Player Matchup

Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Vesicular
Odin
Level 156
God Stats
1W - 1L
1,488 SR
Queue Stats
35W - 26L
1,638 Elo+
Solo
Zeus
Zeus
endofox
Zeus
Level 127
God Stats
3W - 1L
1,537 SR
Queue Stats
59W - 68L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
hookemhorns158
Ao Kuang
Level 158
God Stats
5W - 1L
1,586 SR
Queue Stats
157W - 134L
1,669 Elo+
Party 1
Team Averages
Level 148
1,528 SR
1,586 Elo+

VS

Team Averages
Level 127
1,604 SR
1,613 Elo+
Janus
Janus
Elixiraxia
Janus
Level 147
God Stats
6W - 2L
1,808 SR
Queue Stats
141W - 106L
1,590 Elo+
Solo
Merlin
Merlin
Erick626
Merlin
Level 58
God Stats
5W - 5L
1,559 SR
Queue Stats
11W - 13L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
The1AboveALL98
Gilgamesh
Level 155
God Stats
12W - 9L
1,548 SR
Queue Stats
23W - 31L
1,383 Elo+
Solo
Medusa
Medusa
indestructible7
Medusa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,953 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 1 / 3
4,711
942
1,978
3,718
1,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
10
0 / 0 / 3
5,238
1,048
1,465
2,772
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
endofox
Zeus
9
2 / 1 / 0
5,092
1,018
2,097
1,999
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
9
3 / 1 / 0
5,247
1,049
2,723
3,517
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 1 / 1
4,957
991
1,990
3,140
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Erick626
Merlin
5
0 / 0 / 0
1,978
396
0
0
0
Gilgamesh
The1AboveALL98
Gilgamesh
9
0 / 2 / 0
4,642
928
1,809
4,150
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 1
5,016
1,003
3,723
3,683
1,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
3
3
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
1
3
1.5
L
Janus
1
1
1
1.5
L
Merlin
Erick626
Merlin
0
0
0
0
L
Gilgamesh
The1AboveALL98
Gilgamesh
0
2
0
0
W
Odin
0
0
3
1.5
W
Zeus
endofox
Zeus
2
1
0
2
W
Ao Kuang
3
1
0
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,263
Damage
7,522
12,006
Taken
10,973
5,064
Mitigated
4,852
3,336
Healing
2,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,978
37
0
1,649
3,718
1,769
0
1,068
2,650
0
4,293
L
Janus
1,990
239
0
739
3,140
968
0
2,010
693
14,238
0
L
Merlin
Erick626
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
The1AboveALL98
Gilgamesh
1,809
172
0
566
4,150
2,686
0
1,296
2,783
0
8,722
W
Odin
1,465
632
0
712
2,772
1,475
44
0
2,772
0
11,776
W
Zeus
endofox
Zeus
2,097
393
0
0
1,999
665
985
563
1,436
17,613
0
W
Ao Kuang
2,723
219
0
975
3,517
1,155
0
657
2,860
10,019
0
L
3,723
1,947
0
892
3,683
1,198
72
1,770
1,728
0
11,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,288
Gold Earned
16,593
100
Minions Killed
66
6
Camps Cleared
4
402,437
Distance Traveled
286,747
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,711
942
12
2
1
112,140
1
L
Janus
4,957
991
24
5
2
89,438
2
L
Merlin
1,978
396
0
0
0
0
0
L
Gilgamesh
4,642
928
22
4
1
99,273
0
W
Odin
5,238
1,048
24
5
2
98,442
2
W
Zeus
5,092
1,018
43
9
1
86,802
1
W
Ao Kuang
5,247
1,049
21
4
2
105,053
2
L
Medusa
5,016
1,003
20
4
1
98,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role