Player Matchup

He Bo
He Bo
 
He Bo
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Spikedaddy
Kumbhakarna
Level 30
God Stats
4W - 2L
1,616 SR
Queue Stats
124W - 136L
1,511 Elo+
Party 2
Anhur
Anhur
sneakydolphin11
Anhur
Level 86
God Stats
6W - 10L
1,491 SR
Queue Stats
76W - 92L
1,497 Elo+
Solo
Team Averages
Level 49
1,536 SR
1,503 Elo+

VS

Team Averages
Level 79
1,596 SR
1,570 Elo+
Bacchus
Bacchus
DaBaby3484
Bacchus
Level 44
God Stats
18W - 14L
1,538 SR
Queue Stats
114W - 136L
1,480 Elo+
Party 1
Ah Puch
Ah Puch
SonofZeus77
Ah Puch
Level 147
God Stats
8W - 6L
1,601 SR
Queue Stats
441W - 278L
1,738 Elo+
Solo
Awilix
Awilix
TTVDaBaby
Awilix
Level 46
God Stats
0W - 2L
1,650 SR
Queue Stats
43W - 44L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
12 / 4 / 4
12,748
797
17,115
12,862
6,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Spikedaddy
Kumbhakarna
16
4 / 1 / 15
12,506
782
7,773
16,021
21,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 9
10,892
681
12,856
11,610
5,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaBaby3484
Bacchus
13
1 / 6 / 7
10,715
670
6,704
17,904
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
SonofZeus77
Ah Puch
14
5 / 6 / 2
10,812
676
18,373
13,649
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
TTVDaBaby
Awilix
13
2 / 8 / 4
9,579
599
6,278
11,638
4,021
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
20
Kills
8
8
Deaths
20
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
4
4
3.5
L
Bacchus
DaBaby3484
Bacchus
1
6
7
0.75
L
Ah Puch
SonofZeus77
Ah Puch
5
6
2
1
W
Kumbhakarna
Spikedaddy
Kumbhakarna
4
1
15
11.5
L
Awilix
TTVDaBaby
Awilix
2
8
4
0.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
31,355
40,493
Taken
43,191
32,937
Mitigated
27,888
8,828
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,115
822
0
2,594
12,862
6,150
0
10,377
2,485
49,798
0
L
Bacchus
DaBaby3484
Bacchus
6,704
1,044
0
2,931
17,904
19,080
13
8,880
9,024
17,950
0
L
Ah Puch
SonofZeus77
Ah Puch
18,373
489
0
1,930
13,649
4,787
135
10,613
3,036
53,107
0
W
Kumbhakarna
Spikedaddy
Kumbhakarna
7,773
836
0
3,248
16,021
21,641
388
9,390
6,631
25,711
0
L
Awilix
TTVDaBaby
Awilix
6,278
2,983
0
750
11,638
4,021
0
5,933
5,705
0
28,714
W
12,856
6,393
0
2,986
11,610
5,146
2,450
5,834
5,776
0
55,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,146
Gold Earned
31,106
189
Minions Killed
158
10
Camps Cleared
5
852,583
Distance Traveled
858,649
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,748
797
80
5
7
258,430
2
L
Bacchus
10,715
670
15
1
2
276,247
5
L
Ah Puch
10,812
676
96
6
0
287,114
1
W
Kumbhakarna
12,506
782
20
1
1
314,813
2
L
Awilix
9,579
599
47
3
3
295,288
5
W
Anhur
10,892
681
89
6
2
279,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role