Player Matchup

Loki
Loki
BeatHerBackIn
Loki
Level 23
God Stats
26W - 21L
1,656 SR
Queue Stats
176W - 183L
1,416 Elo+
Solo
Ymir
Ymir
CLPTF
Ymir
Level 14
God Stats
4W - 3L
1,252 SR
Queue Stats
78W - 79L
1,331 Elo+
Solo
Chiron
Chiron
LilJeddyFL
Chiron
Level 4
God Stats
5W - 12L
1,466 SR
Queue Stats
11W - 20L
1,179 Elo+
Solo
Guan Yu
Guan Yu
Mr-Tokyo4
Guan Yu
Level 3
God Stats
1W - 4L
1,512 SR
Queue Stats
12W - 15L
1,307 Elo+
Solo
Mercury
Mercury
bubabanshee
Mercury
Level 22
God Stats
4W - 10L
1,237 SR
Queue Stats
40W - 56L
1,249 Elo+
Solo
Team Averages
Level 13
1,425 SR
1,296 Elo+

VS

Team Averages
Level 35
1,510 SR
1,346 Elo+
Kukulkan
Kukulkan
BeastHunter047
Kukulkan
Level 7
God Stats
3W - 4L
1,371 SR
Queue Stats
45W - 47L
1,269 Elo+
Solo
Ullr
Ullr
Dane Wrathborn
Ullr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,094 Elo+
Solo
Ratatoskr
Ratatoskr
IIIAMJUAN
Ratatoskr
Level 4
God Stats
4W - 7L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Fenrir
Fenrir
Julilooko00
Fenrir
Level 17
God Stats
8W - 10L
1,410 SR
Queue Stats
13W - 16L
1,281 Elo+
Solo
Zeus
Zeus
SetSolo
Zeus
Level 132
God Stats
13W - 4L
1,770 SR
Queue Stats
193W - 171L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 8 / 5
13,519
501
21,688
26,714
12,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
CLPTF
Ymir
15
4 / 7 / 8
10,937
405
12,957
31,145
37,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
LilJeddyFL
Chiron
17
8 / 9 / 1
11,473
425
8,445
17,213
4,926
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Mr-Tokyo4
Guan Yu
15
1 / 10 / 8
10,198
378
9,906
27,559
25,210
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
bubabanshee
Mercury
17
8 / 12 / 6
11,893
440
14,323
26,654
9,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 9 / 8
12,451
461
13,427
14,940
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 16
11,095
411
9,563
27,443
10,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
IIIAMJUAN
Ratatoskr
17
6 / 13 / 9
12,310
456
16,929
17,756
10,899
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
19
14 / 4 / 7
14,063
521
26,090
20,029
15,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
SetSolo
Zeus
20
21 / 4 / 4
16,658
617
38,905
23,733
28,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
89
36
Kills
45
46
Deaths
38
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
9
8
0.89
L
15
8
5
2.19
L
Ymir
CLPTF
Ymir
4
7
8
1.14
W
0
8
16
1
W
Ratatoskr
IIIAMJUAN
Ratatoskr
6
13
9
0.81
W
Fenrir
14
4
7
4.38
L
Chiron
LilJeddyFL
Chiron
8
9
1
0.94
L
Guan Yu
Mr-Tokyo4
Guan Yu
1
10
8
0.5
W
Zeus
SetSolo
Zeus
21
4
4
5.75
L
Mercury
bubabanshee
Mercury
8
12
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,319
Damage
104,914
129,285
Taken
103,901
88,811
Mitigated
70,454
19,461
Healing
20,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
13,427
1,342
0
581
14,940
5,804
1,120
499
14,441
67,760
0
L
21,688
11,292
0
42
26,714
12,038
1,591
18,960
7,754
0
65,754
L
Ymir
CLPTF
Ymir
12,957
2,596
78
3,376
31,145
37,088
524
7,364
23,781
41,213
0
W
9,563
5,486
0
6,569
27,443
10,171
1,574
2,748
24,695
0
43,789
W
Ratatoskr
IIIAMJUAN
Ratatoskr
16,929
5,082
0
383
17,756
10,899
1,996
2,833
14,923
0
53,787
W
Fenrir
26,090
7,201
0
2,553
20,029
15,416
1,386
5,897
14,132
0
90,461
L
Chiron
LilJeddyFL
Chiron
8,445
3,506
130
3,054
17,213
4,926
454
1,849
15,364
0
40,659
L
Guan Yu
Mr-Tokyo4
Guan Yu
9,906
1,829
2,867
6,148
27,559
25,210
0
8,393
19,166
0
38,131
W
Zeus
SetSolo
Zeus
38,905
7,726
268
10,623
23,733
28,164
4,000
980
22,753
119,219
0
L
Mercury
bubabanshee
Mercury
14,323
5,576
0
3,766
26,654
9,549
600
15,766
10,888
0
70,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,020
Gold Earned
66,577
374
Minions Killed
523
0
Camps Cleared
0
2,215,899
Distance Traveled
2,382,736
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,451
461
125
5
0
472,763
0
L
Loki
13,519
501
88
3
0
476,029
1
L
Ymir
10,937
405
53
2
0
424,066
2
W
Ullr
11,095
411
58
2
0
475,573
7
W
Ratatoskr
12,310
456
59
2
0
489,815
0
W
Fenrir
14,063
521
100
4
0
544,234
0
L
Chiron
11,473
425
69
3
0
414,264
0
L
Guan Yu
10,198
378
57
2
0
404,363
0
W
Zeus
16,658
617
181
7
0
400,351
6
L
Mercury
11,893
440
107
4
0
497,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role