Player Matchup

Horus
Horus
 
Horus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DoomLuvBBC
Nu Wa
Level 26
God Stats
8W - 8L
1,617 SR
Queue Stats
39W - 36L
1,554 Elo+
Party 1
Artemis
Artemis
Trumouse
Artemis
Level 106
God Stats
2W - 0L
1,477 SR
Queue Stats
55W - 46L
1,380 Elo+
Solo
Team Averages
Level 58
1,531 SR
1,478 Elo+

VS

Team Averages
Level 78
1,498 SR
1,621 Elo+
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MarcosGallo_
Agni
Level 140
God Stats
0W - 1L
1,493 SR
Queue Stats
5W - 2L
1,724 Elo+
Party 2
Nemesis
Nemesis
jonathan5285
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 0 / 9
7,065
707
4,247
7,224
5,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
11
3 / 0 / 8
7,455
746
7,210
4,616
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Trumouse
Artemis
12
7 / 0 / 4
8,229
823
10,139
4,201
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 0
6,235
624
3,747
10,195
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 0
5,898
590
5,879
6,057
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
jonathan5285
Nemesis
9
0 / 5 / 0
5,836
584
2,393
8,026
2,493
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
9
6.5
L
Bacchus
 
Bacchus
0
4
0
0
W
Nu Wa
3
0
8
7
L
0
3
0
0
W
Artemis
Trumouse
Artemis
7
0
4
9
L
Nemesis
jonathan5285
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,596
Damage
12,019
16,041
Taken
24,278
8,002
Mitigated
12,534
7,266
Healing
2,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,247
1,514
2,519
4,414
7,224
5,002
348
4,076
3,148
0
8,307
L
Bacchus
 
Bacchus
3,747
378
0
1,617
10,195
8,186
0
3,021
6,925
12,353
0
W
Nu Wa
7,210
1,011
0
333
4,616
1,450
685
3,069
1,547
24,139
0
L
5,879
751
0
390
6,057
1,855
0
1,866
3,951
27,472
0
W
Artemis
Trumouse
Artemis
10,139
4,681
0
0
4,201
1,550
1,072
2,771
1,430
0
26,201
L
Nemesis
jonathan5285
Nemesis
2,393
491
0
645
8,026
2,493
0
2,093
5,701
0
7,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
17,969
100
Minions Killed
83
4
Camps Cleared
4
548,780
Distance Traveled
520,907
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,065
707
5
1
0
198,258
1
L
Bacchus
6,235
624
15
2
0
169,488
8
W
Nu Wa
7,455
746
52
5
4
170,668
3
L
Agni
5,898
590
50
5
3
177,911
1
W
Artemis
8,229
823
43
4
0
179,854
4
L
Nemesis
5,836
584
18
2
1
173,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role