Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Its Cuttlefish
Cthulhu
Level 124
God Stats
1W - 1L
1,589 SR
Queue Stats
43W - 32L
1,583 Elo+
Party 1
Anhur
Anhur
Lartize
Anhur
Level 160
God Stats
51W - 56L
1,566 SR
Queue Stats
2,761W - 1,818L
1,717 Elo+
Party 1
Merlin
Merlin
The Gorillaz II
Merlin
Level 157
God Stats
9W - 6L
1,670 SR
Queue Stats
637W - 489L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
Wx Zebra xW
Jing Wei
Level 105
God Stats
0W - 2L
1,678 SR
Queue Stats
81W - 66L
1,619 Elo+
Party 1
Team Averages
Level 141
1,601 SR
1,598 Elo+

VS

Team Averages
Level 140
1,497 SR
1,567 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HarillTorren
Cu Chulainn
Level 129
God Stats
6W - 3L
1,567 SR
Queue Stats
83W - 87L
1,565 Elo+
Party 2
Anubis
Anubis
LordRobane
Anubis
Level 125
God Stats
1W - 0L
1,554 SR
Queue Stats
84W - 75L
1,571 Elo+
Solo
Sol
Sol
SynDave
Sol
Level 140
God Stats
2W - 2L
1,652 SR
Queue Stats
93W - 92L
1,576 Elo+
Party 2
Apollo
Apollo
VideoPolecat102
Apollo
Level 158
God Stats
2W - 2L
1,210 SR
Queue Stats
87W - 88L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 6 / 4
7,930
610
8,899
15,761
13,187
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 8 / 5
9,233
710
9,996
18,739
18,489
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Anhur
Lartize
Anhur
17
5 / 7 / 3
9,748
750
13,357
13,221
4,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 5 / 6
9,111
701
11,023
10,195
3,775
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Wx Zebra xW
Jing Wei
16
1 / 7 / 5
8,824
679
7,031
14,974
5,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 2 / 21
10,678
821
9,838
19,930
20,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
HarillTorren
Cu Chulainn
18
13 / 2 / 10
11,145
857
14,348
18,365
28,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
LordRobane
Anubis
19
8 / 2 / 18
11,518
886
15,089
12,281
6,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
19
5 / 2 / 18
10,952
842
17,986
12,992
6,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 9
9,958
766
11,984
11,593
5,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
11
Kills
33
33
Deaths
11
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
6
4
0.67
W
Cthulhu
 
Cthulhu
2
2
21
6.25
W
Cu Chulainn
HarillTorren
Cu Chulainn
13
2
10
9
L
2
8
5
0.56
L
Anhur
Lartize
Anhur
5
7
3
0.93
W
Anubis
LordRobane
Anubis
8
2
18
8.5
W
Sol
5
2
18
7
L
1
5
6
0.8
W
5
3
9
3.17
L
Jing Wei
Wx Zebra xW
Jing Wei
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,306
Damage
69,245
72,890
Taken
75,161
46,246
Mitigated
68,203
14,083
Healing
24,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,899
1,940
0
2,300
15,761
13,187
0
8,385
7,290
3,044
8,832
W
Cthulhu
 
Cthulhu
9,838
602
3,543
2,647
19,930
20,640
108
5,801
14,129
22,698
0
W
Cu Chulainn
HarillTorren
Cu Chulainn
14,348
1,080
2,967
3,180
18,365
28,997
397
4,918
13,447
0
22,844
L
9,996
122
689
1,477
18,739
18,489
0
12,302
5,968
23,414
0
L
Anhur
Lartize
Anhur
13,357
6,762
962
1,634
13,221
4,895
0
8,515
4,423
0
23,622
W
Anubis
LordRobane
Anubis
15,089
1,286
2,873
2,976
12,281
6,936
1,239
4,291
7,990
30,085
0
W
Sol
17,986
3,287
854
3,920
12,992
6,245
2,637
3,869
9,123
35,119
0
L
11,023
106
1,103
1,224
10,195
3,775
0
5,898
4,257
24,635
0
W
11,984
8,657
1,216
730
11,593
5,385
2,427
4,358
7,235
0
25,024
L
Jing Wei
Wx Zebra xW
Jing Wei
7,031
3,893
185
4,509
14,974
5,900
0
7,813
6,871
0
17,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
54,251
110
Minions Killed
148
0
Camps Cleared
0
1,122,063
Distance Traveled
1,281,980
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,930
610
8
1
0
242,526
1
W
Cthulhu
10,678
821
32
2
0
244,827
2
W
Cu Chulainn
11,145
857
26
2
0
265,142
0
L
Cthulhu
9,233
710
29
2
0
233,280
1
L
Anhur
9,748
750
28
2
0
203,280
0
W
Anubis
11,518
886
25
2
0
269,623
0
W
Sol
10,952
842
34
3
0
260,290
0
L
Merlin
9,111
701
28
2
0
212,768
0
W
Apollo
9,958
766
31
2
0
242,098
1
L
Jing Wei
8,824
679
17
1
0
230,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role