Player Matchup

Khepri
Khepri
ApeptheSerpent
Khepri
Level 49
God Stats
3W - 2L
1,563 SR
Queue Stats
82W - 83L
1,459 Elo+
Party 2
Sol
Sol
t4nk3uster
Sol
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 13L
1,480 Elo+
Party 2
Mercury
Mercury
thedarksith23
Mercury
Level 124
God Stats
7W - 6L
1,633 SR
Queue Stats
210W - 237L
1,444 Elo+
Party 2
Team Averages
Level 67
1,565 SR
1,461 Elo+

VS

Team Averages
Level 32
1,590 SR
1,519 Elo+
Sun Wukong
Sun Wukong
FourrTwenty
Sun Wukong
Level 27
God Stats
7W - 11L
1,692 SR
Queue Stats
19W - 27L
1,534 Elo+
Solo
Chaac
Chaac
RoaringTom
Chaac
Level 27
God Stats
108W - 105L
1,574 SR
Queue Stats
250W - 262L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SavGod
Morgan Le Fay
Level 43
God Stats
7W - 6L
1,504 SR
Queue Stats
350W - 349L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 11
11,718
617
8,741
26,836
36,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 5 / 8
11,884
625
22,647
17,501
7,580
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
16
9 / 9 / 3
13,118
690
15,151
18,801
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FourrTwenty
Sun Wukong
14
0 / 4 / 11
11,311
595
10,835
23,161
15,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
17
4 / 6 / 13
13,086
689
16,108
23,739
21,362
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
SavGod
Morgan Le Fay
18
14 / 3 / 4
14,815
780
28,476
16,790
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
13
Kills
18
18
Deaths
13
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
11
1.38
W
Sun Wukong
FourrTwenty
Sun Wukong
0
4
11
1.38
W
Chaac
4
6
13
1.75
W
Morgan Le Fay
SavGod
Morgan Le Fay
14
3
4
5.33
L
4
5
8
1.6
L
Mercury
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
55,419
63,138
Taken
63,690
51,302
Mitigated
44,647
10,243
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,741
703
0
4,859
26,836
36,050
0
11,773
14,742
27,318
0
W
Sun Wukong
FourrTwenty
Sun Wukong
10,835
3,171
0
9,062
23,161
15,768
411
12,300
10,057
0
42,299
W
Chaac
16,108
5,275
0
7,187
23,739
21,362
888
11,052
12,687
112
39,516
W
Morgan Le Fay
SavGod
Morgan Le Fay
28,476
3,768
78
6,756
16,790
7,517
985
9,788
7,002
67,665
0
L
22,647
9,586
0
5,190
17,501
7,580
352
6,735
10,592
61,151
0
L
Mercury
15,151
8,932
0
194
18,801
7,672
0
10,293
8,254
0
43,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,720
Gold Earned
39,212
174
Minions Killed
198
6
Camps Cleared
7
952,022
Distance Traveled
1,025,542
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,718
617
18
1
1
333,560
5
W
Sun Wukong
11,311
595
58
3
2
339,944
5
W
Chaac
13,086
689
50
3
1
322,697
2
W
Morgan Le Fay
14,815
780
90
5
4
362,901
0
L
Sol
11,884
625
96
5
2
295,649
0
L
Mercury
13,118
690
60
3
3
322,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role