Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Dreast092
Sun Wukong
Level 123
God Stats
7W - 7L
1,703 SR
Queue Stats
365W - 456L
1,419 Elo+
Party 1
Merlin
Merlin
GoldenClouder
Merlin
Level 125
God Stats
30W - 39L
1,419 SR
Queue Stats
716W - 854L
1,389 Elo+
Party 1
Pele
Pele
UrieLc
Pele
Level 88
God Stats
1W - 2L
1,485 SR
Queue Stats
575W - 705L
1,427 Elo+
Party 1
Team Averages
Level 110
1,522 SR
1,447 Elo+

VS

Team Averages
Level 93
1,552 SR
1,441 Elo+
Aphrodite
Aphrodite
BigBooty89
Aphrodite
Level 86
God Stats
5W - 6L
1,451 SR
Queue Stats
601W - 661L
1,473 Elo+
Party 2
Chang'e
Chang'e
KingOfSwag24
Chang'e
Level 85
God Stats
234W - 204L
1,446 SR
Queue Stats
558W - 614L
1,378 Elo+
Party 2
Bacchus
Bacchus
autisticcowboy
Bacchus
Level 60
God Stats
38W - 48L
1,477 SR
Queue Stats
238W - 247L
1,453 Elo+
Party 3
Kali
Kali
bigdaddyhallett1
Kali
Level 145
God Stats
16W - 15L
1,538 SR
Queue Stats
184W - 192L
1,455 Elo+
Party 3
Rama
Rama
cr4zyman69
Rama
Level 87
God Stats
13W - 6L
1,848 SR
Queue Stats
139W - 143L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 3 / 2
4,633
463
2,369
6,353
1,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
 
Yemoja
6
1 / 1 / 1
4,449
445
1,693
5,763
1,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Dreast092
Sun Wukong
10
1 / 3 / 0
5,148
515
2,471
7,669
5,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 1
4,430
443
2,603
3,684
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
UrieLc
Pele
9
1 / 4 / 2
5,225
523
3,570
7,490
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigBooty89
Aphrodite
10
1 / 0 / 1
5,761
576
1,629
3,389
1,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
KingOfSwag24
Chang'e
11
2 / 1 / 2
6,701
670
5,488
6,504
2,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 1 / 4
5,437
544
5,789
7,542
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
7 / 0 / 1
6,688
669
4,060
5,611
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 5
5,861
586
3,855
4,505
1,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
13
13
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
2
0.33
L
Yemoja
 
Yemoja
1
1
1
1.5
W
Aphrodite
BigBooty89
Aphrodite
1
0
1
1.5
L
Sun Wukong
Dreast092
Sun Wukong
1
3
0
0.33
L
0
2
1
0.25
W
Chang'e
KingOfSwag24
Chang'e
2
1
2
3
L
Pele
UrieLc
Pele
1
4
2
0.5
W
2
1
4
4
W
7
0
1
7.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,706
Damage
20,821
30,959
Taken
27,551
12,415
Mitigated
13,144
9,709
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,369
917
0
920
6,353
1,667
0
2,295
4,058
0
21,115
L
Yemoja
 
Yemoja
1,693
596
1,312
1,832
5,763
1,951
0
2,111
3,652
5,389
0
W
Aphrodite
BigBooty89
Aphrodite
1,629
462
1,015
2,452
3,389
1,550
322
966
2,423
30,368
0
L
Sun Wukong
Dreast092
Sun Wukong
2,471
387
0
2,721
7,669
5,905
0
4,236
3,433
0
24,339
L
2,603
177
0
870
3,684
979
0
1,606
2,078
18,655
0
W
Chang'e
KingOfSwag24
Chang'e
5,488
343
231
4,237
6,504
2,880
281
0
6,504
38,111
0
L
Pele
UrieLc
Pele
3,570
1,120
0
2,054
7,490
1,913
0
2,658
4,832
0
21,717
W
5,789
1,013
0
2,701
7,542
5,182
102
1,653
5,889
13,297
0
W
4,060
2,036
0
2,402
5,611
2,304
150
905
4,706
0
28,401
W
3,855
3,005
0
1,640
4,505
1,228
708
772
3,733
0
32,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
30,448
176
Minions Killed
284
0
Camps Cleared
0
918,469
Distance Traveled
975,379
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,633
463
42
4
0
172,344
2
L
Yemoja
4,449
445
11
1
0
176,369
2
W
Aphrodite
5,761
576
46
5
0
203,078
4
L
Sun Wukong
5,148
515
37
4
0
194,498
5
L
Merlin
4,430
443
40
4
0
177,558
4
W
Chang'e
6,701
670
88
9
0
161,879
2
L
Pele
5,225
523
46
5
0
197,700
0
W
Bacchus
5,437
544
15
2
0
200,019
0
W
Kali
6,688
669
65
7
0
236,175
0
W
Rama
5,861
586
70
7
0
174,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role