Player Matchup

Anubis
Anubis
Feyla420
Anubis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 20L
1,478 Elo+
Party 2
Arachne
Arachne
TheWetSovietBear
Arachne
Level 127
God Stats
2W - 1L
1,941 SR
Queue Stats
67W - 51L
1,698 Elo+
Party 2
Charybdis
Charybdis
kingable
Charybdis
Level 55
God Stats
2W - 0L
1,947 SR
Queue Stats
59W - 30L
1,593 Elo+
Party 2
Team Averages
Level 69
1,796 SR
1,590 Elo+

VS

Team Averages
Level 48
1,720 SR
1,474 Elo+
Hou Yi
Hou Yi
Chaosweapon1
Hou Yi
Level 29
God Stats
4W - 2L
1,700 SR
Queue Stats
33W - 38L
1,504 Elo+
Party 1
Sol
Sol
Keetchwa
Sol
Level 54
God Stats
4W - 2L
1,763 SR
Queue Stats
32W - 48L
1,434 Elo+
Party 1
Osiris
Osiris
iTzExalted
Osiris
Level 61
God Stats
2W - 2L
1,696 SR
Queue Stats
56W - 73L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Feyla420
Anubis
16
7 / 5 / 7
11,774
736
10,814
9,265
5,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 12
11,923
745
8,646
17,836
17,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
kingable
Charybdis
15
8 / 6 / 7
12,003
750
15,703
12,288
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 9 / 11
11,039
690
11,520
17,265
5,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 6 / 5
11,298
706
11,848
12,055
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Osiris
iTzExalted
Osiris
13
4 / 4 / 8
10,617
664
10,012
17,184
25,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
19
Kills
13
13
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
9
11
0.83
W
Anubis
Feyla420
Anubis
7
5
7
2.1
L
7
6
5
1.58
W
4
2
12
5
L
Osiris
iTzExalted
Osiris
4
4
8
2
W
Charybdis
kingable
Charybdis
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,163
Damage
33,380
39,389
Taken
46,504
26,512
Mitigated
35,658
9,652
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
11,520
5,012
0
2,948
17,265
5,901
646
4,030
13,235
0
42,878
W
Anubis
Feyla420
Anubis
10,814
229
0
2,585
9,265
5,020
744
2,613
6,391
42,335
0
L
11,848
3,104
0
2,988
12,055
3,906
93
4,503
7,552
29,937
1,853
W
8,646
6,083
0
5,408
17,836
17,113
0
6,262
10,727
127
13,032
L
Osiris
iTzExalted
Osiris
10,012
1,667
0
1,821
17,184
25,851
235
3,125
14,059
0
20,379
W
Charybdis
kingable
Charybdis
15,703
9,444
0
1,659
12,288
4,379
2,129
2,560
9,286
0
55,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
32,954
153
Minions Killed
181
7
Camps Cleared
6
852,764
Distance Traveled
778,324
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,039
690
100
6
5
255,210
3
W
Anubis
11,774
736
57
4
3
283,736
3
L
Sol
11,298
706
51
3
1
227,977
0
W
Arachne
11,923
745
7
0
0
309,723
6
L
Osiris
10,617
664
30
2
0
295,137
1
W
Charybdis
12,003
750
89
6
4
259,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role