Player Matchup

Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Gunnishment
Hera
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 160L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
JohnnyNoSpleen
Nu Wa
Level 157
God Stats
5W - 5L
1,414 SR
Queue Stats
542W - 551L
1,553 Elo+
Party 1
Janus
Janus
LeMetalFonz89
Janus
Level 158
God Stats
4W - 9L
1,261 SR
Queue Stats
385W - 395L
1,556 Elo+
Party 1
Kuzenbo
Kuzenbo
XxAL000NxX
Kuzenbo
Level 144
God Stats
1W - 0L
1,328 SR
Queue Stats
45W - 55L
1,476 Elo+
Solo
Team Averages
Level 144
1,401 SR
1,529 Elo+

VS

Team Averages
Level 114
1,547 SR
1,501 Elo+
Rama
Rama
BBAです
Rama
Level 49
God Stats
0W - 1L
1,240 SR
Queue Stats
4W - 14L
1,213 Elo+
Solo
Eset
Eset
Green-Evil
Eset
Level 157
God Stats
2W - 5L
1,642 SR
Queue Stats
160W - 138L
1,622 Elo+
Party 2
Xbalanque
Xbalanque
Omnipresentninja
Xbalanque
Level 125
God Stats
0W - 2L
1,836 SR
Queue Stats
16W - 13L
1,554 Elo+
Solo
Freya
Freya
The510Hercules
Freya
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 109L
1,578 Elo+
Party 2
Apollo
Apollo
ZulDemon
Apollo
Level 85
God Stats
6W - 6L
1,518 SR
Queue Stats
636W - 653L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
8 / 4 / 10
10,363
942
11,640
10,298
3,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 4 / 14
9,725
884
11,219
8,923
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 16
10,116
920
15,253
7,001
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 6
9,025
820
4,473
3,404
1,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
XxAL000NxX
Kuzenbo
16
1 / 2 / 17
8,917
811
7,935
10,405
15,470
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
5 / 5 / 1
8,596
781
5,784
13,054
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 4
8,224
748
5,360
11,023
3,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
14
1 / 4 / 5
7,871
716
8,927
9,795
3,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 4 / 4
9,599
873
8,156
13,213
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
ZulDemon
Apollo
13
1 / 6 / 5
7,933
721
5,591
11,019
3,602
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
25
Kills
12
13
Deaths
25
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
4
10
3.25
L
Rama
5
5
1
1.1
L
1
6
4
0.5
W
6
4
14
3.25
W
7
2
16
7.5
W
3
1
6
6
L
Xbalanque
1
4
5
0.88
L
4
4
4
1.5
W
Kuzenbo
XxAL000NxX
Kuzenbo
1
2
17
4.75
L
Apollo
ZulDemon
Apollo
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,520
Damage
33,818
40,031
Taken
58,104
26,927
Mitigated
20,610
15,124
Healing
19,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,640
4,670
1,787
2,245
10,298
3,947
1,307
2,886
7,412
0
24,973
L
Rama
5,784
2,914
1,284
2,678
13,054
4,735
456
7,956
5,098
0
19,061
L
5,360
145
1,715
2,219
11,023
3,986
0
8,607
2,416
20,919
0
W
11,219
2,146
802
1,396
8,923
3,631
1,036
3,226
5,697
23,044
0
W
15,253
4,292
2,512
2,168
7,001
2,714
857
2,284
4,717
29,900
0
W
4,473
420
1,269
712
3,404
1,165
481
482
2,922
11,637
0
L
Xbalanque
8,927
1,917
1,025
1,423
9,795
3,489
727
4,957
4,838
0
28,647
L
8,156
2,195
901
5,431
13,213
4,798
334
9,449
3,764
23,886
0
W
Kuzenbo
XxAL000NxX
Kuzenbo
7,935
2,327
42
2,191
10,405
15,470
849
4,638
5,767
10,536
0
L
Apollo
ZulDemon
Apollo
5,591
2,630
1,158
1,258
11,019
3,602
102
7,911
3,108
0
14,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,146
Gold Earned
42,223
113
Minions Killed
144
0
Camps Cleared
0
917,473
Distance Traveled
935,205
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,363
942
29
3
0
183,489
1
L
Rama
8,596
781
28
3
0
165,462
1
L
Eset
8,224
748
21
2
0
209,945
0
W
Hera
9,725
884
31
3
0
193,187
0
W
Nu Wa
10,116
920
28
3
0
221,514
0
W
Janus
9,025
820
21
2
0
94,136
0
L
Xbalanque
7,871
716
40
4
0
203,109
0
L
Freya
9,599
873
37
3
0
173,807
0
W
Kuzenbo
8,917
811
4
0
0
225,147
3
L
Apollo
7,933
721
18
2
0
182,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role