Player Matchup

Nu Wa
Nu Wa
Kazuya_Jung
Nu Wa
Level 155
God Stats
1W - 1L
1,249 SR
Queue Stats
34W - 40L
1,519 Elo+
Party 2
Serqet
Serqet
benada18
Serqet
Level 158
God Stats
1W - 2L
1,393 SR
Queue Stats
73W - 84L
1,483 Elo+
Party 2
Izanami
Izanami
benadaTTAE
Izanami
Level 28
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 0L
1,713 Elo+
Party 2
Artio
Artio
pador84
Artio
Level 107
God Stats
1W - 1L
1,664 SR
Queue Stats
75W - 81L
1,493 Elo+
Party 2
Team Averages
Level 112
1,399 SR
1,552 Elo+

VS

Team Averages
Level 96
1,489 SR
1,451 Elo+
Khepri
Khepri
 
Khepri
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AscendRanger
Gilgamesh
Level 127
God Stats
1W - 2L
1,602 SR
Queue Stats
13W - 11L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
UnbearableElite
Kukulkan
Level 29
God Stats
0W - 1L
1,406 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
nat907
Charybdis
Level 143
God Stats
0W - 1L
1,449 SR
Queue Stats
4W - 7L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
10,529
810
11,310
7,044
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
benada18
Serqet
15
5 / 4 / 6
10,103
777
8,329
10,295
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
benadaTTAE
Izanami
17
6 / 3 / 7
11,247
865
15,276
12,018
4,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
pador84
Artio
15
3 / 3 / 11
9,896
761
4,626
15,227
18,316
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 4 / 8
9,115
701
4,127
15,421
14,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
AscendRanger
Gilgamesh
13
3 / 3 / 3
8,830
679
5,895
10,402
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
15
3 / 5 / 2
9,116
701
4,437
8,442
3,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
nat907
Charybdis
15
4 / 7 / 2
9,807
754
13,581
12,863
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
18
Kills
11
11
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
8
1.25
L
Gilgamesh
AscendRanger
Gilgamesh
3
3
3
1.5
W
4
1
10
9
L
Kukulkan
3
5
2
0.8
W
Serqet
benada18
Serqet
5
4
6
2
W
Izanami
benadaTTAE
Izanami
6
3
7
3.17
L
Charybdis
nat907
Charybdis
4
7
2
0.71
W
Artio
pador84
Artio
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,541
Damage
28,040
44,584
Taken
47,128
30,241
Mitigated
28,293
8,977
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,127
531
0
48
15,421
14,509
161
4,118
10,540
14,127
0
L
Gilgamesh
AscendRanger
Gilgamesh
5,895
1,262
0
294
10,402
5,815
256
3,538
6,538
0
15,149
W
11,310
2,097
0
1,121
7,044
2,589
1,398
908
6,136
35,496
0
L
Kukulkan
4,437
267
0
179
8,442
3,364
563
3,378
3,904
22,574
0
W
Serqet
benada18
Serqet
8,329
1,370
0
1,010
10,295
4,854
68
2,232
8,063
0
18,632
W
Izanami
benadaTTAE
Izanami
15,276
9,486
0
3,175
12,018
4,482
3,927
2,618
9,400
0
59,282
L
Charybdis
nat907
Charybdis
13,581
8,515
0
1,430
12,863
4,605
1,238
4,180
8,486
0
37,636
W
Artio
pador84
Artio
4,626
481
868
2,803
15,227
18,316
369
3,238
11,989
10,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
36,868
176
Minions Killed
125
13
Camps Cleared
4
960,003
Distance Traveled
772,219
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,115
701
15
1
1
228,775
0
L
Gilgamesh
8,830
679
11
1
2
160,761
0
W
Nu Wa
10,529
810
66
5
2
256,368
2
L
Kukulkan
9,116
701
47
4
0
204,844
0
W
Serqet
10,103
777
19
1
3
230,221
0
W
Izanami
11,247
865
83
6
8
233,067
0
L
Charybdis
9,807
754
52
4
1
177,839
2
W
Artio
9,896
761
8
1
0
240,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role