
721
3,873
1,980
168
2,014
1,859
0
10,388
L
Sol
Slayrz
Sol
3,810
1,810
0
768
3,798
1,258
0
1,697
2,101
10,690
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,961
Gold Earned
11,709
53
Minions Killed
34
3
Camps Cleared
1
287,627
Distance Traveled
188,030
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,915
783
15
3
1
79,393
2
W
Mercury
5,017
1,003
15
3
1
108,796
1
W
Eset
4,726
945
16
3
0
90,047
2
L
Chaac
3,450
690
2
0
0
33,955
1
W
Erlang Shen
4,218
844
22
4
2
88,784
0
L
Sol
4,344
869
17
3
0
74,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role