Player Matchup

Tsukuyomi
Tsukuyomi
AnarchistIB
Tsukuyomi
Level 77
God Stats
9W - 16L
1,228 SR
Queue Stats
381W - 351L
1,439 Elo+
Party 2
Rama
Rama
Niwd4310
Rama
Level 29
God Stats
8W - 11L
1,379 SR
Queue Stats
102W - 84L
1,493 Elo+
Party 2
Ymir
Ymir
SoftadrianxD
Ymir
Level 68
God Stats
9W - 12L
1,512 SR
Queue Stats
211W - 220L
1,410 Elo+
Solo
Sol
Sol
unicornDva69
Sol
Level 60
God Stats
5W - 5L
1,516 SR
Queue Stats
264W - 243L
1,422 Elo+
Party 2
Bellona
Bellona
xRanoss
Bellona
Level 88
God Stats
45W - 30L
1,531 SR
Queue Stats
555W - 513L
1,461 Elo+
Party 2
Team Averages
Level 64
1,433 SR
1,445 Elo+

VS

Team Averages
Level 84
1,521 SR
1,475 Elo+
Cthulhu
Cthulhu
AseityTv
Cthulhu
Level 28
God Stats
20W - 16L
1,627 SR
Queue Stats
63W - 48L
1,544 Elo+
Party 1
Chronos
Chronos
NAngryMonkey
Chronos
Level 85
God Stats
6W - 6L
1,507 SR
Queue Stats
40W - 39L
1,428 Elo+
Party 1
Charybdis
Charybdis
P1SSLOW
Charybdis
Level 121
God Stats
12W - 10L
1,470 SR
Queue Stats
124W - 87L
1,485 Elo+
Party 1
Fenrir
Fenrir
Shark5layr
Fenrir
Level 75
God Stats
6W - 9L
1,484 SR
Queue Stats
201W - 216L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sweetbananaman
Cu Chulainn
Level 112
God Stats
15W - 9L
1,518 SR
Queue Stats
16W - 14L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnarchistIB
Tsukuyomi
20
15 / 4 / 9
16,459
568
29,812
29,221
23,635
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
20
8 / 6 / 6
14,565
502
22,915
18,389
6,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 5 / 9
12,103
417
16,396
28,337
30,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
0 / 7 / 9
13,330
460
17,851
22,328
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
xRanoss
Bellona
20
4 / 5 / 9
12,803
441
21,038
34,778
35,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AseityTv
Cthulhu
20
6 / 5 / 12
14,547
502
17,596
30,955
48,282
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
NAngryMonkey
Chronos
19
2 / 9 / 9
13,246
457
9,610
24,189
11,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
P1SSLOW
Charybdis
20
8 / 3 / 11
16,120
556
27,602
22,464
10,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Shark5layr
Fenrir
20
6 / 8 / 9
14,798
510
14,408
26,606
25,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Sweetbananaman
Cu Chulainn
20
5 / 7 / 7
14,939
515
29,401
39,526
32,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
75
32
Kills
27
27
Deaths
32
42
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AnarchistIB
Tsukuyomi
15
4
9
4.88
W
Cthulhu
AseityTv
Cthulhu
6
5
12
2.4
W
Chronos
NAngryMonkey
Chronos
2
9
9
0.72
L
Rama
8
6
6
1.83
W
Charybdis
P1SSLOW
Charybdis
8
3
11
4.5
W
Fenrir
Shark5layr
Fenrir
6
8
9
1.31
L
5
5
9
1.9
W
Cu Chulainn
Sweetbananaman
Cu Chulainn
5
7
7
1.21
L
0
7
9
0.64
L
Bellona
xRanoss
Bellona
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,012
Damage
98,617
133,053
Taken
143,740
104,580
Mitigated
127,855
32,496
Healing
43,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AnarchistIB
Tsukuyomi
29,812
7,008
0
6,629
29,221
23,635
531
4,250
24,522
0
132,344
W
Cthulhu
AseityTv
Cthulhu
17,596
1,127
3,096
7,456
30,955
48,282
54
7,808
23,147
65,534
0
W
Chronos
NAngryMonkey
Chronos
9,610
3,235
0
6,971
24,189
11,228
1,354
8,322
15,867
84,780
0
L
Rama
22,915
15,793
0
4,237
18,389
6,767
1,932
7,979
10,410
0
109,940
W
Charybdis
P1SSLOW
Charybdis
27,602
15,285
0
9,539
22,464
10,301
4,383
5,254
17,210
0
141,451
W
Fenrir
Shark5layr
Fenrir
14,408
2,208
0
2,333
26,606
25,490
702
7,182
19,104
0
108,559
L
16,396
3,423
657
5,242
28,337
30,049
203
12,538
15,442
73,864
0
W
Cu Chulainn
Sweetbananaman
Cu Chulainn
29,401
2,972
0
13,706
39,526
32,554
162
10,528
28,838
15,865
89,634
L
17,851
5,774
0
6,254
22,328
8,612
0
2,540
19,639
98,285
5,589
L
Bellona
xRanoss
Bellona
21,038
4,221
977
8,500
34,778
35,517
165
5,305
27,675
16,617
59,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,260
Gold Earned
73,650
738
Minions Killed
745
0
Camps Cleared
0
2,721,153
Distance Traveled
2,655,658
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
16,459
568
176
6
0
634,175
4
W
Cthulhu
14,547
502
82
3
0
532,839
3
W
Chronos
13,246
457
133
5
0
511,799
6
L
Rama
14,565
502
172
6
0
514,907
4
W
Charybdis
16,120
556
205
7
0
556,393
5
W
Fenrir
14,798
510
151
5
0
525,425
5
L
Ymir
12,103
417
84
3
0
522,657
2
W
Cu Chulainn
14,939
515
174
6
0
529,202
8
L
Sol
13,330
460
186
6
0
495,564
3
L
Bellona
12,803
441
120
4
0
553,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role