Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Darnok218
Hachiman
Level 49
God Stats
16W - 4L
1,678 SR
Queue Stats
158W - 85L
1,681 Elo+
Party 2
Mercury
Mercury
Jedazz
Mercury
Level 106
God Stats
37W - 25L
1,673 SR
Queue Stats
151W - 80L
1,684 Elo+
Party 2
Nu Wa
Nu Wa
Vendrick-_-
Nu Wa
Level 31
God Stats
8W - 6L
1,800 SR
Queue Stats
245W - 248L
1,469 Elo+
Party 3
Achilles
Achilles
nicomenares1234
Achilles
Level 82
God Stats
1W - 2L
1,274 SR
Queue Stats
123W - 117L
1,485 Elo+
Solo
Team Averages
Level 75
1,585 SR
1,564 Elo+

VS

Team Averages
Level 38
1,320 SR
1,235 Elo+
Thor
Thor
And4ya115
Thor
Level 47
God Stats
1W - 3L
1,153 SR
Queue Stats
199W - 343L
1,231 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Crazy_Nasty-04
Ah Muzen Cab
Level 29
God Stats
9W - 20L
1,229 SR
Queue Stats
176W - 276L
1,223 Elo+
Party 1
Kukulkan
Kukulkan
ElaisOMG
Kukulkan
Level 63
God Stats
8W - 11L
1,297 SR
Queue Stats
127W - 190L
1,261 Elo+
Party 1
Ymir
Ymir
carlosxv15
Ymir
Level 27
God Stats
3W - 5L
1,526 SR
Queue Stats
118W - 233L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
peyjuan
Sun Wukong
Level 26
God Stats
21W - 34L
1,395 SR
Queue Stats
34W - 78L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
3 / 0 / 13
6,316
632
4,731
8,971
5,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Darnok218
Hachiman
12
6 / 1 / 6
7,121
712
7,750
4,707
1,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Jedazz
Mercury
11
5 / 0 / 5
6,762
676
4,019
5,790
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 4
6,754
675
5,343
2,913
931
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
11
7 / 2 / 0
6,955
696
8,846
8,519
5,307
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 6 / 1
5,289
529
2,704
7,499
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Crazy_Nasty-04
Ah Muzen Cab
9
1 / 5 / 1
5,758
576
5,326
7,121
1,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ElaisOMG
Kukulkan
8
0 / 3 / 1
4,858
486
2,402
4,751
1,946
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 6 / 0
4,385
439
1,071
9,919
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
peyjuan
Sun Wukong
8
1 / 4 / 1
5,346
535
3,670
8,376
2,756
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
24
Kills
3
3
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
13
9.5
L
Thor
1
6
1
0.25
L
Ah Muzen Cab
Crazy_Nasty-04
Ah Muzen Cab
1
5
1
0.3
W
Hachiman
Darnok218
Hachiman
6
1
6
9
L
Kukulkan
ElaisOMG
Kukulkan
0
3
1
0.17
W
Mercury
Jedazz
Mercury
5
0
5
7.5
W
3
0
4
5
L
0
6
0
0
W
Achilles
7
2
0
3.5
L
Sun Wukong
peyjuan
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,689
Damage
15,173
30,900
Taken
37,666
15,399
Mitigated
14,612
9,976
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,731
1,232
672
2,443
8,971
5,937
0
953
8,018
18,415
0
L
Thor
2,704
692
0
245
7,499
1,881
0
2,379
4,906
0
16,235
L
Ah Muzen Cab
Crazy_Nasty-04
Ah Muzen Cab
5,326
2,271
0
1,307
7,121
1,786
0
1,366
5,755
0
26,493
W
Hachiman
Darnok218
Hachiman
7,750
3,526
0
1,627
4,707
1,369
462
555
4,152
0
43,170
L
Kukulkan
ElaisOMG
Kukulkan
2,402
229
0
460
4,751
1,946
0
1,301
3,406
20,926
0
W
Mercury
Jedazz
Mercury
4,019
2,019
0
522
5,790
1,855
2,305
517
5,273
0
40,781
W
5,343
1,023
0
696
2,913
931
310
685
2,228
39,991
0
L
1,071
607
0
1,462
9,919
6,243
0
4,410
5,509
6,939
0
W
Achilles
8,846
2,419
0
4,016
8,519
5,307
371
822
7,697
0
37,687
L
Sun Wukong
peyjuan
Sun Wukong
3,670
1,161
0
2,066
8,376
2,756
0
618
7,325
0
16,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
25,636
334
Minions Killed
177
0
Camps Cleared
0
1,017,313
Distance Traveled
978,345
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,316
632
20
2
0
208,220
3
L
Thor
5,289
529
28
3
0
187,510
0
L
Ah Muzen Cab
5,758
576
52
5
0
196,256
2
W
Hachiman
7,121
712
85
9
0
179,645
4
L
Kukulkan
4,858
486
53
5
0
215,285
2
W
Mercury
6,762
676
73
7
0
226,167
2
W
Nu Wa
6,754
675
84
8
0
203,033
0
L
Ymir
4,385
439
15
2
0
184,051
3
W
Achilles
6,955
696
72
7
0
200,248
1
L
Sun Wukong
5,346
535
29
3
0
195,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role