Player Matchup

Yemoja
Yemoja
AdagaSinistra
Yemoja
Level 7
God Stats
0W - 4L
1,159 SR
Queue Stats
38W - 49L
1,274 Elo+
Party 3
Agni
Agni
AlekBoii
Agni
Level 26
God Stats
10W - 8L
1,472 SR
Queue Stats
25W - 28L
1,313 Elo+
Party 2
Skadi
Skadi
Bella1571
Skadi
Level 17
God Stats
9W - 6L
1,440 SR
Queue Stats
19W - 22L
1,290 Elo+
Party 2
Sylvanus
Sylvanus
IndigoWarlock
Sylvanus
Level 42
God Stats
1W - 6L
1,260 SR
Queue Stats
49W - 75L
1,368 Elo+
Party 3
Rama
Rama
folken0007
Rama
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 245L
1,331 Elo+
Solo
Team Averages
Level 23
1,366 SR
1,315 Elo+

VS

Team Averages
Level 14
1,605 SR
1,346 Elo+
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigPaPaGMURR
Anubis
Level 13
God Stats
15W - 18L
1,679 SR
Queue Stats
47W - 66L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
FrostyKiwiz
Gilgamesh
Level 14
God Stats
6W - 4L
1,639 SR
Queue Stats
23W - 31L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Halberdii
Cthulhu
Level 16
God Stats
2W - 0L
1,705 SR
Queue Stats
25W - 32L
1,386 Elo+
Party 1
Odin
Odin
Thanki
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 9
12,052
861
8,791
16,831
17,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
18
2 / 8 / 8
12,189
871
17,655
16,095
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Bella1571
Skadi
18
4 / 14 / 6
12,693
907
21,634
26,412
8,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
IndigoWarlock
Sylvanus
19
3 / 8 / 8
12,418
887
10,227
26,415
21,186
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 10 / 8
12,740
910
20,942
28,405
9,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 0 / 13
13,590
971
11,237
12,390
6,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
20
10 / 2 / 19
14,713
1,051
31,538
11,021
5,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
FrostyKiwiz
Gilgamesh
20
13 / 4 / 17
15,247
1,089
24,952
26,788
15,911
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Halberdii
Cthulhu
20
4 / 5 / 29
14,211
1,015
19,692
24,201
26,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Thanki
Odin
20
8 / 1 / 22
15,043
1,075
23,085
15,592
17,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
143
12
Kills
43
43
Deaths
12
39
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
13
14.5
L
1
3
9
1.83
L
Agni
2
8
8
0.75
L
Skadi
Bella1571
Skadi
4
14
6
0.5
W
Anubis
10
2
19
9.75
W
Gilgamesh
FrostyKiwiz
Gilgamesh
13
4
17
5.38
W
Cthulhu
Halberdii
Cthulhu
4
5
29
3.7
L
Sylvanus
IndigoWarlock
Sylvanus
3
8
8
0.88
W
Odin
Thanki
Odin
8
1
22
19
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,249
Damage
110,504
114,158
Taken
89,992
61,944
Mitigated
71,258
15,689
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,237
4,170
0
2,952
12,390
6,237
0
5,960
6,288
0
21,054
L
8,791
1,663
5,244
1,068
16,831
17,859
0
8,135
8,696
18,202
0
L
Agni
17,655
1,401
415
387
16,095
5,120
0
7,236
8,859
40,907
0
L
Skadi
Bella1571
Skadi
21,634
11,480
0
0
26,412
8,532
0
12,782
13,630
0
52,872
W
Anubis
31,538
1,060
0
5,584
11,021
5,542
0
5,399
5,622
47,579
0
W
Gilgamesh
FrostyKiwiz
Gilgamesh
24,952
8,478
140
2,622
26,788
15,911
0
7,569
17,602
0
47,423
W
Cthulhu
Halberdii
Cthulhu
19,692
1,712
438
929
24,201
26,446
0
10,868
13,240
36,905
0
L
Sylvanus
IndigoWarlock
Sylvanus
10,227
3,414
3,843
4,342
26,415
21,186
0
12,248
14,167
20,763
0
W
Odin
Thanki
Odin
23,085
2,908
0
105
15,592
17,122
0
6,877
8,715
6,698
50,056
L
20,942
16,627
0
390
28,405
9,247
0
13,185
15,220
0
48,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,092
Gold Earned
72,804
224
Minions Killed
246
3
Camps Cleared
12
1,016,044
Distance Traveled
1,301,238
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,590
971
23
2
3
244,113
0
L
Yemoja
12,052
861
19
1
0
234,649
0
L
Agni
12,189
871
48
3
1
220,042
0
L
Skadi
12,693
907
69
5
0
188,189
0
W
Anubis
14,713
1,051
47
3
0
234,411
0
W
Gilgamesh
15,247
1,089
35
3
3
256,946
1
W
Cthulhu
14,211
1,015
51
4
0
249,270
0
L
Sylvanus
12,418
887
25
2
2
172,903
0
W
Odin
15,043
1,075
90
6
6
316,498
0
L
Rama
12,740
910
63
5
0
200,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role