Player Matchup

Odin
Odin
ELEGANTSCMBG
Odin
Level 27
God Stats
5W - 2L
1,447 SR
Queue Stats
103W - 111L
1,470 Elo+
Solo
Kukulkan
Kukulkan
HemiWitASemi989
Kukulkan
Level 50
God Stats
8W - 12L
1,423 SR
Queue Stats
15W - 25L
1,375 Elo+
Party 2
Neith
Neith
Vullier
Neith
Level 18
God Stats
5W - 2L
1,608 SR
Queue Stats
53W - 47L
1,476 Elo+
Solo
Ymir
Ymir
its-D-K9
Ymir
Level 29
God Stats
12W - 9L
1,544 SR
Queue Stats
87W - 111L
1,392 Elo+
Solo
Set
Set
wazoozfan335
Set
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,834 Elo+
Party 2
Team Averages
Level 27
1,504 SR
1,509 Elo+

VS

Team Averages
Level 15
1,526 SR
1,326 Elo+
Kukulkan
Kukulkan
Hams486
Kukulkan
Level 8
God Stats
3W - 3L
1,696 SR
Queue Stats
5W - 11L
1,287 Elo+
Party 1
Ao Kuang
Ao Kuang
JasonPine
Ao Kuang
Level 26
God Stats
12W - 10L
1,563 SR
Queue Stats
66W - 75L
1,332 Elo+
Party 1
Bellona
Bellona
MinionBorat
Bellona
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 23L
1,313 Elo+
Party 1
Ares
Ares
Mirglu
Ares
Level 6
God Stats
1W - 3L
1,361 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 1
Izanami
Izanami
RedRabbitMC
Izanami
Level 25
God Stats
36W - 32L
1,508 SR
Queue Stats
58W - 55L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
11,558
608
7,922
10,761
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
18
6 / 1 / 3
11,861
624
7,847
4,960
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Vullier
Neith
17
7 / 5 / 8
10,973
578
16,964
16,606
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
2 / 6 / 4
9,125
480
3,684
12,612
8,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 1 / 3
12,104
637
16,332
14,177
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hams486
Kukulkan
14
2 / 6 / 0
8,812
464
3,525
9,216
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
JasonPine
Ao Kuang
13
2 / 6 / 3
8,716
459
6,933
15,082
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
MinionBorat
Bellona
15
1 / 7 / 0
8,392
442
5,355
16,032
11,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
Mirglu
Ares
11
4 / 6 / 2
7,855
413
7,188
16,803
7,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
RedRabbitMC
Izanami
15
5 / 5 / 4
9,800
516
13,754
18,154
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
30
Kills
14
14
Deaths
30
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Kukulkan
Hams486
Kukulkan
2
6
0
0.33
W
Kukulkan
6
1
3
7.5
L
Ao Kuang
JasonPine
Ao Kuang
2
6
3
0.58
L
Bellona
MinionBorat
Bellona
1
7
0
0.14
L
Ares
Mirglu
Ares
4
6
2
0.83
L
Izanami
RedRabbitMC
Izanami
5
5
4
1.4
W
Neith
Vullier
Neith
7
5
8
2.2
W
Ymir
2
6
4
0.67
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,749
Damage
36,755
59,116
Taken
75,287
33,874
Mitigated
35,487
19,036
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,922
3,438
0
5,650
10,761
4,795
0
3,000
7,761
0
71,070
L
Kukulkan
Hams486
Kukulkan
3,525
555
0
1,657
9,216
3,341
0
3,870
4,989
42,515
0
W
Kukulkan
7,847
209
0
980
4,960
2,071
2,029
2,445
2,515
73,875
0
L
Ao Kuang
JasonPine
Ao Kuang
6,933
2,579
0
1,725
15,082
5,669
0
3,366
11,437
51,934
0
L
Bellona
MinionBorat
Bellona
5,355
1,775
0
4,786
16,032
11,791
850
712
14,477
513
49,497
L
Ares
Mirglu
Ares
7,188
1,073
0
250
16,803
7,819
196
1,252
15,499
22,121
0
L
Izanami
RedRabbitMC
Izanami
13,754
8,715
0
5,524
18,154
6,867
600
3,709
14,303
0
70,540
W
Neith
Vullier
Neith
16,964
7,312
0
9,010
16,606
5,779
4,290
4,852
11,754
0
62,910
W
Ymir
3,684
702
0
122
12,612
8,961
194
4,633
7,979
39,483
0
W
16,332
5,843
0
3,274
14,177
12,268
2,986
3,154
11,023
11,095
65,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
43,575
570
Minions Killed
421
0
Camps Cleared
0
1,847,964
Distance Traveled
1,518,115
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,558
608
118
6
0
416,113
4
L
Kukulkan
8,812
464
95
5
0
239,644
0
W
Kukulkan
11,861
624
151
8
0
377,941
6
L
Ao Kuang
8,716
459
91
5
0
362,595
0
L
Bellona
8,392
442
99
5
0
279,134
2
L
Ares
7,855
413
18
1
0
311,954
3
L
Izanami
9,800
516
118
6
0
324,788
5
W
Neith
10,973
578
99
5
0
313,196
5
W
Ymir
9,125
480
60
3
0
313,812
2
W
Set
12,104
637
142
7
0
426,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role