Player Matchup

Hades
Hades
Exp1osive Zebra
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,275 Elo+
Party 2
Cabrakan
Cabrakan
MainstreamG
Cabrakan
Level 65
God Stats
1W - 1L
1,227 SR
Queue Stats
5W - 10L
1,242 Elo+
Party 2
Danzaburou
Danzaburou
SenpaiSamakuun
Danzaburou
Level 116
God Stats
1W - 1L
1,215 SR
Queue Stats
4W - 7L
1,324 Elo+
Party 2
Team Averages
Level 82
1,314 SR
1,280 Elo+

VS

Team Averages
Level 111
1,526 SR
1,489 Elo+
Set
Set
FatDaddyDonut
Set
Level 122
God Stats
0W - 2L
1,374 SR
Queue Stats
15W - 38L
1,439 Elo+
Party 1
Mulan
Mulan
IMInTheBoxx
Mulan
Level 104
God Stats
26W - 29L
1,500 SR
Queue Stats
70W - 80L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
pitito48
Kukulkan
Level 106
God Stats
3W - 4L
1,704 SR
Queue Stats
176W - 212L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 5
13,119
772
12,143
16,110
11,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MainstreamG
Cabrakan
16
3 / 6 / 13
11,810
695
11,085
17,902
16,113
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SenpaiSamakuun
Danzaburou
17
5 / 4 / 8
13,066
769
8,888
11,410
5,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 9
11,631
684
7,419
11,092
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 5 / 9
11,530
678
16,843
19,196
20,343
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
pitito48
Kukulkan
16
5 / 5 / 11
11,604
683
11,822
10,006
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
16
Kills
17
17
Deaths
16
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
7
5
1.5
L
5
6
9
1.58
L
7
5
9
2.3
W
Cabrakan
MainstreamG
Cabrakan
3
6
13
1.58
W
Danzaburou
SenpaiSamakuun
Danzaburou
5
4
8
2.25
L
Kukulkan
pitito48
Kukulkan
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
36,084
45,422
Taken
40,294
32,821
Mitigated
31,038
7,110
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,143
787
741
4,266
16,110
11,128
817
4,021
12,089
42,633
0
L
7,419
3,147
0
853
11,092
6,746
0
8,849
2,243
0
21,208
L
16,843
3,100
0
3,715
19,196
20,343
165
9,827
9,369
342
43,013
W
Cabrakan
MainstreamG
Cabrakan
11,085
822
0
490
17,902
16,113
144
5,466
12,436
21,506
0
W
Danzaburou
SenpaiSamakuun
Danzaburou
8,888
2,875
320
1,293
11,410
5,580
1,830
3,505
7,905
0
48,181
L
Kukulkan
pitito48
Kukulkan
11,822
726
0
1,786
10,006
3,949
922
5,001
4,882
54,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
34,765
161
Minions Killed
203
6
Camps Cleared
10
858,603
Distance Traveled
847,321
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,119
772
54
3
6
272,683
1
L
Set
11,631
684
31
2
2
265,095
2
L
Mulan
11,530
678
56
3
7
272,379
3
W
Cabrakan
11,810
695
17
1
0
294,798
3
W
Danzaburou
13,066
769
90
5
0
291,122
2
L
Kukulkan
11,604
683
116
7
1
309,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role