Player Matchup

Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chipsahoyboy3
Cabrakan
Level 147
God Stats
16W - 6L
1,535 SR
Queue Stats
130W - 112L
1,469 Elo+
Party 3
Kukulkan
Kukulkan
focusedgecko
Kukulkan
Level 85
God Stats
5W - 7L
1,465 SR
Queue Stats
41W - 43L
1,535 Elo+
Solo
Mercury
Mercury
nickcanadacore
Mercury
Level 146
God Stats
1W - 0L
1,600 SR
Queue Stats
31W - 24L
1,511 Elo+
Solo
Hachiman
Hachiman
pingpongchingbi
Hachiman
Level 129
God Stats
11W - 14L
1,641 SR
Queue Stats
146W - 123L
1,551 Elo+
Party 3
Team Averages
Level 118
1,548 SR
1,513 Elo+

VS

Team Averages
Level 96
1,527 SR
1,537 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DisorderOnline
Sun Wukong
Level 80
God Stats
1W - 2L
1,521 SR
Queue Stats
250W - 234L
1,477 Elo+
Party 1
Ymir
Ymir
KevDog231
Ymir
Level 100
God Stats
11W - 13L
1,551 SR
Queue Stats
294W - 317L
1,490 Elo+
Party 1
Anubis
Anubis
OWLWHISPERER2
Anubis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,657 Elo+
Party 2
Mercury
Mercury
chatarsis
Mercury
Level 124
God Stats
23W - 21L
1,564 SR
Queue Stats
566W - 527L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 2 / 17
10,178
536
6,076
11,947
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Chipsahoyboy3
Cabrakan
19
10 / 1 / 5
12,335
649
15,013
10,286
8,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
focusedgecko
Kukulkan
17
10 / 3 / 5
11,515
606
11,721
8,581
3,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 9
10,395
547
12,248
12,081
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
17
5 / 3 / 6
10,843
571
8,166
8,556
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 6 / 7
8,137
428
7,678
14,821
5,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
DisorderOnline
Sun Wukong
15
0 / 6 / 3
8,598
453
3,491
14,377
8,035
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
3 / 6 / 5
8,709
458
4,593
20,030
19,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 8 / 5
8,995
473
5,050
12,402
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
chatarsis
Mercury
15
7 / 6 / 1
9,551
503
8,154
13,862
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
32
Kills
11
11
Deaths
32
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
17
5.75
L
Danzaburou
 
Danzaburou
0
6
7
0.58
W
Cabrakan
Chipsahoyboy3
Cabrakan
10
1
5
12.5
L
Sun Wukong
DisorderOnline
Sun Wukong
0
6
3
0.25
L
Ymir
3
6
5
0.92
L
1
8
5
0.44
L
Mercury
chatarsis
Mercury
7
6
1
1.25
W
Kukulkan
focusedgecko
Kukulkan
10
3
5
4.17
W
4
2
9
4.25
W
Hachiman
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,224
Damage
28,966
51,451
Taken
75,492
30,231
Mitigated
43,113
12,828
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,076
1,018
0
3,235
11,947
11,064
217
4,145
7,755
23,321
0
L
Danzaburou
 
Danzaburou
7,678
3,614
0
4,618
14,821
5,152
36
5,285
9,536
0
51,584
W
Cabrakan
Chipsahoyboy3
Cabrakan
15,013
1,484
0
6,426
10,286
8,348
0
980
8,760
81,430
0
L
Sun Wukong
DisorderOnline
Sun Wukong
3,491
617
0
4,029
14,377
8,035
0
8,499
5,878
0
56,032
L
Ymir
4,593
1,440
0
2,603
20,030
19,199
24
7,263
12,767
28,783
0
L
5,050
468
0
2,867
12,402
5,499
0
6,401
6,001
47,584
0
L
Mercury
chatarsis
Mercury
8,154
4,646
0
478
13,862
5,228
0
5,362
8,500
0
58,286
W
Kukulkan
focusedgecko
Kukulkan
11,721
1,305
305
1,517
8,581
3,347
551
2,681
5,900
78,770
0
W
12,248
7,260
0
377
12,081
4,668
386
1,505
10,531
0
88,115
W
Hachiman
8,166
3,063
0
968
8,556
2,804
1,927
497
8,059
0
76,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
43,990
563
Minions Killed
430
0
Camps Cleared
0
1,806,817
Distance Traveled
1,699,472
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,178
536
23
1
0
348,090
3
L
Danzaburou
8,137
428
75
4
0
320,180
0
W
Cabrakan
12,335
649
171
9
0
342,653
4
L
Sun Wukong
8,598
453
126
7
0
339,146
4
L
Ymir
8,709
458
48
3
0
339,659
3
L
Anubis
8,995
473
90
5
0
292,201
2
L
Mercury
9,551
503
91
5
0
408,286
2
W
Kukulkan
11,515
606
140
7
0
355,719
5
W
Mercury
10,395
547
107
6
0
436,291
9
W
Hachiman
10,843
571
122
6
0
324,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role