Player Matchup

King Arthur
King Arthur
APEXxWARRIOR
King Arthur
Level 89
God Stats
8W - 18L
1,535 SR
Queue Stats
343W - 317L
1,442 Elo+
Solo
Pele
Pele
Grim Nin3 Tails
Pele
Level 66
God Stats
1W - 30L
1,048 SR
Queue Stats
295W - 448L
1,304 Elo+
Party 1
Apollo
Apollo
KLoGreatness
Apollo
Level 124
God Stats
10W - 13L
1,440 SR
Queue Stats
481W - 723L
1,371 Elo+
Party 1
Yemoja
Yemoja
LORDDWYANE365
Yemoja
Level 109
God Stats
5W - 9L
1,432 SR
Queue Stats
342W - 485L
1,361 Elo+
Party 1
Scylla
Scylla
PLoTheGreat
Scylla
Level 123
God Stats
3W - 9L
1,330 SR
Queue Stats
735W - 1,085L
1,385 Elo+
Party 1
Team Averages
Level 102
1,357 SR
1,373 Elo+

VS

Team Averages
Level 86
1,484 SR
1,415 Elo+
Ao Kuang
Ao Kuang
Graysondag
Ao Kuang
Level 56
God Stats
11W - 7L
1,710 SR
Queue Stats
145W - 161L
1,386 Elo+
Solo
Hel
Hel
aKing Jay
Hel
Level 140
God Stats
4W - 5L
1,470 SR
Queue Stats
366W - 351L
1,472 Elo+
Party 2
Hachiman
Hachiman
pathos536
Hachiman
Level 57
God Stats
4W - 5L
1,500 SR
Queue Stats
329W - 337L
1,397 Elo+
Solo
Ymir
Ymir
qtik420
Ymir
Level 108
God Stats
5W - 4L
1,504 SR
Queue Stats
133W - 152L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
tbach65
Tsukuyomi
Level 67
God Stats
10W - 10L
1,236 SR
Queue Stats
59W - 53L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APEXxWARRIOR
King Arthur
12
0 / 5 / 1
6,699
479
2,692
8,557
3,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 4 / 1
7,087
506
3,776
8,938
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
3 / 5 / 1
6,170
441
4,137
8,901
2,643
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 2
6,166
440
1,624
8,546
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
9
0 / 6 / 2
5,815
415
2,593
6,044
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Graysondag
Ao Kuang
14
3 / 2 / 4
8,572
612
4,992
7,355
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 0 / 4
8,888
635
5,463
5,699
2,403
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
pathos536
Hachiman
12
3 / 3 / 6
7,438
531
7,860
7,633
2,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
qtik420
Ymir
12
5 / 1 / 5
7,708
551
6,235
6,873
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
tbach65
Tsukuyomi
14
6 / 2 / 5
8,330
595
5,260
8,191
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
23
23
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
APEXxWARRIOR
King Arthur
0
5
1
0.1
W
Ao Kuang
Graysondag
Ao Kuang
3
2
4
2.5
L
3
4
1
0.88
L
Apollo
3
5
1
0.7
L
2
3
2
1
L
Scylla
0
6
2
0.17
W
6
0
4
8
W
Hachiman
pathos536
Hachiman
3
3
6
2
W
Ymir
qtik420
Ymir
5
1
5
7.5
W
Tsukuyomi
tbach65
Tsukuyomi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,822
Damage
29,810
40,986
Taken
35,751
17,099
Mitigated
13,490
8,149
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
APEXxWARRIOR
King Arthur
2,692
253
0
2,299
8,557
3,917
0
4,168
4,389
0
37,629
W
Ao Kuang
Graysondag
Ao Kuang
4,992
1,612
0
3,644
7,355
2,803
154
0
7,355
43,037
0
L
3,776
355
0
600
8,938
3,050
0
3,236
5,702
0
37,639
L
Apollo
4,137
2,765
0
1,718
8,901
2,643
0
3,345
5,556
0
34,288
L
1,624
529
1,207
1,950
8,546
5,629
0
2,220
6,326
11,164
0
L
Scylla
2,593
247
0
375
6,044
1,860
0
3,516
2,528
23,310
0
W
5,463
0
1,308
4,521
5,699
2,403
246
1,709
3,790
55,612
0
W
Hachiman
pathos536
Hachiman
7,860
4,650
0
2,300
7,633
2,050
798
675
6,958
0
45,947
W
Ymir
qtik420
Ymir
6,235
1,904
0
1,079
6,873
3,640
95
662
6,211
29,863
1,674
W
Tsukuyomi
tbach65
Tsukuyomi
5,260
1,109
0
1,004
8,191
2,594
39
978
7,159
0
49,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,937
Gold Earned
40,936
286
Minions Killed
418
0
Camps Cleared
0
1,143,100
Distance Traveled
1,319,282
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,699
479
88
6
0
193,165
0
W
Ao Kuang
8,572
612
91
7
0
221,314
4
L
Pele
7,087
506
66
5
0
268,010
4
L
Apollo
6,170
441
64
5
0
230,667
2
L
Yemoja
6,166
440
19
1
0
218,405
1
L
Scylla
5,815
415
49
4
0
232,853
2
W
Hel
8,888
635
112
8
0
274,062
5
W
Hachiman
7,438
531
73
5
0
235,697
3
W
Ymir
7,708
551
57
4
0
262,781
1
W
Tsukuyomi
8,330
595
85
6
0
325,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role