Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Papalloryo
Charybdis
Level 20
God Stats
26W - 41L
1,321 SR
Queue Stats
409W - 502L
1,265 Elo+
Solo
Fenrir
Fenrir
daperfectgabriel
Fenrir
Level 16
God Stats
10W - 12L
1,488 SR
Queue Stats
32W - 59L
1,219 Elo+
Solo
Kukulkan
Kukulkan
nuclear9961
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
pzurp
Sun Wukong
Level 3
God Stats
2W - 3L
1,116 SR
Queue Stats
2W - 4L
925 Elo+
Solo
Team Averages
Level 13
1,385 SR
1,282 Elo+

VS

Team Averages
Level 18
1,458 SR
1,334 Elo+
Ymir
Ymir
ChunibyoPanda
Ymir
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Faiella
Zhong Kui
Level 18
God Stats
1W - 1L
1,525 SR
Queue Stats
17W - 19L
1,371 Elo+
Solo
Danzaburou
Danzaburou
JuncleDoc
Danzaburou
Level 28
God Stats
16W - 19L
1,416 SR
Queue Stats
70W - 112L
1,250 Elo+
Party 1
Anhur
Anhur
MittensLeRhino
Anhur
Level 15
God Stats
10W - 9L
1,543 SR
Queue Stats
12W - 15L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
StudMuffin336
Tsukuyomi
Level 26
God Stats
5W - 9L
1,304 SR
Queue Stats
16W - 27L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
3 / 4 / 6
7,385
462
4,570
11,068
6,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Papalloryo
Charybdis
11
4 / 4 / 2
7,228
452
4,636
9,192
2,294
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 8 / 2
8,527
533
7,284
12,017
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
nuclear9961
Kukulkan
12
1 / 3 / 6
7,360
460
5,957
6,850
2,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
pzurp
Sun Wukong
12
3 / 3 / 4
7,200
450
5,039
9,426
3,610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
7,586
474
2,556
8,353
3,069
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Faiella
Zhong Kui
13
3 / 5 / 6
8,715
545
7,907
12,561
9,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JuncleDoc
Danzaburou
14
6 / 6 / 2
10,084
630
9,929
11,543
4,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 5 / 3
8,779
549
5,991
10,241
3,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
StudMuffin336
Tsukuyomi
16
8 / 0 / 2
10,134
633
8,594
10,817
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
19
Kills
20
22
Deaths
19
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
4
6
1.5
W
2
3
3
1.17
W
Zhong Kui
Faiella
Zhong Kui
3
5
6
1.2
W
Danzaburou
JuncleDoc
Danzaburou
6
6
2
1.17
W
1
5
3
0.5
L
Charybdis
Papalloryo
Charybdis
4
4
2
1.25
W
Tsukuyomi
StudMuffin336
Tsukuyomi
8
0
2
9
L
8
8
2
1.13
L
Kukulkan
nuclear9961
Kukulkan
1
3
6
1.33
L
Sun Wukong
pzurp
Sun Wukong
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,486
Damage
34,977
48,553
Taken
53,515
19,751
Mitigated
24,509
6,936
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,570
910
0
1,866
11,068
6,923
0
1,597
9,471
14,361
0
W
2,556
618
75
1,260
8,353
3,069
138
2,453
5,900
18,767
0
W
Zhong Kui
Faiella
Zhong Kui
7,907
1,034
64
4,496
12,561
9,435
934
2,948
9,613
40,269
0
W
Danzaburou
JuncleDoc
Danzaburou
9,929
4,438
0
3,251
11,543
4,475
1,876
3,705
7,838
0
55,329
W
5,991
3,877
0
2,328
10,241
3,404
2,736
515
9,726
0
45,465
L
Charybdis
Papalloryo
Charybdis
4,636
3,480
0
1,386
9,192
2,294
0
2,652
6,540
0
20,120
W
Tsukuyomi
StudMuffin336
Tsukuyomi
8,594
2,481
0
7,114
10,817
4,126
22
1,131
9,686
0
58,878
L
7,284
1,157
0
369
12,017
4,505
58
2,525
9,492
0
36,584
L
Kukulkan
nuclear9961
Kukulkan
5,957
532
0
285
6,850
2,419
94
3,246
3,604
35,262
0
L
Sun Wukong
pzurp
Sun Wukong
5,039
1,509
0
3,030
9,426
3,610
0
443
8,983
0
24,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
45,298
246
Minions Killed
381
0
Camps Cleared
0
1,390,131
Distance Traveled
1,403,286
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,385
462
20
1
0
260,731
2
W
Ymir
7,586
474
26
2
0
251,249
0
W
Zhong Kui
8,715
545
69
4
0
260,074
2
W
Danzaburou
10,084
630
104
7
0
286,141
0
W
Anhur
8,779
549
91
6
0
249,534
2
L
Charybdis
7,228
452
37
2
0
292,409
2
W
Tsukuyomi
10,134
633
91
6
0
356,288
4
L
Fenrir
8,527
533
63
4
0
262,402
0
L
Kukulkan
7,360
460
70
4
0
283,163
1
L
Sun Wukong
7,200
450
56
4
0
291,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role