Player Matchup

Neith
Neith
Haaall
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 25L
964 Elo+
Solo
Scylla
Scylla
JoeBroGaming18
Scylla
Level 22
God Stats
14W - 14L
1,404 SR
Queue Stats
53W - 53L
1,335 Elo+
Party 3
Fenrir
Fenrir
Neeko btw
Fenrir
Level 16
God Stats
6W - 7L
1,417 SR
Queue Stats
30W - 31L
1,352 Elo+
Party 3
Da Ji
Da Ji
ShAdoWsTorM0046
Da Ji
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
6W - 9L
1,324 Elo+
Solo
Artio
Artio
UnfussyHydra8
Artio
Level 8
God Stats
5W - 3L
1,814 SR
Queue Stats
8W - 11L
1,259 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,247 Elo+

VS

Team Averages
Level 26
1,570 SR
1,352 Elo+
Neith
Neith
AC_and_JC
Neith
Level 26
God Stats
12W - 11L
1,374 SR
Queue Stats
13W - 12L
1,268 Elo+
Party 1
Susano
Susano
R0GUEKILLER465
Susano
Level 29
God Stats
3W - 4L
1,406 SR
Queue Stats
85W - 106L
1,412 Elo+
Party 2
He Bo
He Bo
TwoDChan-
He Bo
Level 25
God Stats
1W - 3L
1,676 SR
Queue Stats
155W - 201L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
YGotti28
Zhong Kui
Level 29
God Stats
7W - 1L
1,694 SR
Queue Stats
53W - 48L
1,334 Elo+
Party 1
Hercules
Hercules
xYGTrece
Hercules
Level 19
God Stats
3W - 1L
1,701 SR
Queue Stats
58W - 63L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Haaall
Neith
19
3 / 7 / 0
11,502
548
5,693
15,138
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 8 / 0
9,779
466
9,407
13,540
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Neeko btw
Fenrir
16
6 / 6 / 4
11,051
526
12,552
24,032
15,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 9 / 2
8,764
417
4,331
14,965
5,003
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 11 / 4
8,745
416
3,517
21,600
15,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AC_and_JC
Neith
18
12 / 2 / 10
12,016
572
17,732
16,243
6,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 15
11,657
555
11,468
14,932
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
TwoDChan-
He Bo
18
11 / 5 / 9
12,155
579
17,379
18,374
8,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
YGotti28
Zhong Kui
18
8 / 4 / 12
11,519
549
13,735
14,283
11,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
xYGTrece
Hercules
18
5 / 1 / 2
11,641
554
5,540
7,470
8,159
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
15
Kills
41
41
Deaths
15
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
AC_and_JC
Neith
12
2
10
8.5
L
Neith
Haaall
Neith
3
7
0
0.43
L
5
8
0
0.63
L
Fenrir
Neeko btw
Fenrir
6
6
4
1.33
W
5
3
15
4.17
L
0
9
2
0.11
W
He Bo
TwoDChan-
He Bo
11
5
9
3.1
L
1
11
4
0.27
W
Zhong Kui
YGotti28
Zhong Kui
8
4
12
3.5
W
Hercules
xYGTrece
Hercules
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
65,854
89,275
Taken
71,302
45,935
Mitigated
40,803
15,689
Healing
21,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AC_and_JC
Neith
17,732
12,013
0
6,411
16,243
6,441
1,797
2,774
13,469
0
68,977
L
Neith
Haaall
Neith
5,693
1,447
0
3,993
15,138
5,549
3,436
2,798
12,289
0
91,835
L
9,407
1,345
0
2,203
13,540
4,410
1,047
6,660
6,880
42,799
0
L
Fenrir
Neeko btw
Fenrir
12,552
3,272
0
7,248
24,032
15,239
225
8,618
15,266
0
39,101
W
11,468
2,912
0
2,080
14,932
5,758
174
3,045
11,887
0
81,120
L
4,331
1,341
0
0
14,965
5,003
459
4,620
10,294
0
32,028
W
He Bo
TwoDChan-
He Bo
17,379
3,270
151
7,322
18,374
8,660
275
5,554
12,820
76,410
0
L
3,517
897
480
1,765
21,600
15,734
0
7,270
14,233
10,193
0
W
Zhong Kui
YGotti28
Zhong Kui
13,735
1,850
0
4,228
14,283
11,785
3,285
1,985
12,298
71,112
9,380
W
Hercules
xYGTrece
Hercules
5,540
766
0
1,349
7,470
8,159
411
733
6,737
0
54,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,841
Gold Earned
58,988
404
Minions Killed
548
0
Camps Cleared
0
1,751,399
Distance Traveled
1,883,058
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,016
572
78
4
0
371,317
1
L
Neith
11,502
548
173
8
0
329,635
2
L
Scylla
9,779
466
92
4
0
323,720
0
L
Fenrir
11,051
526
59
3
0
354,748
0
W
Susano
11,657
555
111
5
0
458,330
0
L
Da Ji
8,764
417
67
3
0
360,939
1
W
He Bo
12,155
579
114
5
0
348,199
0
L
Artio
8,745
416
13
1
0
382,357
0
W
Zhong Kui
11,519
549
128
6
0
336,092
1
W
Hercules
11,641
554
117
6
0
369,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role