Player Matchup

Fenrir
Fenrir
Kirby645
Fenrir
Level 28
God Stats
1W - 1L
1,693 SR
Queue Stats
14W - 30L
1,229 Elo+
Party 1
Sobek
Sobek
Loco4
Sobek
Level 62
God Stats
2W - 1L
1,800 SR
Queue Stats
48W - 62L
1,312 Elo+
Party 1
Cerberus
Cerberus
MaMeitor ToXx
Cerberus
Level 71
God Stats
1W - 2L
1,829 SR
Queue Stats
109W - 165L
1,381 Elo+
Solo
Tiamat
Tiamat
luckylicano
Tiamat
Level 146
God Stats
1W - 7L
1,104 SR
Queue Stats
741W - 767L
1,349 Elo+
Solo
Jormungandr
Jormungandr
phuberry
Jormungandr
Level 94
God Stats
1W - 5L
1,500 SR
Queue Stats
136W - 140L
1,405 Elo+
Solo
Team Averages
Level 80
1,585 SR
1,335 Elo+

VS

Team Averages
Level 81
1,574 SR
1,402 Elo+
Chaac
Chaac
 
Chaac
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kansas_Solider
Hun Batz
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 98L
1,411 Elo+
Solo
Hachiman
Hachiman
Oofy11
Hachiman
Level 47
God Stats
3W - 0L
1,750 SR
Queue Stats
25W - 40L
1,327 Elo+
Solo
Sol
Sol
lotuspod
Sol
Level 85
God Stats
3W - 5L
1,328 SR
Queue Stats
217W - 254L
1,331 Elo+
Solo
Neith
Neith
sica11
Neith
Level 89
God Stats
1W - 0L
1,794 SR
Queue Stats
8W - 5L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kirby645
Fenrir
13
0 / 11 / 6
8,135
626
4,733
15,748
12,374
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Loco4
Sobek
17
4 / 7 / 4
9,801
754
8,902
19,182
19,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
MaMeitor ToXx
Cerberus
16
1 / 7 / 10
9,723
748
11,818
24,425
28,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
12
1 / 9 / 4
7,524
579
5,769
13,193
7,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
phuberry
Jormungandr
20
11 / 6 / 4
11,693
899
19,560
20,364
24,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 4 / 21
12,277
944
20,796
23,049
13,971
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hun Batz
16
7 / 4 / 17
10,410
801
7,698
10,618
6,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Oofy11
Hachiman
15
6 / 4 / 15
10,360
797
11,768
10,344
3,482
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 18
9,834
756
10,594
11,829
4,979
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
sica11
Neith
20
16 / 2 / 17
12,739
980
30,518
12,678
5,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
128
17
Kills
40
40
Deaths
17
28
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
4
21
4.63
W
Hun Batz
7
4
17
3.88
L
Fenrir
Kirby645
Fenrir
0
11
6
0.27
L
Sobek
Loco4
Sobek
4
7
4
0.86
L
Cerberus
MaMeitor ToXx
Cerberus
1
7
10
0.86
W
Hachiman
Oofy11
Hachiman
6
4
15
3.38
W
3
3
18
4
L
Tiamat
1
9
4
0.33
L
Jormungandr
phuberry
Jormungandr
11
6
4
2.17
W
Neith
sica11
Neith
16
2
17
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,782
Damage
81,374
92,912
Taken
68,518
92,862
Mitigated
34,264
17,221
Healing
31,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,796
5,855
969
10,709
23,049
13,971
971
15,675
7,374
0
41,088
W
Hun Batz
7,698
2,112
1,014
535
10,618
6,606
981
6,448
4,170
0
12,462
L
Fenrir
Kirby645
Fenrir
4,733
1,206
457
411
15,748
12,374
0
2,078
13,670
0
6,531
L
Sobek
Loco4
Sobek
8,902
600
339
2,258
19,182
19,568
0
1,975
17,207
18,116
0
L
Cerberus
MaMeitor ToXx
Cerberus
11,818
1,513
915
8,235
24,425
28,652
0
2,415
22,010
26,532
0
W
Hachiman
Oofy11
Hachiman
11,768
9,561
1,155
3,424
10,344
3,482
951
7,516
2,828
0
21,989
W
10,594
2,710
1,445
5,389
11,829
4,979
1,994
8,017
3,812
20,304
0
L
Tiamat
5,769
1,176
317
1,195
13,193
7,333
0
774
12,419
11,782
0
L
Jormungandr
phuberry
Jormungandr
19,560
4,070
319
2,775
20,364
24,935
0
3,352
17,012
43,297
0
W
Neith
sica11
Neith
30,518
15,043
1,667
5,308
12,678
5,226
848
8,393
4,285
0
51,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
55,620
104
Minions Killed
137
0
Camps Cleared
0
935,660
Distance Traveled
1,160,469
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,277
944
47
4
0
235,072
1
W
Hun Batz
10,410
801
11
1
0
252,523
0
L
Fenrir
8,135
626
8
1
0
200,826
2
L
Sobek
9,801
754
18
1
0
203,663
4
L
Cerberus
9,723
748
33
3
0
180,565
0
W
Hachiman
10,360
797
27
2
0
221,654
0
W
Sol
9,834
756
14
1
0
233,577
0
L
Tiamat
7,524
579
9
1
0
151,347
0
L
Jormungandr
11,693
899
36
3
0
199,259
0
W
Neith
12,739
980
38
3
0
217,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role