Player Matchup

Ganesha
Ganesha
RKGSFivehead
Ganesha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,422 Elo+
Party 1
Eset
Eset
TheRealMuzzy
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,388 Elo+
Party 1
Freya
Freya
damien44
Freya
Level 15
God Stats
7W - 6L
1,582 SR
Queue Stats
11W - 15L
1,383 Elo+
Party 1
Team Averages
Level 34
1,527 SR
1,398 Elo+

VS

Team Averages
Level 65
1,562 SR
1,448 Elo+
Cthulhu
Cthulhu
BLACKSCYTHE90
Cthulhu
Level 29
God Stats
39W - 41L
1,496 SR
Queue Stats
145W - 176L
1,393 Elo+
Party 2
Mulan
Mulan
Bigcuz1570
Mulan
Level 74
God Stats
21W - 16L
1,567 SR
Queue Stats
704W - 860L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
GreyRunner
Zhong Kui
Level 92
God Stats
6W - 1L
1,623 SR
Queue Stats
221W - 260L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RKGSFivehead
Ganesha
9
0 / 6 / 2
6,220
622
3,971
12,195
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 10 / 0
6,582
658
5,164
9,620
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
damien44
Freya
8
0 / 5 / 2
5,613
561
4,501
9,024
2,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 0 / 17
7,351
735
4,045
6,810
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
12
8 / 2 / 10
8,125
813
11,296
9,303
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
GreyRunner
Zhong Kui
14
13 / 0 / 5
9,218
922
12,320
8,526
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
21
21
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
17
8.5
W
Mulan
8
2
10
6.5
W
Zhong Kui
GreyRunner
Zhong Kui
13
0
5
15.5
L
Ganesha
RKGSFivehead
Ganesha
0
6
2
0.17
L
2
10
0
0.2
L
Freya
damien44
Freya
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,636
Damage
27,661
30,839
Taken
24,639
15,951
Mitigated
19,284
2,949
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,045
298
84
2,370
6,810
5,446
252
4,689
1,949
11,087
0
W
Mulan
11,296
1,680
0
3,757
9,303
7,912
534
4,184
4,927
0
18,445
W
Zhong Kui
GreyRunner
Zhong Kui
12,320
2,091
146
4,334
8,526
5,926
0
4,497
3,884
43,346
0
L
Ganesha
RKGSFivehead
Ganesha
3,971
513
0
600
12,195
9,948
0
6,396
5,009
11,138
0
L
5,164
849
179
950
9,620
3,203
0
5,122
4,000
13,885
0
L
Freya
damien44
Freya
4,501
1,539
0
1,220
9,024
2,800
0
4,293
4,305
11,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
24,694
56
Minions Killed
108
1
Camps Cleared
8
430,375
Distance Traveled
552,481
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,351
735
13
1
0
191,548
0
W
Mulan
8,125
813
16
2
3
182,993
5
W
Zhong Kui
9,218
922
79
8
5
177,940
1
L
Ganesha
6,220
622
5
1
0
154,571
2
L
Eset
6,582
658
38
4
0
134,772
0
L
Freya
5,613
561
13
1
1
141,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role