Player Matchup

Fenrir
Fenrir
AlahAkbrAirlines
Fenrir
Level 28
God Stats
1W - 0L
1,640 SR
Queue Stats
48W - 53L
1,536 Elo+
Solo
Sol
Sol
ChadMaxson
Sol
Level 24
God Stats
9W - 5L
1,752 SR
Queue Stats
130W - 86L
1,769 Elo+
Solo
Mulan
Mulan
JAVIEEFROZE
Mulan
Level 28
God Stats
4W - 3L
1,719 SR
Queue Stats
85W - 86L
1,608 Elo+
Solo
Hades
Hades
Kiszuujie
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
monecraftbos
Gilgamesh
Level 20
God Stats
2W - 0L
1,675 SR
Queue Stats
11W - 8L
1,634 Elo+
Solo
Team Averages
Level 25
1,657 SR
1,609 Elo+

VS

Team Averages
Level 17
1,459 SR
1,544 Elo+
Anubis
Anubis
 
Anubis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ConfusedMelon
Hun Batz
Level 20
God Stats
1W - 7L
1,213 SR
Queue Stats
135W - 146L
1,445 Elo+
Solo
Hel
Hel
Fafnir12
Hel
Level 20
God Stats
2W - 7L
1,270 SR
Queue Stats
364W - 319L
1,657 Elo+
Solo
Apollo
Apollo
SIXFOOTDOWN
Apollo
Level 22
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 3L
1,501 Elo+
Solo
Ares
Ares
Strik3r78
Ares
Level 17
God Stats
12W - 14L
1,590 SR
Queue Stats
20W - 19L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 3
5,559
556
3,016
6,758
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 0 / 3
7,635
764
7,906
7,519
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 2
6,316
632
3,029
5,700
1,985
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Kiszuujie
Hades
8
0 / 3 / 2
4,519
452
1,986
5,054
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
monecraftbos
Gilgamesh
10
4 / 1 / 3
6,189
619
3,303
5,690
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 4 / 0
5,890
589
4,456
5,264
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
ConfusedMelon
Hun Batz
6
0 / 5 / 1
4,531
453
1,775
6,205
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
5 / 2 / 0
6,562
656
5,201
5,892
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
7
0 / 5 / 3
4,621
462
2,107
5,704
1,452
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ares
8
2 / 3 / 3
5,316
532
2,403
5,168
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
19
Kills
9
9
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
W
3
4
3
1.13
W
9
0
3
10.5
L
Hun Batz
ConfusedMelon
Hun Batz
0
5
1
0.1
L
5
2
0
2.5
W
3
1
2
4
W
Hades
Kiszuujie
Hades
0
3
2
0.33
L
Apollo
0
5
3
0.3
L
Ares
2
3
3
1.17
W
Gilgamesh
monecraftbos
Gilgamesh
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
15,942
30,721
Taken
28,233
11,043
Mitigated
10,284
10,194
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,456
206
0
1,372
5,264
2,095
0
0
5,264
26,875
0
W
3,016
790
0
898
6,758
3,118
10
3,208
3,550
0
14,597
W
7,906
4,834
0
6,042
7,519
2,152
0
1,613
5,906
57,390
0
L
Hun Batz
ConfusedMelon
Hun Batz
1,775
659
0
1,434
6,205
1,604
0
2,592
3,613
0
13,326
L
5,201
442
503
3,121
5,892
2,040
11
1,645
4,247
41,953
0
W
3,029
328
0
372
5,700
1,985
0
2,923
2,777
0
27,730
W
Hades
Kiszuujie
Hades
1,986
449
136
1,156
5,054
1,828
185
2,321
2,733
19,557
0
L
Apollo
2,107
1,163
0
528
5,704
1,452
0
3,493
2,211
0
16,345
L
Ares
2,403
213
0
906
5,168
3,093
0
2,162
3,006
14,106
0
W
Gilgamesh
monecraftbos
Gilgamesh
3,303
457
0
1,590
5,690
1,960
0
2,053
3,637
0
28,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
26,920
285
Minions Killed
249
0
Camps Cleared
0
981,163
Distance Traveled
922,624
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,890
589
63
6
0
180,410
4
W
Fenrir
5,559
556
23
2
0
195,788
2
W
Sol
7,635
764
97
10
0
176,677
1
L
Hun Batz
4,531
453
29
3
0
175,311
0
L
Hel
6,562
656
97
10
0
202,989
1
W
Mulan
6,316
632
74
7
0
188,431
2
W
Hades
4,519
452
36
4
0
192,240
2
L
Apollo
4,621
462
37
4
0
182,606
3
L
Ares
5,316
532
23
2
0
181,308
3
W
Gilgamesh
6,189
619
55
6
0
228,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role