Player Matchup

Cthulhu
Cthulhu
Chrenry
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,345 Elo+
Party 2
Awilix
Awilix
Christh
Awilix
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
276W - 294L
1,431 Elo+
Solo
Chaac
Chaac
JoshBSkater
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,445 Elo+
Party 2
Hades
Hades
Rhubix
Hades
Level 41
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 4L
1,184 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Satanfingersme
Ah Muzen Cab
Level 65
God Stats
1W - 4L
1,380 SR
Queue Stats
278W - 335L
1,412 Elo+
Party 2
Team Averages
Level 64
1,432 SR
1,363 Elo+

VS

Team Averages
Level 69
1,368 SR
1,394 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NotMyHolyLand
Medusa
Level 39
God Stats
4W - 4L
1,340 SR
Queue Stats
203W - 193L
1,355 Elo+
Party 1
Athena
Athena
Pishacha
Athena
Level 60
God Stats
6W - 4L
1,227 SR
Queue Stats
363W - 413L
1,406 Elo+
Party 1
Chronos
Chronos
R34LG4NG
Chronos
Level 36
God Stats
7W - 6L
1,355 SR
Queue Stats
139W - 185L
1,362 Elo+
Solo
Merlin
Merlin
SamuelPea
Merlin
Level 66
God Stats
14W - 14L
1,419 SR
Queue Stats
103W - 141L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chrenry
Cthulhu
12
2 / 3 / 1
8,795
440
6,988
18,184
17,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Christh
Awilix
16
4 / 6 / 3
10,102
505
6,725
17,893
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 1
9,086
454
14,376
17,803
15,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Rhubix
Hades
11
3 / 7 / 1
8,041
402
8,132
11,676
7,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Satanfingersme
Ah Muzen Cab
12
0 / 8 / 2
7,792
390
9,203
13,424
3,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
5 / 2 / 11
9,944
497
9,308
16,040
6,683
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
19 / 1 / 5
11,748
587
28,587
12,610
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Pishacha
Athena
15
4 / 2 / 15
10,686
534
6,395
19,023
23,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
R34LG4NG
Chronos
16
0 / 1 / 11
10,096
505
7,261
11,697
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
SamuelPea
Merlin
15
0 / 3 / 6
9,225
461
5,717
8,869
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
9
Kills
28
28
Deaths
9
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
2
11
5.25
L
Cthulhu
Chrenry
Cthulhu
2
3
1
0.83
L
Awilix
Christh
Awilix
4
6
3
0.92
L
0
4
1
0.13
W
19
1
5
21.5
W
Athena
Pishacha
Athena
4
2
15
5.75
W
Chronos
R34LG4NG
Chronos
0
1
11
5.5
L
Hades
Rhubix
Hades
3
7
1
0.5
W
Merlin
SamuelPea
Merlin
0
3
6
1
L
Ah Muzen Cab
Satanfingersme
Ah Muzen Cab
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,424
Damage
57,268
78,980
Taken
68,239
50,743
Mitigated
44,196
17,790
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
9,308
2,535
0
4,215
16,040
6,683
719
3,145
12,661
0
45,060
L
Cthulhu
Chrenry
Cthulhu
6,988
640
119
790
18,184
17,186
798
4,798
13,386
25,270
0
L
Awilix
Christh
Awilix
6,725
2,440
0
3,852
17,893
6,289
0
3,907
13,986
0
60,203
L
14,376
2,685
174
6,504
17,803
15,719
0
5,463
12,340
60
55,621
W
28,587
14,222
0
3,019
12,610
6,413
339
3,986
8,481
0
81,096
W
Athena
Pishacha
Athena
6,395
1,828
162
3,437
19,023
23,297
397
5,559
13,275
26,490
0
W
Chronos
R34LG4NG
Chronos
7,261
4,347
0
4,731
11,697
4,237
1,232
991
9,823
58,069
0
L
Hades
Rhubix
Hades
8,132
584
132
2,132
11,676
7,552
1,466
2,555
9,121
26,160
0
W
Merlin
SamuelPea
Merlin
5,717
639
0
250
8,869
3,566
1,595
1,499
7,228
61,026
0
L
Ah Muzen Cab
Satanfingersme
Ah Muzen Cab
9,203
2,311
0
4,087
13,424
3,997
1,155
2,650
10,774
0
44,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
51,699
358
Minions Killed
451
0
Camps Cleared
0
1,865,191
Distance Traveled
1,860,371
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,944
497
71
4
0
374,435
0
L
Cthulhu
8,795
440
47
2
0
366,626
0
L
Awilix
10,102
505
96
5
0
391,589
0
L
Chaac
9,086
454
101
5
0
391,417
0
W
Medusa
11,748
587
110
6
0
399,136
0
W
Athena
10,686
534
48
2
0
366,704
3
W
Chronos
10,096
505
123
6
0
351,827
5
L
Hades
8,041
402
47
2
0
348,847
0
W
Merlin
9,225
461
99
5
0
368,269
1
L
Ah Muzen Cab
7,792
390
67
3
0
366,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role