Player Matchup

The Morrigan
The Morrigan
BRHJ
The Morrigan
Level 24
God Stats
24W - 37L
1,179 SR
Queue Stats
213W - 262L
1,274 Elo+
Party 2
Nemesis
Nemesis
CantName
Nemesis
Level 5
God Stats
10W - 10L
1,304 SR
Queue Stats
66W - 72L
1,129 Elo+
Party 2
Athena
Athena
DRG ShakyCross
Athena
Level 58
God Stats
10W - 13L
1,441 SR
Queue Stats
14W - 24L
1,302 Elo+
Party 1
Da Ji
Da Ji
EvilArise
Da Ji
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 31L
1,284 Elo+
Party 1
Scylla
Scylla
Gganjii
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 194L
1,307 Elo+
Party 2
Team Averages
Level 21
1,385 SR
1,259 Elo+

VS

Team Averages
Level 27
1,532 SR
1,244 Elo+
Cerberus
Cerberus
ABOVEONEr
Cerberus
Level 44
God Stats
8W - 9L
1,514 SR
Queue Stats
178W - 240L
1,353 Elo+
Party 3
Kukulkan
Kukulkan
DEMOLITION34
Kukulkan
Level 65
God Stats
7W - 17L
1,410 SR
Queue Stats
58W - 115L
1,274 Elo+
Party 3
Hou Yi
Hou Yi
QuenBeeLove23
Hou Yi
Level 12
God Stats
8W - 7L
1,735 SR
Queue Stats
38W - 84L
1,145 Elo+
Party 3
Yemoja
Yemoja
chiniita
Yemoja
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,256 Elo+
Party 3
Bellona
Bellona
l2ol3in
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BRHJ
The Morrigan
19
10 / 1 / 9
14,691
1,130
13,270
10,087
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
CantName
Nemesis
18
5 / 13 / 7
13,101
1,008
20,226
26,070
9,862
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 4 / 13
12,915
993
12,953
27,596
27,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
EvilArise
Da Ji
18
2 / 12 / 4
11,568
890
14,869
27,875
10,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Gganjii
Scylla
18
1 / 8 / 11
11,900
915
8,729
16,723
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ABOVEONEr
Cerberus
20
10 / 4 / 22
14,596
1,123
22,111
23,848
27,928
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
DEMOLITION34
Kukulkan
20
18 / 4 / 12
15,746
1,211
36,712
10,516
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
3 / 5 / 16
12,466
959
18,521
13,022
5,230
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
chiniita
Yemoja
20
2 / 2 / 21
12,808
985
5,748
11,455
12,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
l2ol3in
Bellona
20
5 / 6 / 19
12,690
976
12,859
18,281
14,692
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
128
21
Kills
38
38
Deaths
21
44
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ABOVEONEr
Cerberus
10
4
22
5.25
L
The Morrigan
BRHJ
The Morrigan
10
1
9
14.5
L
Nemesis
CantName
Nemesis
5
13
7
0.65
W
Kukulkan
DEMOLITION34
Kukulkan
18
4
12
6
L
3
4
13
2.38
L
Da Ji
EvilArise
Da Ji
2
12
4
0.33
L
Scylla
Gganjii
Scylla
1
8
11
0.81
W
3
5
16
2.2
W
Yemoja
chiniita
Yemoja
2
2
21
6.25
W
Bellona
l2ol3in
Bellona
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,047
Damage
95,951
108,351
Taken
77,122
56,780
Mitigated
65,081
3,644
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ABOVEONEr
Cerberus
22,111
3,657
0
2,118
23,848
27,928
0
9,757
14,091
37,357
0
L
The Morrigan
BRHJ
The Morrigan
13,270
2,245
0
185
10,087
3,143
0
7,373
2,714
22,393
0
L
Nemesis
CantName
Nemesis
20,226
10,038
0
1,587
26,070
9,862
0
16,168
9,902
0
53,842
W
Kukulkan
DEMOLITION34
Kukulkan
36,712
5,352
1,191
354
10,516
4,829
0
5,452
5,064
88,168
0
L
12,953
2,695
0
1,210
27,596
27,860
0
13,772
13,824
21,362
0
L
Da Ji
EvilArise
Da Ji
14,869
4,180
0
662
27,875
10,896
0
15,708
12,167
0
34,908
L
Scylla
Gganjii
Scylla
8,729
3,041
0
0
16,723
5,019
0
11,554
5,169
27,497
0
W
18,521
9,457
0
0
13,022
5,230
0
6,227
6,795
0
40,983
W
Yemoja
chiniita
Yemoja
5,748
2,686
2,506
372
11,455
12,402
0
5,337
6,118
27,892
0
W
Bellona
l2ol3in
Bellona
12,859
4,603
0
292
18,281
14,692
0
8,179
10,102
4
26,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,175
Gold Earned
68,306
185
Minions Killed
265
6
Camps Cleared
5
1,220,766
Distance Traveled
1,061,375
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,596
1,123
35
3
1
239,251
0
L
The Morrigan
14,691
1,130
20
2
1
250,410
0
L
Nemesis
13,101
1,008
56
4
3
260,022
0
W
Kukulkan
15,746
1,211
117
9
1
218,478
0
L
Athena
12,915
993
16
1
1
245,527
0
L
Da Ji
11,568
890
44
3
0
244,086
0
L
Scylla
11,900
915
49
4
1
220,721
2
W
Hou Yi
12,466
959
50
4
1
204,402
1
W
Yemoja
12,808
985
43
3
1
192,137
0
W
Bellona
12,690
976
20
2
1
207,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role