Player Matchup

Jing Wei
Jing Wei
MRomeo
Jing Wei
Level 121
God Stats
12W - 8L
1,592 SR
Queue Stats
99W - 70L
1,556 Elo+
Party 1
Terra
Terra
RaidenKai217
Terra
Level 25
God Stats
17W - 7L
1,721 SR
Queue Stats
166W - 119L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Whopperjr7
Baron Samedi
Level 99
God Stats
64W - 45L
1,570 SR
Queue Stats
114W - 78L
1,551 Elo+
Party 1
Team Averages
Level 82
1,628 SR
1,544 Elo+

VS

Team Averages
Level 78
1,536 SR
1,386 Elo+
Hercules
Hercules
FuegoDesperado
Hercules
Level 122
God Stats
5W - 4L
1,676 SR
Queue Stats
165W - 157L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
aestheticswink
Nu Wa
Level 107
God Stats
9W - 11L
1,432 SR
Queue Stats
113W - 123L
1,424 Elo+
Party 2
Anhur
Anhur
qkillem
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MRomeo
Jing Wei
13
7 / 1 / 9
9,280
773
11,735
11,192
3,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 14
9,191
766
5,538
8,964
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Whopperjr7
Baron Samedi
14
8 / 0 / 7
9,506
792
13,383
6,860
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 5 / 1
6,822
569
6,766
13,622
10,605
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
7,743
645
7,151
12,167
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
qkillem
Anhur
7
0 / 9 / 1
6,654
555
2,480
9,625
2,770
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
5
1
0.1
W
Jing Wei
MRomeo
Jing Wei
7
1
9
11.5
W
2
0
14
9
W
Baron Samedi
Whopperjr7
Baron Samedi
8
0
7
11.5
L
1
3
0
0.33
L
Anhur
qkillem
Anhur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,656
Damage
16,397
27,016
Taken
35,414
16,116
Mitigated
17,681
14,829
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,766
1,289
54
2,404
13,622
10,605
0
5,771
7,851
1,845
12,804
W
Jing Wei
MRomeo
Jing Wei
11,735
6,914
586
1,707
11,192
3,707
1,402
3,316
7,612
0
47,181
W
5,538
400
2,248
3,901
8,964
9,093
90
2,925
5,672
16,124
0
W
Baron Samedi
Whopperjr7
Baron Samedi
13,383
188
2,854
3,533
6,860
3,316
661
1,246
5,413
36,608
0
L
7,151
2,251
39
1,133
12,167
4,306
0
9,168
2,999
32,675
0
L
Anhur
qkillem
Anhur
2,480
1,364
0
77
9,625
2,770
0
4,646
4,979
0
7,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
21,219
152
Minions Killed
88
6
Camps Cleared
4
740,987
Distance Traveled
557,436
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,822
569
14
1
0
186,423
0
W
Jing Wei
9,280
773
71
6
5
242,489
2
W
Terra
9,191
766
13
1
0
258,953
1
W
Baron Samedi
9,506
792
68
6
1
239,545
3
L
Nu Wa
7,743
645
61
5
3
225,379
4
L
Anhur
6,654
555
13
1
1
145,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role