Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Raz Parsec
Cthulhu
Level 68
God Stats
2W - 2L
1,613 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thaseos
Tsukuyomi
Level 67
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 1
Artemis
Artemis
WicKedWelshEr
Artemis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 1
Team Averages
Level 89
1,583 SR
1,357 Elo+

VS

Team Averages
Level 110
1,402 SR
1,651 Elo+
Awilix
Awilix
GoldenBoy49er
Awilix
Level 126
God Stats
2W - 0L
1,594 SR
Queue Stats
46W - 17L
1,694 Elo+
Party 2
Sol
Sol
LegendaryMangoz
Sol
Level 100
God Stats
2W - 1L
1,226 SR
Queue Stats
29W - 15L
1,602 Elo+
Party 2
Cerberus
Cerberus
SandMan631
Cerberus
Level 86
God Stats
1W - 0L
1,287 SR
Queue Stats
26W - 13L
1,623 Elo+
Party 2
Amaterasu
Amaterasu
halomaster813
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 5 / 1
8,449
704
10,883
12,373
7,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Raz Parsec
Cthulhu
13
1 / 7 / 2
7,883
657
6,341
13,156
11,909
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Thaseos
Tsukuyomi
15
1 / 6 / 3
9,044
754
5,004
11,882
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
14
1 / 6 / 1
8,505
709
6,713
9,624
2,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 4
11,303
942
15,776
10,737
5,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 6
10,261
855
10,446
7,980
3,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
SandMan631
Cerberus
15
2 / 1 / 15
10,069
839
7,316
14,570
16,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
halomaster813
Amaterasu
17
4 / 1 / 10
10,616
885
5,987
10,673
9,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
24
24
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
5
1
0.7
W
13
3
4
5
W
5
1
6
8
L
Cthulhu
Raz Parsec
Cthulhu
1
7
2
0.29
W
Cerberus
SandMan631
Cerberus
2
1
15
9.5
L
Tsukuyomi
Thaseos
Tsukuyomi
1
6
3
0.42
L
Artemis
1
6
1
0.25
W
Amaterasu
halomaster813
Amaterasu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,941
Damage
39,525
47,035
Taken
43,960
26,767
Mitigated
34,639
7,055
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,883
677
686
3,351
12,373
7,564
0
5,397
6,976
29,614
0
W
15,776
6,695
0
571
10,737
5,376
1,752
4,066
6,671
0
37,119
W
10,446
3,023
0
5,400
7,980
3,900
2,780
2,652
5,328
44,408
0
L
Cthulhu
Raz Parsec
Cthulhu
6,341
527
591
558
13,156
11,909
0
4,682
8,474
20,807
0
W
Cerberus
SandMan631
Cerberus
7,316
90
0
4,467
14,570
16,055
470
7,263
7,307
19,957
0
L
Tsukuyomi
Thaseos
Tsukuyomi
5,004
1,836
0
900
11,882
4,383
0
4,359
7,523
0
29,538
L
Artemis
6,713
2,037
0
969
9,624
2,911
0
3,775
5,849
0
21,384
W
Amaterasu
halomaster813
Amaterasu
5,987
2,294
0
4,267
10,673
9,308
3,011
4,134
6,539
0
40,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
42,249
173
Minions Killed
214
8
Camps Cleared
13
771,098
Distance Traveled
990,501
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,449
704
54
5
3
184,559
0
W
Awilix
11,303
942
41
3
3
280,337
2
W
Sol
10,261
855
68
6
0
202,968
1
L
Cthulhu
7,883
657
30
3
1
185,459
1
W
Cerberus
10,069
839
34
3
3
222,019
3
L
Tsukuyomi
9,044
754
55
5
3
215,257
0
L
Artemis
8,505
709
34
3
1
185,823
2
W
Amaterasu
10,616
885
71
6
7
285,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role