Player Matchup

Athena
Athena
Glauden
Athena
Level 18
God Stats
0W - 2L
1,231 SR
Queue Stats
204W - 234L
1,466 Elo+
Solo
Izanami
Izanami
HeePeeTV
Izanami
Level 29
God Stats
35W - 19L
1,674 SR
Queue Stats
93W - 83L
1,458 Elo+
Solo
Charybdis
Charybdis
MARTREd
Charybdis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,557 Elo+
Solo
Arachne
Arachne
SerAlexandros
Arachne
Level 27
God Stats
16W - 19L
1,505 SR
Queue Stats
174W - 218L
1,439 Elo+
Solo
Ra
Ra
dxmonssj
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 73L
1,561 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,496 Elo+

VS

Team Averages
Level 45
1,575 SR
1,535 Elo+
Medusa
Medusa
CrushTheBurdens
Medusa
Level 14
God Stats
28W - 25L
1,726 SR
Queue Stats
121W - 127L
1,454 Elo+
Party 1
Arachne
Arachne
Jazzz Piece
Arachne
Level 154
God Stats
3W - 2L
1,593 SR
Queue Stats
309W - 342L
1,578 Elo+
Party 1
Cerberus
Cerberus
SaucyStream
Cerberus
Level 27
God Stats
33W - 19L
1,542 SR
Queue Stats
115W - 98L
1,418 Elo+
Party 1
Chang'e
Chang'e
ripxeno
Chang'e
Level 5
God Stats
4W - 2L
1,506 SR
Queue Stats
7W - 3L
1,715 Elo+
Solo
Hel
Hel
samoht33
Hel
Level 25
God Stats
14W - 22L
1,510 SR
Queue Stats
167W - 208L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Glauden
Athena
6
0 / 5 / 1
5,736
410
2,111
9,300
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
HeePeeTV
Izanami
14
4 / 3 / 0
8,778
627
8,204
8,774
3,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
MARTREd
Charybdis
9
0 / 9 / 0
5,722
409
3,510
8,473
1,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
10
1 / 4 / 1
7,140
510
5,329
9,136
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,673
477
4,737
7,369
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,539
610
6,909
7,412
2,687
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Jazzz Piece
Arachne
15
6 / 1 / 6
9,095
650
7,651
12,048
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SaucyStream
Cerberus
13
4 / 0 / 9
8,944
639
6,516
12,042
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
ripxeno
Chang'e
14
5 / 3 / 1
8,605
615
3,556
10,560
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 0 / 7
9,040
646
9,004
6,425
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
5
Kills
26
26
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Athena
Glauden
Athena
0
5
1
0.1
L
Izanami
HeePeeTV
Izanami
4
3
0
1.33
W
Arachne
Jazzz Piece
Arachne
6
1
6
9
L
Charybdis
MARTREd
Charybdis
0
9
0
0
W
Cerberus
SaucyStream
Cerberus
4
0
9
8.5
L
Arachne
1
4
1
0.38
L
0
5
0
0
W
Chang'e
ripxeno
Chang'e
5
3
1
1.83
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
33,636
43,052
Taken
48,487
15,537
Mitigated
24,222
6,297
Healing
26,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,909
3,447
0
2,152
7,412
2,687
1,587
2,016
5,396
0
43,801
L
Athena
Glauden
Athena
2,111
537
0
616
9,300
4,640
0
4,199
4,973
8,517
0
L
Izanami
HeePeeTV
Izanami
8,204
5,246
0
1,030
8,774
3,210
2,702
4,724
3,978
0
59,214
W
Arachne
Jazzz Piece
Arachne
7,651
5,518
0
5,851
12,048
3,956
765
2,476
9,572
0
54,812
L
Charybdis
MARTREd
Charybdis
3,510
1,916
0
501
8,473
1,836
182
3,228
5,245
0
16,995
W
Cerberus
SaucyStream
Cerberus
6,516
431
180
4,304
12,042
10,979
725
2,133
9,909
34,697
0
L
Arachne
5,329
3,500
0
2,680
9,136
3,422
0
3,786
5,318
0
39,565
L
4,737
598
80
1,390
7,369
2,429
0
2,591
4,462
39,103
0
W
Chang'e
ripxeno
Chang'e
3,556
280
1,438
5,406
10,560
4,181
31
2,085
8,475
47,127
0
W
9,004
188
2,698
4,558
6,425
2,419
2,589
1,757
4,668
49,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,049
Gold Earned
44,223
302
Minions Killed
449
0
Camps Cleared
0
1,244,319
Distance Traveled
1,326,066
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,539
610
72
5
0
283,949
0
L
Athena
5,736
410
15
1
0
247,281
1
L
Izanami
8,778
627
118
8
0
234,904
5
W
Arachne
9,095
650
93
7
0
263,916
2
L
Charybdis
5,722
409
35
3
0
227,227
1
W
Cerberus
8,944
639
79
6
0
249,286
0
L
Arachne
7,140
510
67
5
0
312,687
4
L
Ra
6,673
477
67
5
0
222,220
2
W
Chang'e
8,605
615
100
7
0
240,760
2
W
Hel
9,040
646
105
8
0
288,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role