Player Matchup

Cthulhu
Cthulhu
DrizzleEZ
Cthulhu
Level 134
God Stats
0W - 1L
1,351 SR
Queue Stats
40W - 50L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
DropZilla
Cabrakan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,508 Elo+
Party 1
Hou Yi
Hou Yi
G0tgene
Hou Yi
Level 157
God Stats
12W - 12L
1,608 SR
Queue Stats
660W - 635L
1,621 Elo+
Party 1
Erlang Shen
Erlang Shen
ashi99atunsan
Erlang Shen
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 68L
1,570 Elo+
Solo
Ra
Ra
xlTanklx
Ra
Level 64
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 4L
1,628 Elo+
Party 1
Team Averages
Level 116
1,532 SR
1,573 Elo+

VS

Team Averages
Level 130
1,646 SR
1,565 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
IronTaint
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 37L
1,576 Elo+
Party 2
Artemis
Artemis
TheBiggestKahuna
Artemis
Level 157
God Stats
1W - 0L
1,771 SR
Queue Stats
81W - 58L
1,569 Elo+
Party 2
Artio
Artio
VACARAMARA
Artio
Level 160
God Stats
29W - 26L
1,582 SR
Queue Stats
1,107W - 1,104L
1,546 Elo+
Solo
Sol
Sol
Zemrok
Sol
Level 108
God Stats
3W - 0L
1,875 SR
Queue Stats
25W - 20L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrizzleEZ
Cthulhu
16
4 / 3 / 6
9,194
836
17,737
15,138
15,879
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
DropZilla
Cabrakan
13
1 / 4 / 6
7,394
672
4,976
12,427
13,330
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
G0tgene
Hou Yi
14
5 / 3 / 5
8,114
738
16,144
11,835
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
ashi99atunsan
Erlang Shen
14
0 / 5 / 7
7,740
704
6,874
21,282
15,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 7
7,336
667
10,378
7,582
5,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 3 / 9
8,999
818
12,510
17,339
11,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Terra
IronTaint
Terra
14
1 / 2 / 14
8,794
799
5,480
16,308
14,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 3 / 8
9,652
877
20,378
12,842
5,889
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Artio
16
2 / 2 / 14
8,870
806
7,497
16,032
14,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
Zemrok
Sol
17
5 / 1 / 10
9,919
902
16,486
13,083
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
11
Kills
18
18
Deaths
11
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
9
2.83
L
Cthulhu
DrizzleEZ
Cthulhu
4
3
6
2.33
L
Cabrakan
DropZilla
Cabrakan
1
4
6
1
L
Hou Yi
G0tgene
Hou Yi
5
3
5
2.5
W
Terra
IronTaint
Terra
1
2
14
4
W
6
3
8
3.33
W
Artio
2
2
14
4.5
W
Sol
Zemrok
Sol
5
1
10
10
L
Erlang Shen
ashi99atunsan
Erlang Shen
0
5
7
0.7
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,109
Damage
62,351
68,264
Taken
75,604
57,637
Mitigated
53,649
28,832
Healing
39,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,510
496
600
4,587
17,339
11,906
192
6,862
9,993
0
22,264
L
Cthulhu
DrizzleEZ
Cthulhu
17,737
754
1,889
2,274
15,138
15,879
0
8,224
6,914
32,057
0
L
Cabrakan
DropZilla
Cabrakan
4,976
896
529
1,280
12,427
13,330
0
5,519
6,908
6,131
0
L
Hou Yi
G0tgene
Hou Yi
16,144
6,320
881
2,469
11,835
7,083
132
4,290
7,545
0
25,284
W
Terra
IronTaint
Terra
5,480
1,187
8,733
5,270
16,308
14,222
795
8,436
7,252
8,857
0
W
20,378
12,920
689
1,744
12,842
5,889
2,606
6,459
5,855
0
33,410
W
Artio
7,497
155
6,872
5,992
16,032
14,977
160
5,704
9,753
12,861
0
W
Sol
Zemrok
Sol
16,486
5,861
659
4,623
13,083
6,655
1,901
6,016
6,790
43,814
0
L
Erlang Shen
ashi99atunsan
Erlang Shen
6,874
1,549
1,689
7,101
21,282
15,941
284
9,524
11,758
386
16,753
L
10,378
1,359
8,377
2,343
7,582
5,404
0
1,906
5,676
22,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
46,234
107
Minions Killed
112
0
Camps Cleared
0
988,929
Distance Traveled
1,042,028
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,999
818
13
1
0
233,778
1
L
Cthulhu
9,194
836
37
3
0
199,091
3
L
Cabrakan
7,394
672
1
0
0
197,471
0
L
Hou Yi
8,114
738
31
3
0
186,895
0
W
Terra
8,794
799
7
1
0
188,269
0
W
Artemis
9,652
877
39
4
0
190,560
0
W
Artio
8,870
806
3
0
0
232,109
0
W
Sol
9,919
902
50
5
0
197,312
1
L
Erlang Shen
7,740
704
13
1
0
195,460
2
L
Ra
7,336
667
25
2
0
210,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role