Player Matchup

Arachne
Arachne
PinaLuis GvE
Arachne
Level 26
God Stats
1W - 5L
1,196 SR
Queue Stats
18W - 28L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Remorsss
Cthulhu
Level 27
God Stats
6W - 8L
1,547 SR
Queue Stats
24W - 38L
1,347 Elo+
Solo
Sol
Sol
RokkaTyan
Sol
Level 15
God Stats
5W - 7L
1,511 SR
Queue Stats
35W - 53L
1,282 Elo+
Party 1
Medusa
Medusa
SlinkGlue508556
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Solo
Tiamat
Tiamat
maaaaa_kun_dayo
Tiamat
Level 36
God Stats
28W - 25L
1,481 SR
Queue Stats
103W - 126L
1,325 Elo+
Party 1
Team Averages
Level 21
1,447 SR
1,288 Elo+

VS

Team Averages
Level 19
1,397 SR
1,253 Elo+
Danzaburou
Danzaburou
BobbyShmurdasDad
Danzaburou
Level 18
God Stats
18W - 22L
1,416 SR
Queue Stats
48W - 79L
1,096 Elo+
Party 2
Discordia
Discordia
JurassicJun
Discordia
Level 26
God Stats
1W - 2L
1,193 SR
Queue Stats
172W - 208L
1,281 Elo+
Party 2
Freya
Freya
KooshKaptain
Freya
Level 23
God Stats
89W - 97L
1,400 SR
Queue Stats
170W - 204L
1,219 Elo+
Party 2
Ratatoskr
Ratatoskr
Nobodys_Gnome16
Ratatoskr
Level 26
God Stats
20W - 34L
1,477 SR
Queue Stats
127W - 159L
1,356 Elo+
Party 2
Ares
Ares
TemptingDeer677
Ares
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 37L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PinaLuis GvE
Arachne
14
1 / 8 / 0
8,318
396
3,125
18,901
7,658
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Remorsss
Cthulhu
15
5 / 15 / 2
10,009
477
9,954
27,083
12,785
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 2
8,065
384
4,259
15,651
4,782
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 8 / 1
6,085
290
1,057
8,025
2,081
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 7 / 2
9,730
463
10,597
18,667
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobbyShmurdasDad
Danzaburou
20
11 / 1 / 7
14,202
676
16,509
13,248
5,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
JurassicJun
Discordia
18
2 / 2 / 9
11,961
570
11,363
8,829
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 3 / 10
12,359
589
9,245
12,647
5,485
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
Nobodys_Gnome16
Ratatoskr
20
17 / 2 / 5
13,418
639
16,131
12,172
6,184
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 2 / 17
12,902
614
14,222
20,450
21,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
93
10
Kills
45
47
Deaths
10
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BobbyShmurdasDad
Danzaburou
11
1
7
14.5
W
Discordia
JurassicJun
Discordia
2
2
9
3.25
W
5
3
10
3.33
W
Ratatoskr
Nobodys_Gnome16
Ratatoskr
17
2
5
9.75
L
Arachne
PinaLuis GvE
Arachne
1
8
0
0.13
L
Cthulhu
Remorsss
Cthulhu
5
15
2
0.4
L
1
9
2
0.22
L
0
8
1
0.06
W
10
2
17
9.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,992
Damage
67,470
88,327
Taken
67,346
36,477
Mitigated
43,153
13,458
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BobbyShmurdasDad
Danzaburou
16,509
12,769
0
4,715
13,248
5,745
3,106
7,534
5,714
0
122,404
W
Discordia
JurassicJun
Discordia
11,363
1,249
0
2,030
8,829
4,254
2,594
3,617
5,212
78,346
0
W
9,245
3,310
0
4,200
12,647
5,485
3,140
5,211
7,436
80,448
0
W
Ratatoskr
Nobodys_Gnome16
Ratatoskr
16,131
7,155
0
1,756
12,172
6,184
4,652
2,586
9,586
0
90,454
L
Arachne
PinaLuis GvE
Arachne
3,125
1,817
0
3,834
18,901
7,658
344
4,862
14,039
0
36,835
L
Cthulhu
Remorsss
Cthulhu
9,954
555
135
1,597
27,083
12,785
835
12,013
15,070
49,946
0
L
4,259
1,125
84
3,548
15,651
4,782
1,397
7,456
8,195
38,697
0
L
1,057
829
0
427
8,025
2,081
15
3,320
4,705
0
8,159
W
14,222
350
0
5,653
20,450
21,485
375
6,078
14,372
45,588
0
L
10,597
785
0
3,833
18,667
9,171
460
7,179
11,488
53,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
64,842
326
Minions Killed
649
0
Camps Cleared
0
1,443,040
Distance Traveled
2,125,827
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,202
676
180
9
0
387,131
0
W
Discordia
11,961
570
159
8
0
373,901
0
W
Freya
12,359
589
141
7
0
426,263
0
W
Ratatoskr
13,418
639
126
6
0
506,508
0
L
Arachne
8,318
396
73
3
0
351,174
4
L
Cthulhu
10,009
477
77
4
0
278,669
0
L
Sol
8,065
384
60
3
0
303,199
0
L
Medusa
6,085
290
9
0
0
170,574
2
W
Ares
12,902
614
43
2
0
432,024
3
L
Tiamat
9,730
463
107
5
0
339,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role