Player Matchup

Odin
Odin
FreddieKane
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,738 Elo+
Party 2
Horus
Horus
RoadRhunner
Horus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,564 Elo+
Party 2
Neith
Neith
Skacid16
Neith
Level 88
God Stats
8W - 6L
1,564 SR
Queue Stats
23W - 30L
1,437 Elo+
Party 2
Serqet
Serqet
Vhear
Serqet
Level 160
God Stats
3W - 0L
1,539 SR
Queue Stats
184W - 154L
1,555 Elo+
Party 2
Sol
Sol
iviolateponies
Sol
Level 156
God Stats
14W - 2L
1,790 SR
Queue Stats
293W - 191L
1,600 Elo+
Party 2
Team Averages
Level 107
1,579 SR
1,579 Elo+

VS

Team Averages
Level 64
1,453 SR
1,437 Elo+
Thanatos
Thanatos
Blaze
Thanatos
Level 101
God Stats
2W - 3L
1,307 SR
Queue Stats
45W - 46L
1,465 Elo+
Party 1
Scylla
Scylla
Matabancos
Scylla
Level 103
God Stats
17W - 20L
1,459 SR
Queue Stats
453W - 518L
1,413 Elo+
Party 3
Neith
Neith
PoseidonXRP
Neith
Level 17
God Stats
6W - 7L
1,400 SR
Queue Stats
16W - 17L
1,414 Elo+
Party 1
Khepri
Khepri
XxzeusxX2408
Khepri
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 91L
1,440 Elo+
Party 3
Artio
Artio
markusXVI
Artio
Level 68
God Stats
3W - 2L
1,600 SR
Queue Stats
309W - 390L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,515
608
6,741
8,287
4,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 8
7,167
512
3,427
9,179
9,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Skacid16
Neith
10
2 / 7 / 3
6,732
481
3,002
9,020
2,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Vhear
Serqet
14
8 / 1 / 2
8,303
593
7,302
9,406
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 4 / 2
9,831
702
19,974
18,515
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blaze
Thanatos
12
8 / 5 / 1
7,733
552
9,475
11,193
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Matabancos
Scylla
11
3 / 3 / 4
6,752
482
8,335
9,764
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 7 / 4
6,694
478
6,112
8,751
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
9
3 / 6 / 2
7,018
501
3,182
13,386
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
markusXVI
Artio
10
0 / 5 / 2
5,998
428
3,077
11,237
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
25
Kills
15
15
Deaths
26
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blaze
Thanatos
8
5
1
1.7
W
1
2
4
1.5
L
Scylla
Matabancos
Scylla
3
3
4
1.67
L
1
7
4
0.43
W
2
1
8
6
W
Neith
Skacid16
Neith
2
7
3
0.5
W
Serqet
Vhear
Serqet
8
1
2
9
L
Khepri
3
6
2
0.67
W
12
4
2
3.25
L
Artio
markusXVI
Artio
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,446
Damage
30,181
54,407
Taken
54,331
25,841
Mitigated
24,932
21,354
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blaze
Thanatos
9,475
2,039
0
7,700
11,193
4,284
0
4,500
6,524
0
48,102
W
6,741
1,998
0
2,806
8,287
4,228
0
1,815
5,886
1,716
47,853
L
Scylla
Matabancos
Scylla
8,335
1,177
0
2,221
9,764
2,514
715
2,294
6,966
27,078
0
L
6,112
2,808
0
938
8,751
2,482
1,442
4,535
3,952
0
26,409
W
3,427
1,627
1,370
3,048
9,179
9,070
0
3,084
5,925
0
12,887
W
Neith
Skacid16
Neith
3,002
1,600
0
597
9,020
2,376
1,307
4,034
4,624
0
18,687
W
Serqet
Vhear
Serqet
7,302
1,575
0
2,373
9,406
4,538
0
1,899
7,336
184
38,911
L
Khepri
3,182
769
0
1,779
13,386
10,188
0
8,697
4,689
14,454
0
W
19,974
10,505
0
11,160
18,515
5,629
5,125
2,573
15,892
79,961
0
L
Artio
markusXVI
Artio
3,077
618
0
3,904
11,237
5,464
0
0
10,717
21,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
34,195
367
Minions Killed
227
0
Camps Cleared
0
1,286,019
Distance Traveled
1,226,909
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,733
552
81
6
0
270,188
3
W
Odin
8,515
608
106
8
0
246,382
1
L
Scylla
6,752
482
48
3
0
250,341
1
L
Neith
6,694
478
54
4
0
229,676
0
W
Horus
7,167
512
21
2
0
278,390
5
W
Neith
6,732
481
38
3
0
224,985
0
W
Serqet
8,303
593
66
5
0
298,691
1
L
Khepri
7,018
501
14
1
0
226,969
0
W
Sol
9,831
702
136
10
0
237,571
1
L
Artio
5,998
428
30
2
0
249,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role