Player Matchup

Kukulkan
Kukulkan
CamoNukez
Kukulkan
Level 21
God Stats
12W - 8L
1,667 SR
Queue Stats
260W - 206L
1,576 Elo+
Party 1
Medusa
Medusa
Freaky_Naughty13
Medusa
Level 114
God Stats
8W - 4L
1,682 SR
Queue Stats
151W - 82L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
o__Rival__o
Cthulhu
Level 128
God Stats
7W - 6L
1,687 SR
Queue Stats
209W - 137L
1,702 Elo+
Party 1
Team Averages
Level 88
1,678 SR
1,622 Elo+

VS

Team Averages
Level 23
1,628 SR
1,607 Elo+
Hun Batz
Hun Batz
Devthegodalt
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 7L
1,709 Elo+
Party 2
Agni
Agni
FlatKitten25475
Agni
Level 26
God Stats
0W - 2L
1,526 SR
Queue Stats
19W - 11L
1,553 Elo+
Party 2
Ares
Ares
IBRsolobro
Ares
Level 18
God Stats
1W - 1L
1,858 SR
Queue Stats
34W - 15L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CamoNukez
Kukulkan
17
10 / 2 / 6
13,204
777
18,853
14,771
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 12
11,482
675
15,322
15,329
5,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
o__Rival__o
Cthulhu
15
6 / 7 / 10
12,185
717
13,247
21,350
19,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Devthegodalt
Hun Batz
13
4 / 9 / 8
10,686
629
10,430
18,424
13,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 8 / 9
10,751
632
15,789
17,297
7,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 7
12,265
721
15,515
22,808
26,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
19
Kills
13
13
Deaths
19
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CamoNukez
Kukulkan
10
2
6
6.5
L
Hun Batz
Devthegodalt
Hun Batz
4
9
8
0.89
L
3
8
9
0.94
W
3
4
12
2.25
L
6
2
7
4.75
W
Cthulhu
o__Rival__o
Cthulhu
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,422
Damage
41,734
51,450
Taken
58,529
31,591
Mitigated
47,439
16,613
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CamoNukez
Kukulkan
18,853
1,820
0
5,966
14,771
6,087
537
11,445
3,074
63,033
0
L
Hun Batz
Devthegodalt
Hun Batz
10,430
2,301
0
1,878
18,424
13,526
0
12,369
6,055
0
30,905
L
15,789
940
86
5,336
17,297
7,031
56
9,971
7,326
49,772
0
W
15,322
7,860
277
5,005
15,329
5,534
1,722
8,435
6,754
0
45,965
L
15,515
167
0
6,428
22,808
26,882
0
10,322
12,486
21,500
0
W
Cthulhu
o__Rival__o
Cthulhu
13,247
985
301
5,064
21,350
19,970
53
11,786
8,986
38,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
33,702
207
Minions Killed
147
9
Camps Cleared
4
949,094
Distance Traveled
920,667
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,204
777
96
6
4
319,563
1
L
Hun Batz
10,686
629
40
2
3
286,306
0
L
Agni
10,751
632
92
5
1
275,700
5
W
Medusa
11,482
675
58
3
2
324,132
2
L
Ares
12,265
721
15
1
0
358,661
4
W
Cthulhu
12,185
717
53
3
3
305,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role