Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Eldnoxios
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Sheasgreen17
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2
Arachne
Arachne
Smerfasaurus
Arachne
Level 18
God Stats
22W - 16L
1,726 SR
Queue Stats
115W - 102L
1,597 Elo+
Party 1
Neith
Neith
uwukei
Neith
Level 8
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,548 SR
1,525 Elo+

VS

Team Averages
Level 15
1,526 SR
1,557 Elo+
Ymir
Ymir
DealingDouble
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Hemanfreak92
Nemesis
Level 24
God Stats
20W - 21L
1,483 SR
Queue Stats
51W - 59L
1,336 Elo+
Solo
Izanami
Izanami
ILainI
Izanami
Level 18
God Stats
34W - 37L
1,528 SR
Queue Stats
114W - 101L
1,555 Elo+
Solo
Fenrir
Fenrir
LiteralTorbGod
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 38L
1,735 Elo+
Solo
Gilgamesh
Gilgamesh
MrSandman324
Gilgamesh
Level 16
God Stats
0W - 1L
1,618 SR
Queue Stats
9W - 6L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 4 / 3
8,390
559
10,396
8,300
3,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
2 / 3 / 1
6,815
454
3,881
7,541
6,478
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 6 / 1
6,140
409
3,073
10,796
4,760
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Arachne
Smerfasaurus
Arachne
15
8 / 2 / 5
8,800
587
9,844
8,353
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
uwukei
Neith
13
2 / 3 / 2
7,467
498
2,580
3,862
849
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
5,248
350
129
2,213
971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Hemanfreak92
Nemesis
12
6 / 4 / 0
8,071
538
6,055
8,736
3,354
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
ILainI
Izanami
13
4 / 4 / 0
8,454
564
5,489
12,113
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 3
7,969
531
5,403
12,597
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MrSandman324
Gilgamesh
13
6 / 3 / 1
8,235
549
9,083
10,721
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
17
Kills
18
18
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
4
3
1.63
L
0
1
2
1
W
Ares
2
3
1
0.83
L
Nemesis
Hemanfreak92
Nemesis
6
4
0
1.5
L
Izanami
ILainI
Izanami
4
4
0
1
L
2
5
3
0.7
L
Gilgamesh
MrSandman324
Gilgamesh
6
3
1
2.17
W
0
6
1
0.08
W
Arachne
Smerfasaurus
Arachne
8
2
5
5.25
W
Neith
uwukei
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
26,159
38,852
Taken
46,380
18,764
Mitigated
17,296
8,259
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,396
1,134
0
2,478
8,300
3,122
477
0
8,212
44,780
0
L
129
0
0
168
2,213
971
168
837
1,376
3,143
0
W
Ares
3,881
856
0
0
7,541
6,478
478
129
7,412
19,638
0
L
Nemesis
Hemanfreak92
Nemesis
6,055
3,290
0
2,124
8,736
3,354
842
3,615
5,121
0
37,858
L
Izanami
ILainI
Izanami
5,489
3,081
0
3,783
12,113
3,743
176
3,400
8,713
0
61,067
L
5,403
1,253
0
5,202
12,597
4,200
0
3,487
9,110
0
49,046
L
Gilgamesh
MrSandman324
Gilgamesh
9,083
3,549
0
2,345
10,721
5,028
348
2,938
7,783
0
43,242
W
3,073
928
0
1,568
10,796
4,760
107
0
10,273
0
21,572
W
Arachne
Smerfasaurus
Arachne
9,844
7,078
0
3,838
8,353
3,555
668
0
8,261
0
51,947
W
Neith
uwukei
Neith
2,580
1,707
0
375
3,862
849
728
0
3,862
0
28,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
37,977
287
Minions Killed
366
0
Camps Cleared
0
1,349,085
Distance Traveled
1,189,211
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,390
559
74
5
0
256,745
0
L
Ymir
5,248
350
4
0
0
71,804
1
W
Ares
6,815
454
31
2
0
227,027
6
L
Nemesis
8,071
538
78
5
0
291,517
1
L
Izanami
8,454
564
109
7
0
260,968
6
L
Fenrir
7,969
531
96
6
0
301,686
2
L
Gilgamesh
8,235
549
79
5
0
263,236
4
W
Chaac
6,140
409
37
2
0
241,782
0
W
Arachne
8,800
587
81
5
0
342,295
1
W
Neith
7,467
498
64
4
0
281,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role