Player Matchup

Ra
Ra
B0Bzi
Ra
Level 23
God Stats
66W - 76L
1,418 SR
Queue Stats
238W - 264L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Fiendskull
Gilgamesh
Level 27
God Stats
0W - 1L
1,264 SR
Queue Stats
29W - 37L
1,386 Elo+
Solo
Jing Wei
Jing Wei
GanjaJunkie
Jing Wei
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 53L
1,382 Elo+
Solo
Vulcan
Vulcan
Stivadia
Vulcan
Level 5
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
yLuuccKZiiN
Arachne
Level 6
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 3
Team Averages
Level 18
1,355 SR
1,468 Elo+

VS

Team Averages
Level 25
1,472 SR
1,411 Elo+
Bacchus
Bacchus
BifsNephew
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 30L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
BigCluckin
Danzaburou
Level 28
God Stats
7W - 9L
1,497 SR
Queue Stats
134W - 156L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Caffiene
Ah Muzen Cab
Level 22
God Stats
20W - 12L
1,361 SR
Queue Stats
40W - 35L
1,359 Elo+
Party 2
Raijin
Raijin
Diseris926
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,351 Elo+
Party 2
Freya
Freya
YOKIS888
Freya
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 147L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
4 / 5 / 8
14,752
983
16,726
15,767
7,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Fiendskull
Gilgamesh
20
2 / 5 / 7
13,125
875
10,935
19,666
15,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
GanjaJunkie
Jing Wei
20
12 / 8 / 13
16,994
1,133
32,048
23,662
10,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
Stivadia
Vulcan
20
2 / 8 / 15
14,534
969
27,990
18,779
8,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
yLuuccKZiiN
Arachne
20
6 / 9 / 11
15,141
1,009
12,394
22,897
10,184
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BifsNephew
Bacchus
20
5 / 1 / 23
15,359
1,024
13,233
23,724
31,835
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
BigCluckin
Danzaburou
20
10 / 4 / 19
16,431
1,095
30,313
22,122
8,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Caffiene
Ah Muzen Cab
20
8 / 2 / 11
15,576
1,038
19,578
11,485
4,759
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Diseris926
Raijin
20
4 / 10 / 17
14,596
973
17,804
22,656
8,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
YOKIS888
Freya
20
8 / 9 / 18
15,468
1,031
13,775
24,556
9,628
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
123
26
Kills
35
35
Deaths
26
54
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ra
4
5
8
1.6
W
Bacchus
BifsNephew
Bacchus
5
1
23
16.5
W
Danzaburou
BigCluckin
Danzaburou
10
4
19
4.88
W
Ah Muzen Cab
Caffiene
Ah Muzen Cab
8
2
11
6.75
W
Raijin
Diseris926
Raijin
4
10
17
1.25
L
Gilgamesh
Fiendskull
Gilgamesh
2
5
7
1.1
L
Jing Wei
GanjaJunkie
Jing Wei
12
8
13
2.31
L
Vulcan
Stivadia
Vulcan
2
8
15
1.19
W
Freya
YOKIS888
Freya
8
9
18
1.89
L
Arachne
yLuuccKZiiN
Arachne
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,093
Damage
94,703
100,771
Taken
104,543
51,281
Mitigated
62,696
12,161
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
16,726
96
900
2,072
15,767
7,020
0
5,650
10,117
66,047
0
W
Bacchus
BifsNephew
Bacchus
13,233
869
0
0
23,724
31,835
0
10,478
13,246
29,247
0
W
Danzaburou
BigCluckin
Danzaburou
30,313
11,825
0
4,912
22,122
8,043
0
12,859
9,263
0
68,521
W
Ah Muzen Cab
Caffiene
Ah Muzen Cab
19,578
9,745
0
3,705
11,485
4,759
0
4,348
7,137
0
68,959
W
Raijin
Diseris926
Raijin
17,804
1,628
94
440
22,656
8,431
0
8,418
14,238
41,787
0
L
Gilgamesh
Fiendskull
Gilgamesh
10,935
1,410
0
64
19,666
15,179
0
8,454
11,212
2,596
16,943
L
Jing Wei
GanjaJunkie
Jing Wei
32,048
20,068
0
3,617
23,662
10,305
0
12,480
11,182
0
61,568
L
Vulcan
Stivadia
Vulcan
27,990
5,247
0
1,875
18,779
8,593
0
7,220
11,559
61,030
0
W
Freya
YOKIS888
Freya
13,775
4,405
0
3,261
24,556
9,628
0
9,944
14,612
36,199
0
L
Arachne
yLuuccKZiiN
Arachne
12,394
9,908
0
3,633
22,897
10,184
0
11,008
11,437
0
33,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,546
Gold Earned
77,430
359
Minions Killed
350
16
Camps Cleared
7
1,520,141
Distance Traveled
1,397,356
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,752
983
122
8
3
316,462
1
W
Bacchus
15,359
1,024
42
3
0
349,222
1
W
Danzaburou
16,431
1,095
79
5
2
270,977
0
W
Ah Muzen Cab
15,576
1,038
130
9
1
286,092
0
W
Raijin
14,596
973
59
4
1
276,760
0
L
Gilgamesh
13,125
875
18
1
0
294,474
0
L
Jing Wei
16,994
1,133
74
5
4
301,811
0
L
Vulcan
14,534
969
74
5
6
289,076
2
W
Freya
15,468
1,031
40
3
3
214,305
1
L
Arachne
15,141
1,009
71
5
3
318,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role