Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Blasito
Fenrir
Level 149
God Stats
2W - 0L
1,633 SR
Queue Stats
66W - 34L
1,684 Elo+
Party 1
Neith
Neith
ImJenkins
Neith
Level 88
God Stats
6W - 5L
1,264 SR
Queue Stats
386W - 377L
1,548 Elo+
Solo
Ah Puch
Ah Puch
Seack619
Ah Puch
Level 160
God Stats
1W - 0L
1,424 SR
Queue Stats
9W - 9L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
VochitoTuneado
Baron Samedi
Level 160
God Stats
3W - 1L
1,739 SR
Queue Stats
141W - 123L
1,571 Elo+
Party 1
Team Averages
Level 140
1,512 SR
1,552 Elo+

VS

Team Averages
Level 130
1,597 SR
1,623 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Areas
Kukulkan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,618 Elo+
Party 2
Artemis
Artemis
Chirillooo
Artemis
Level 107
God Stats
1W - 1L
1,778 SR
Queue Stats
93W - 70L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
Flew
Gilgamesh
Level 127
God Stats
0W - 1L
1,904 SR
Queue Stats
105W - 76L
1,671 Elo+
Party 2
Ra
Ra
Nervay
Ra
Level 138
God Stats
1W - 2L
1,303 SR
Queue Stats
26W - 13L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 3 / 16
9,180
835
6,777
14,881
18,107
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Blasito
Fenrir
14
2 / 5 / 14
8,687
790
7,959
15,015
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
ImJenkins
Neith
16
4 / 2 / 15
9,339
849
8,882
9,352
3,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Seack619
Ah Puch
17
12 / 2 / 10
10,630
966
18,515
11,344
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
VochitoTuneado
Baron Samedi
16
3 / 2 / 11
9,080
825
7,510
6,907
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 2 / 5
8,494
772
7,658
8,269
2,889
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Areas
Kukulkan
14
1 / 6 / 7
7,825
711
4,960
9,917
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Chirillooo
Artemis
13
6 / 8 / 1
7,916
720
15,581
12,257
4,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Flew
Gilgamesh
15
2 / 4 / 8
7,957
723
10,490
16,123
11,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
13
0 / 5 / 6
7,260
660
5,506
8,393
3,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
24
Kills
14
14
Deaths
25
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
16
3.67
L
He Bo
 
He Bo
5
2
5
3.75
L
Kukulkan
Areas
Kukulkan
1
6
7
0.75
W
Fenrir
Blasito
Fenrir
2
5
14
1.8
L
Artemis
Chirillooo
Artemis
6
8
1
0.81
L
Gilgamesh
Flew
Gilgamesh
2
4
8
1.5
W
Neith
ImJenkins
Neith
4
2
15
5.75
L
Ra
0
5
6
0.6
W
Ah Puch
Seack619
Ah Puch
12
2
10
8.5
W
Baron Samedi
VochitoTuneado
Baron Samedi
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,643
Damage
44,195
57,499
Taken
54,959
46,585
Mitigated
26,099
29,945
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,777
293
2,427
5,046
14,881
18,107
222
5,742
8,820
153
14,027
L
He Bo
 
He Bo
7,658
300
551
2,408
8,269
2,889
0
4,449
3,820
15,933
0
L
Kukulkan
Areas
Kukulkan
4,960
529
258
1,279
9,917
4,012
0
3,840
5,804
13,501
0
W
Fenrir
Blasito
Fenrir
7,959
1,445
1,180
3,903
15,015
14,398
147
4,553
10,197
0
10,653
L
Artemis
Chirillooo
Artemis
15,581
4,709
1,395
1,594
12,257
4,788
32
5,558
6,607
0
20,490
L
Gilgamesh
Flew
Gilgamesh
10,490
1,629
175
4,563
16,123
11,306
0
6,820
9,085
0
19,007
W
Neith
ImJenkins
Neith
8,882
1,998
1,885
3,981
9,352
3,914
2,343
1,482
7,676
0
24,944
L
Ra
5,506
686
3,993
2,532
8,393
3,104
0
5,511
2,742
20,694
0
W
Ah Puch
Seack619
Ah Puch
18,515
250
178
6,329
11,344
5,275
1,226
3,231
7,984
35,870
0
W
Baron Samedi
VochitoTuneado
Baron Samedi
7,510
374
2,645
2,371
6,907
4,891
1,197
3,116
3,741
16,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
39,452
112
Minions Killed
118
0
Camps Cleared
0
1,087,471
Distance Traveled
963,589
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,180
835
18
2
0
238,331
1
L
He Bo
8,494
772
23
2
0
188,661
1
L
Kukulkan
7,825
711
28
3
0
187,742
0
W
Fenrir
8,687
790
8
1
0
212,238
0
L
Artemis
7,916
720
19
2
0
177,180
0
L
Gilgamesh
7,957
723
16
1
0
206,387
0
W
Neith
9,339
849
30
3
0
205,203
0
L
Ra
7,260
660
32
3
0
203,619
0
W
Ah Puch
10,630
966
32
3
0
219,238
0
W
Baron Samedi
9,080
825
24
2
0
212,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role