Player Matchup

Neith
Neith
Aiákos
Neith
Level 16
God Stats
0W - 1L
1,721 SR
Queue Stats
4W - 10L
1,360 Elo+
Solo
Sylvanus
Sylvanus
Beorngard
Sylvanus
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 26L
1,653 Elo+
Solo
Geb
Geb
DIsForFlash
Geb
Level 16
God Stats
2W - 1L
1,700 SR
Queue Stats
25W - 20L
1,479 Elo+
Party 1
Tiamat
Tiamat
QuirkyPenguin
Tiamat
Level 28
God Stats
1W - 2L
1,744 SR
Queue Stats
19W - 15L
1,472 Elo+
Party 1
Nike
Nike
j0179664
Nike
Level 17
God Stats
7W - 20L
1,391 SR
Queue Stats
37W - 50L
1,487 Elo+
Solo
Team Averages
Level 18
1,611 SR
1,490 Elo+

VS

Team Averages
Level 16
1,553 SR
1,472 Elo+
Vulcan
Vulcan
AlphaShadow43
Vulcan
Level 21
God Stats
10W - 3L
1,700 SR
Queue Stats
31W - 17L
1,575 Elo+
Solo
Amaterasu
Amaterasu
MARTREd
Amaterasu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,414 Elo+
Solo
Ymir
Ymir
Parvish98
Ymir
Level 6
God Stats
1W - 1L
1,247 SR
Queue Stats
2W - 4L
1,175 Elo+
Solo
Gilgamesh
Gilgamesh
RadioDemon16
Gilgamesh
Level 17
God Stats
2W - 5L
1,601 SR
Queue Stats
20W - 24L
1,554 Elo+
Solo
Xbalanque
Xbalanque
victormgb01
Xbalanque
Level 29
God Stats
1W - 0L
1,714 SR
Queue Stats
87W - 66L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aiákos
Neith
9
0 / 3 / 0
5,690
438
3,665
8,426
2,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Beorngard
Sylvanus
12
2 / 2 / 4
7,043
542
7,101
9,427
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 2
5,314
409
1,739
9,289
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
6,139
472
4,051
7,348
3,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
11
9 / 2 / 1
7,746
596
7,403
10,402
6,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,043
619
10,202
6,113
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MARTREd
Amaterasu
9
0 / 6 / 2
5,760
443
2,281
6,736
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
10
0 / 2 / 8
6,238
480
2,077
7,946
4,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
RadioDemon16
Gilgamesh
12
3 / 3 / 3
7,229
556
5,017
7,751
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
victormgb01
Xbalanque
15
4 / 0 / 1
8,402
646
8,731
10,199
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
12
Kills
12
14
Deaths
12
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Aiákos
Neith
0
3
0
0
W
5
1
2
6
L
Sylvanus
Beorngard
Sylvanus
2
2
4
2
L
0
4
2
0.25
W
Amaterasu
MARTREd
Amaterasu
0
6
2
0.17
W
Ymir
0
2
8
2
L
1
3
1
0.5
W
Gilgamesh
RadioDemon16
Gilgamesh
3
3
3
1.5
L
Nike
9
2
1
4.75
W
Xbalanque
victormgb01
Xbalanque
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
28,308
44,892
Taken
38,745
19,447
Mitigated
17,034
10,234
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aiákos
Neith
3,665
1,525
0
2,366
8,426
2,115
28
0
8,426
0
25,935
W
10,202
4,510
0
1,252
6,113
2,377
1,024
2,804
3,211
59,660
0
L
Sylvanus
Beorngard
Sylvanus
7,101
1,218
784
3,314
9,427
3,423
313
2,508
6,919
38,156
0
L
1,739
451
0
285
9,289
4,262
0
3,017
6,272
9,885
0
W
Amaterasu
MARTREd
Amaterasu
2,281
595
0
773
6,736
3,968
284
2,158
4,496
0
13,741
W
Ymir
2,077
381
0
289
7,946
4,003
93
3,482
4,266
11,979
0
L
4,051
739
54
1,595
7,348
3,557
134
4,210
3,091
29,552
0
W
Gilgamesh
RadioDemon16
Gilgamesh
5,017
915
0
1,450
7,751
3,014
413
2,379
5,228
0
38,731
L
Nike
7,403
982
0
1,836
10,402
6,090
264
2,544
7,608
0
30,537
W
Xbalanque
victormgb01
Xbalanque
8,731
4,031
0
5,014
10,199
3,672
906
1,688
8,411
0
67,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
35,672
236
Minions Killed
361
0
Camps Cleared
0
1,176,482
Distance Traveled
1,234,479
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,690
438
35
3
0
246,947
0
W
Vulcan
8,043
619
125
10
0
262,285
3
L
Sylvanus
7,043
542
70
5
0
232,185
1
L
Geb
5,314
409
22
2
0
237,282
1
W
Amaterasu
5,760
443
30
2
0
242,695
1
W
Ymir
6,238
480
17
1
0
238,197
1
L
Tiamat
6,139
472
54
4
0
219,020
0
W
Gilgamesh
7,229
556
72
6
0
254,533
1
L
Nike
7,746
596
55
4
0
241,048
0
W
Xbalanque
8,402
646
117
9
0
236,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role