Player Matchup

Ra
Ra
GodJin7254
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,104 Elo+
Solo
Ymir
Ymir
HeX9gladi
Ymir
Level 16
God Stats
1W - 4L
1,306 SR
Queue Stats
1W - 4L
1,249 Elo+
Party 1
Loki
Loki
Sheremet
Loki
Level 14
God Stats
2W - 11L
1,295 SR
Queue Stats
6W - 12L
1,346 Elo+
Solo
Cabrakan
Cabrakan
bobaiABoBA
Cabrakan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 96L
1,319 Elo+
Solo
Neith
Neith
isramontero
Neith
Level 5
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 6L
1,249 Elo+
Party 1
Team Averages
Level 14
1,471 SR
1,253 Elo+

VS

Team Averages
Level 14
1,423 SR
1,440 Elo+
Fenrir
Fenrir
Aeg0rst
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Janus
Janus
Lokidarczykk
Janus
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
110W - 95L
1,500 Elo+
Solo
Izanami
Izanami
MalosDacos
Izanami
Level 18
God Stats
6W - 6L
1,392 SR
Queue Stats
17W - 22L
1,348 Elo+
Party 2
Arachne
Arachne
TranChiliZzanT-
Arachne
Level 15
God Stats
3W - 3L
1,477 SR
Queue Stats
22W - 26L
1,350 Elo+
Party 2
Cerberus
Cerberus
ret1ar1us
Cerberus
Level 28
God Stats
1W - 0L
1,246 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,554
455
1,925
3,961
1,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 1 / 1
4,454
445
1,345
3,270
1,269
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
8
1 / 4 / 1
5,159
516
2,995
7,147
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
bobaiABoBA
Cabrakan
8
2 / 4 / 0
5,509
551
3,752
6,554
5,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 1
4,222
422
1,761
3,833
896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aeg0rst
Fenrir
8
2 / 1 / 2
5,226
523
2,913
4,153
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 1
6,603
660
2,344
3,309
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
MalosDacos
Izanami
12
2 / 1 / 3
6,848
685
2,930
4,374
1,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
7 / 1 / 2
6,827
683
6,703
5,970
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ret1ar1us
Cerberus
9
2 / 0 / 5
5,647
565
1,568
5,468
2,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
15
15
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aeg0rst
Fenrir
2
1
2
3
L
0
3
1
0.17
L
Ymir
0
1
1
0.5
W
2
0
1
2.5
W
Izanami
MalosDacos
Izanami
2
1
3
3.5
L
Loki
1
4
1
0.38
W
7
1
2
8
L
Cabrakan
bobaiABoBA
Cabrakan
2
4
0
0.5
L
0
3
1
0.17
W
Cerberus
ret1ar1us
Cerberus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,778
Damage
16,458
24,765
Taken
23,274
10,387
Mitigated
8,755
5,113
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aeg0rst
Fenrir
2,913
726
0
392
4,153
1,364
517
1,618
2,503
0
9,657
L
1,925
277
27
312
3,961
1,429
34
1,241
2,636
13,430
0
L
Ymir
1,345
235
0
1,038
3,270
1,269
110
380
2,862
12,337
0
W
2,344
203
0
827
3,309
871
826
301
3,008
36,688
0
W
Izanami
MalosDacos
Izanami
2,930
1,851
0
1,288
4,374
1,126
3,100
139
4,235
0
47,279
L
Loki
2,995
1,098
0
2,572
7,147
1,773
0
431
6,676
0
23,828
W
6,703
5,295
0
2,551
5,970
2,503
0
1,128
4,842
0
31,354
L
Cabrakan
bobaiABoBA
Cabrakan
3,752
711
118
751
6,554
5,020
0
903
5,651
16,369
0
L
1,761
876
0
295
3,833
896
135
745
3,028
0
11,740
W
Cerberus
ret1ar1us
Cerberus
1,568
427
0
1,629
5,468
2,891
200
3,786
1,664
12,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,898
Gold Earned
31,151
152
Minions Killed
299
0
Camps Cleared
0
906,891
Distance Traveled
1,065,211
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,226
523
22
2
0
227,392
0
L
Ra
4,554
455
25
3
0
175,444
2
L
Ymir
4,454
445
9
1
0
205,891
2
W
Janus
6,603
660
81
8
0
207,966
0
W
Izanami
6,848
685
106
11
0
206,627
2
L
Loki
5,159
516
55
6
0
185,353
0
W
Arachne
6,827
683
58
6
0
223,353
0
L
Cabrakan
5,509
551
36
4
0
151,988
0
L
Neith
4,222
422
27
3
0
188,215
2
W
Cerberus
5,647
565
32
3
0
199,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role