Player Matchup

Mulan
Mulan
FreeRo
Mulan
Level 29
God Stats
1W - 1L
1,649 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Hachiman
Hachiman
HolographicBera
Hachiman
Level 29
God Stats
3W - 6L
1,149 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Osiris
Osiris
OneBrokenBack
Osiris
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 35L
1,237 Elo+
Party 2
Scylla
Scylla
TeamBrokeMyBack
Scylla
Level 18
God Stats
3W - 2L
1,238 SR
Queue Stats
39W - 36L
1,237 Elo+
Party 2
Ganesha
Ganesha
abraxas423
Ganesha
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 37L
1,305 Elo+
Solo
Team Averages
Level 21
1,407 SR
1,356 Elo+

VS

Team Averages
Level 19
1,418 SR
1,361 Elo+
Artemis
Artemis
Gwimbles
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Meruem2798
Kukulkan
Level 17
God Stats
2W - 13L
1,248 SR
Queue Stats
49W - 100L
1,155 Elo+
Party 4
Ganesha
Ganesha
QueenyElizabeth
Ganesha
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
RebawesomeSauce
Neith
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 41L
1,500 Elo+
Solo
Chaac
Chaac
hararisbs
Chaac
Level 23
God Stats
16W - 28L
1,344 SR
Queue Stats
31W - 73L
1,150 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FreeRo
Mulan
16
0 / 1 / 1
10,420
496
5,713
11,200
10,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
17
12 / 1 / 4
11,711
558
15,190
13,077
5,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 1 / 3
10,611
505
5,419
13,566
9,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 2 / 4
11,952
569
13,835
8,348
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
abraxas423
Ganesha
16
0 / 1 / 15
10,410
496
3,606
9,829
8,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gwimbles
Artemis
12
0 / 8 / 0
7,521
358
5,957
11,718
4,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Meruem2798
Kukulkan
14
1 / 4 / 3
9,089
433
3,515
9,327
3,537
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 8 / 0
7,161
341
1,081
14,855
12,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 1
8,539
407
2,537
5,898
3,195
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
hararisbs
Chaac
14
1 / 2 / 1
8,396
400
5,252
14,123
7,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
25
Kills
3
6
Deaths
25
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
FreeRo
Mulan
0
1
1
0.5
L
Artemis
Gwimbles
Artemis
0
8
0
0
W
Hachiman
12
1
4
14
L
Kukulkan
Meruem2798
Kukulkan
1
4
3
0.63
W
5
1
3
6.5
L
0
8
0
0
L
1
3
1
0.5
W
8
2
4
5
W
Ganesha
abraxas423
Ganesha
0
1
15
7.5
L
Chaac
hararisbs
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,763
Damage
18,342
56,020
Taken
55,921
37,454
Mitigated
30,345
15,555
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
FreeRo
Mulan
5,713
1,283
0
2,976
11,200
10,859
779
1,511
9,689
0
58,346
L
Artemis
Gwimbles
Artemis
5,957
3,482
0
1,366
11,718
4,228
1,602
3,485
8,159
0
42,138
W
Hachiman
15,190
8,537
0
6,030
13,077
5,646
3,096
580
12,497
0
109,879
L
Kukulkan
Meruem2798
Kukulkan
3,515
807
0
1,415
9,327
3,537
641
1,523
7,492
33,308
0
W
5,419
2,278
0
2,967
13,566
9,375
168
572
12,994
0
85,972
L
1,081
75
56
1,013
14,855
12,264
342
3,399
11,396
15,427
0
L
2,537
854
403
1,039
5,898
3,195
544
3,450
2,100
0
33,231
W
13,835
1,536
56
2,351
8,348
3,053
1,756
1,432
6,916
65,168
0
W
Ganesha
abraxas423
Ganesha
3,606
260
0
1,175
9,829
8,521
569
686
9,143
19,430
0
L
Chaac
hararisbs
Chaac
5,252
1,307
0
3,351
14,123
7,121
0
4,752
8,816
0
39,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,104
Gold Earned
40,706
528
Minions Killed
295
0
Camps Cleared
0
1,961,540
Distance Traveled
1,546,454
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,420
496
108
5
0
397,460
0
L
Artemis
7,521
358
95
5
0
300,031
2
W
Hachiman
11,711
558
160
8
0
364,513
5
L
Kukulkan
9,089
433
70
3
0
278,475
1
W
Osiris
10,611
505
116
6
0
458,318
2
L
Ganesha
7,161
341
2
0
0
331,662
14
L
Neith
8,539
407
66
3
0
282,780
0
W
Scylla
11,952
569
136
6
0
381,981
3
W
Ganesha
10,410
496
8
0
0
359,268
1
L
Chaac
8,396
400
62
3
0
353,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role