Player Matchup

Ymir
Ymir
Glksdjf
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,637 Elo+
Party 1
Poseidon
Poseidon
GoldenBalmung
Poseidon
Level 80
God Stats
2W - 2L
1,678 SR
Queue Stats
117W - 121L
1,577 Elo+
Party 1
Thanatos
Thanatos
Hombart2
Thanatos
Level 124
God Stats
64W - 44L
1,667 SR
Queue Stats
158W - 134L
1,628 Elo+
Party 1
Anhur
Anhur
XCQCGunner67X
Anhur
Level 154
God Stats
3W - 2L
1,570 SR
Queue Stats
149W - 144L
1,630 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bantonbaby
Kumbhakarna
Level 106
God Stats
3W - 0L
1,849 SR
Queue Stats
70W - 68L
1,570 Elo+
Party 1
Team Averages
Level 98
1,653 SR
1,608 Elo+

VS

Team Averages
Level 61
1,572 SR
1,573 Elo+
Thanatos
Thanatos
Cathect
Thanatos
Level 157
God Stats
2W - 3L
1,650 SR
Queue Stats
164W - 116L
1,682 Elo+
Party 2
Osiris
Osiris
Cheeseypoof
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,454 Elo+
Party 3
Danzaburou
Danzaburou
Jawnski
Danzaburou
Level 23
God Stats
28W - 28L
1,632 SR
Queue Stats
69W - 66L
1,631 Elo+
Party 2
Ares
Ares
Palatapus
Ares
Level 49
God Stats
14W - 14L
1,577 SR
Queue Stats
295W - 236L
1,691 Elo+
Party 2
He Bo
He Bo
Theodesius
He Bo
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 182L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Glksdjf
Ymir
13
1 / 5 / 20
8,907
524
3,363
13,320
9,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
GoldenBalmung
Poseidon
15
4 / 5 / 10
10,170
598
6,374
9,168
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Hombart2
Thanatos
18
13 / 4 / 7
12,111
712
16,837
12,675
5,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
7 / 1 / 10
11,376
669
9,184
7,753
2,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
bantonbaby
Kumbhakarna
17
6 / 2 / 4
10,711
630
6,237
11,911
9,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cathect
Thanatos
15
9 / 6 / 3
9,794
576
9,291
13,083
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
15
2 / 3 / 0
8,934
526
5,572
10,356
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Jawnski
Danzaburou
12
2 / 7 / 5
7,986
470
4,267
10,487
2,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
10
0 / 7 / 9
7,173
422
2,971
15,908
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
11
2 / 8 / 5
7,629
449
3,980
7,930
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
31
Kills
15
17
Deaths
31
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cathect
Thanatos
9
6
3
1.75
L
Osiris
2
3
0
0.67
W
Ymir
Glksdjf
Ymir
1
5
20
2.2
W
Poseidon
GoldenBalmung
Poseidon
4
5
10
1.8
W
Thanatos
Hombart2
Thanatos
13
4
7
4.13
L
Danzaburou
Jawnski
Danzaburou
2
7
5
0.64
L
Ares
0
7
9
0.64
L
He Bo
2
8
5
0.56
W
7
1
10
12
W
Kumbhakarna
bantonbaby
Kumbhakarna
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,995
Damage
26,081
54,827
Taken
57,764
31,526
Mitigated
29,278
23,832
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cathect
Thanatos
9,291
3,217
0
9,237
13,083
5,389
0
1,774
11,185
0
54,177
L
Osiris
5,572
2,054
0
1,522
10,356
6,752
0
5,199
5,153
2,990
51,150
W
Ymir
Glksdjf
Ymir
3,363
511
292
1,319
13,320
9,951
318
3,830
9,322
20,033
0
W
Poseidon
GoldenBalmung
Poseidon
6,374
688
0
877
9,168
3,161
532
1,514
7,592
60,723
0
W
Thanatos
Hombart2
Thanatos
16,837
6,331
0
14,152
12,675
5,721
1,591
2,195
10,399
0
88,850
L
Danzaburou
Jawnski
Danzaburou
4,267
1,940
0
1,312
10,487
2,496
0
2,002
8,459
0
43,664
L
Ares
2,971
111
0
589
15,908
12,622
0
3,992
11,844
24,744
0
L
He Bo
3,980
169
0
0
7,930
2,019
0
2,877
4,887
22,463
0
W
9,184
5,351
0
4,152
7,753
2,916
2,858
1,834
5,870
0
95,836
W
Kumbhakarna
bantonbaby
Kumbhakarna
6,237
1,281
114
2,926
11,911
9,777
451
2,359
8,690
51,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,275
Gold Earned
41,516
510
Minions Killed
362
0
Camps Cleared
0
1,728,771
Distance Traveled
1,476,564
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,794
576
84
5
0
298,514
3
L
Osiris
8,934
526
114
7
0
309,495
2
W
Ymir
8,907
524
36
2
0
325,735
0
W
Poseidon
10,170
598
114
7
0
319,636
5
W
Thanatos
12,111
712
118
7
0
398,421
3
L
Danzaburou
7,986
470
75
4
0
303,717
2
L
Ares
7,173
422
36
2
0
292,879
3
L
He Bo
7,629
449
53
3
0
271,959
0
W
Anhur
11,376
669
150
9
0
339,802
8
W
Kumbhakarna
10,711
630
92
5
0
345,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role